Player Matchup

Aphrodite
Aphrodite
Silver II
 
Aphrodite
Silver II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
KariyaWasTaken
Thanatos
Gold II
Level 43
God Stats
25W - 18L
1,704 SR
Queue Stats
155W - 155L
1,485 MMR
Solo
Nike
Nike
Silver III
ch3lseaw0lfe
Nike
Silver III
Level 67
God Stats
2W - 1L
1,803 SR
Queue Stats
103W - 125L
883 MMR
Solo
Nu Wa
Nu Wa
Gold IV
duendecillo0
Nu Wa
Gold IV
Level 141
God Stats
7W - 3L
1,787 SR
Queue Stats
84W - 85L
1,401 MMR
Solo
Hou Yi
Hou Yi
Silver II
kazeh1003
Hou Yi
Silver II
Level 120
God Stats
4W - 2L
1,627 SR
Queue Stats
40W - 59L
1,056 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,684 SR
1,265 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,462 SR
1,311 MMR
Mercury
Mercury
Silver III
 
Mercury
Silver III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver IV
 
Anubis
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
AperH2O
Sobek
Silver II
Level 156
God Stats
4W - 2L
1,206 SR
Queue Stats
174W - 176L
958 MMR
Solo
Rama
Rama
Gold IV
Apocalipsys76
Rama
Gold IV
Level 124
God Stats
1W - 1L
1,711 SR
Queue Stats
57W - 58L
1,575 MMR
Solo
Bakasura
Bakasura
Silver II
KlingKlong
Bakasura
Silver II
Level 120
God Stats
0W - 2L
1,392 SR
Queue Stats
93W - 106L
1,019 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
3 / 2 / 9
10,227
568
5,590
11,973
7,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thanatos
18
13 / 4 / 6
12,099
672
20,596
22,230
9,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 0 / 2
11,516
640
12,279
10,959
9,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 0 / 13
11,396
633
15,768
9,305
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
kazeh1003
Hou Yi
15
3 / 2 / 8
10,233
569
6,975
15,127
5,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Da JiHadesAwilixIshtar

VS

Bans
MerlinTyrKaliThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
5 / 3 / 2
11,504
639
7,397
15,179
5,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
 
Anubis
12
2 / 11 / 2
8,129
452
7,446
16,836
7,378
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
AperH2O
Sobek
9
0 / 6 / 3
6,921
385
5,100
18,987
16,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 3
8,507
473
12,028
17,475
6,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
KlingKlong
Bakasura
13
0 / 6 / 1
8,162
453
5,038
21,671
8,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
29
Kills
8
8
Deaths
29
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
2
9
3.75
L
Mercury
 
Mercury
5
3
2
2
L
Anubis
 
Anubis
2
11
2
0.27
L
Sobek
AperH2O
Sobek
0
6
3
0.25
L
1
3
3
0.83
W
Thanatos
13
4
6
4
L
Bakasura
KlingKlong
Bakasura
0
6
1
0.08
W
4
0
2
5
W
6
0
13
12.5
W
Hou Yi
kazeh1003
Hou Yi
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,208
Damage
37,009
69,594
Taken
90,148
36,219
Mitigated
43,993
37,963
Healing
19,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,590
1,984
6,062
5,125
11,973
7,356
863
2,453
9,190
29,485
0
L
Mercury
 
Mercury
7,397
4,812
0
603
15,179
5,871
0
2,950
12,177
0
100,879
L
Anubis
 
Anubis
7,446
773
0
3,342
16,836
7,378
0
4,776
12,011
47,769
0
L
Sobek
AperH2O
Sobek
5,100
548
0
3,534
18,987
16,363
0
7,343
11,592
22,300
2,461
L
12,028
9,066
0
6,439
17,475
6,140
0
3,748
13,671
0
69,680
W
Thanatos
20,596
9,611
0
17,198
22,230
9,878
361
4,288
17,942
0
109,192
L
Bakasura
KlingKlong
Bakasura
5,038
3,623
0
5,292
21,671
8,241
3,184
2,728
18,023
0
49,056
W
12,279
1,628
0
2,732
10,959
9,854
287
205
10,469
386
94,935
W
15,768
2,591
0
727
9,305
3,315
4,541
4,363
4,942
93,989
1,232
W
Hou Yi
kazeh1003
Hou Yi
6,975
3,696
0
6,119
15,127
5,816
3,130
1,966
13,161
0
71,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,471
Gold Earned
43,223
602
Minions Killed
498
0
Camps Cleared
0
1,818,541
Distance Traveled
1,669,160
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,227
568
50
3
0
350,444
8
L
Mercury
11,504
639
166
9
0
444,137
1
L
Anubis
8,129
452
88
5
0
280,074
7
L
Sobek
6,921
385
19
1
0
258,339
3
L
Rama
8,507
473
116
6
0
323,884
0
W
Thanatos
12,099
672
141
8
0
446,885
1
L
Bakasura
8,162
453
109
6
0
362,726
2
W
Nike
11,516
640
173
10
0
321,789
5
W
Nu Wa
11,396
633
136
8
0
377,730
0
W
Hou Yi
10,233
569
102
6
0
321,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role