Player Matchup

Sol
Sol
Diamond V
Dinvmó
Sol
Diamond V
Level 160
God Stats
15W - 8L
1,698 SR
Queue Stats
370W - 357L
1,907 MMR
Solo
Cliodhna
Cliodhna
Diamond V
Harryt0
Cliodhna
Diamond V
Level 139
God Stats
2W - 3L
1,357 SR
Queue Stats
166W - 155L
2,017 MMR
Party 2
Ymir
Ymir
Gold I
MrsKellie
Ymir
Gold I
Level 157
God Stats
8W - 6L
1,629 SR
Queue Stats
92W - 83L
1,699 MMR
Party 1
Agni
Agni
Platinum IV
RedKSpartan
Agni
Platinum IV
Level 135
God Stats
5W - 1L
1,821 SR
Queue Stats
245W - 240L
1,852 MMR
Party 2
Guan Yu
Guan Yu
Platinum I
Skôrpan
Guan Yu
Platinum I
Level 148
God Stats
3W - 2L
1,616 SR
Queue Stats
199W - 179L
2,007 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,624 SR
1,896 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,500 SR
1,873 MMR
Khepri
Khepri
Platinum I
 
Khepri
Platinum I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum III
DemonОfTheMist
Aphrodite
Platinum III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 42L
2,030 MMR
Party 3
Achilles
Achilles
Platinum III
Fxnction
Achilles
Platinum III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 25L
2,164 MMR
Party 3
Set
Set
Platinum IV
MötleyCrüe
Set
Platinum IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 236L
1,850 MMR
Solo
Cernunnos
Cernunnos
Platinum V
TSRDeLuXe
Cernunnos
Platinum V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 80L
1,824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
6 / 0 / 1
17,233
663
25,742
21,194
11,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
Harryt0
Cliodhna
20
5 / 1 / 8
14,203
546
18,299
28,607
14,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
19
1 / 1 / 12
13,935
536
5,131
27,025
43,514
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 4 / 6
14,135
544
23,659
19,227
8,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Skôrpan
Guan Yu
20
3 / 2 / 6
14,318
551
18,448
32,697
50,622
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
ThorMorgan Le FayHades

VS

Bans
Ao KuangChronosIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
0 / 3 / 3
10,465
403
8,859
19,269
26,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
DemonОfTheMist
Aphrodite
20
2 / 2 / 2
12,704
489
22,292
25,460
14,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Fxnction
Achilles
20
4 / 6 / 0
13,471
518
26,645
36,957
38,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
2 / 5 / 2
11,934
459
16,464
26,466
11,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
TSRDeLuXe
Cernunnos
20
0 / 3 / 1
13,905
535
13,806
20,979
9,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
19
Kills
8
8
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
3
0.5
L
Aphrodite
DemonОfTheMist
Aphrodite
2
2
2
1.5
W
Sol
6
0
1
6.5
L
Achilles
Fxnction
Achilles
4
6
0
0.67
W
Cliodhna
Harryt0
Cliodhna
5
1
8
9
W
Ymir
1
1
12
7
L
2
5
2
0.6
W
4
4
6
1.75
W
Guan Yu
Skôrpan
Guan Yu
3
2
6
3
L
Cernunnos
TSRDeLuXe
Cernunnos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,279
Damage
88,066
128,750
Taken
129,131
129,587
Mitigated
100,906
60,670
Healing
51,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
8,859
308
0
2,666
19,269
26,302
0
7,875
11,240
39,551
2,002
L
Aphrodite
DemonОfTheMist
Aphrodite
22,292
2,205
8,987
15,626
25,460
14,545
637
12,189
13,103
131,548
0
W
Sol
25,742
12,398
0
14,145
21,194
11,556
13,543
3,144
17,999
212,501
0
L
Achilles
Fxnction
Achilles
26,645
6,789
0
8,580
36,957
38,540
0
12,890
22,752
0
105,766
W
Cliodhna
Harryt0
Cliodhna
18,299
3,786
0
12,908
28,607
14,926
3,293
8,281
20,046
0
128,870
W
Ymir
5,131
1,165
0
5,392
27,025
43,514
1,253
8,900
18,022
55,394
0
L
16,464
7,097
0
3,183
26,466
11,704
0
9,071
17,143
0
124,404
W
23,659
2,192
0
4,323
19,227
8,969
2,975
8,375
10,611
117,411
0
W
Guan Yu
Skôrpan
Guan Yu
18,448
2,589
6,023
17,879
32,697
50,622
1,196
3,835
27,161
0
93,406
L
Cernunnos
TSRDeLuXe
Cernunnos
13,806
6,214
0
12,330
20,979
9,815
3,264
12,507
8,472
0
168,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,824
Gold Earned
62,479
827
Minions Killed
883
0
Camps Cleared
0
2,670,067
Distance Traveled
2,542,965
33
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,465
403
43
2
0
530,543
9
L
Aphrodite
12,704
489
223
9
0
519,945
11
W
Sol
17,233
663
282
11
0
502,163
8
L
Achilles
13,471
518
189
7
0
494,460
11
W
Cliodhna
14,203
546
158
6
0
624,247
7
W
Ymir
13,935
536
54
2
0
474,315
8
L
Set
11,934
459
158
6
0
537,465
4
W
Agni
14,135
544
179
7
0
512,549
6
W
Guan Yu
14,318
551
154
6
0
556,793
4
L
Cernunnos
13,905
535
270
10
0
460,552
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role