Player Matchup

Thanatos
Thanatos
AngelMonke420
Thanatos
Level 107
God Stats
2W - 0L
1,711 SR
Queue Stats
197W - 191L
1,449 Elo+
Solo
Horus
Horus
MoistForApophis
Horus
Level 160
God Stats
96W - 72L
1,672 SR
Queue Stats
527W - 474L
1,624 Elo+
Solo
Fafnir
Fafnir
SwageusGodOfDrip
Fafnir
Level 81
God Stats
8W - 7L
1,620 SR
Queue Stats
131W - 130L
1,485 Elo+
Party 1
Yu Huang
Yu Huang
helpme412
Yu Huang
Level 107
God Stats
4W - 7L
1,088 SR
Queue Stats
151W - 156L
1,482 Elo+
Party 1
Neith
Neith
xGHOSTxKINGx880
Neith
Level 88
God Stats
47W - 41L
1,491 SR
Queue Stats
171W - 183L
1,417 Elo+
Solo
Team Averages
Level 109
1,516 SR
1,491 Elo+

VS

Team Averages
Level 127
1,465 SR
1,447 Elo+
Yu Huang
Yu Huang
Batclown
Yu Huang
Level 108
God Stats
0W - 1L
1,638 SR
Queue Stats
216W - 240L
1,415 Elo+
Party 3
Cabrakan
Cabrakan
KingDarius91704
Cabrakan
Level 143
God Stats
0W - 3L
1,181 SR
Queue Stats
182W - 221L
1,422 Elo+
Solo
Bakasura
Bakasura
MonkeyDMalik
Bakasura
Level 126
God Stats
7W - 8L
1,424 SR
Queue Stats
263W - 316L
1,371 Elo+
Party 3
Aphrodite
Aphrodite
PoppyShoeLow
Aphrodite
Level 128
God Stats
11W - 11L
1,601 SR
Queue Stats
107W - 130L
1,535 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
the_unknown805
Ah Muzen Cab
Level 128
God Stats
3W - 6L
1,482 SR
Queue Stats
272W - 264L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AngelMonke420
Thanatos
17
9 / 3 / 4
10,623
531
6,997
13,765
7,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
9 / 2 / 7
12,226
611
21,520
21,202
19,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
0 / 2 / 8
8,184
409
4,504
12,074
16,088
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
helpme412
Yu Huang
18
4 / 2 / 9
11,652
583
18,649
13,296
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 5 / 1
9,804
490
9,140
12,306
5,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Batclown
Yu Huang
15
0 / 3 / 2
9,601
480
4,551
14,074
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
13
1 / 4 / 4
9,097
455
4,525
19,333
21,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
MonkeyDMalik
Bakasura
17
5 / 5 / 0
11,137
557
7,096
23,574
9,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
PoppyShoeLow
Aphrodite
17
2 / 7 / 3
11,121
556
7,915
20,258
6,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
the_unknown805
Ah Muzen Cab
16
6 / 4 / 2
10,946
547
21,182
15,506
6,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
23
Kills
14
14
Deaths
23
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AngelMonke420
Thanatos
9
3
4
3.67
L
Yu Huang
Batclown
Yu Huang
0
3
2
0.33
L
Cabrakan
1
4
4
0.75
W
9
2
7
6.25
L
Bakasura
MonkeyDMalik
Bakasura
5
5
0
1
L
Aphrodite
PoppyShoeLow
Aphrodite
2
7
3
0.5
W
0
2
8
2
W
Yu Huang
helpme412
Yu Huang
4
2
9
4.25
L
Ah Muzen Cab
the_unknown805
Ah Muzen Cab
6
4
2
1.75
W
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,810
Damage
45,269
72,643
Taken
92,745
54,653
Mitigated
50,133
30,091
Healing
27,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AngelMonke420
Thanatos
6,997
1,202
0
10,071
13,765
7,418
0
2,527
11,168
0
66,895
L
Yu Huang
Batclown
Yu Huang
4,551
430
295
2,427
14,074
5,572
0
6,420
7,554
74,198
0
L
Cabrakan
4,525
1,006
0
3,460
19,333
21,836
0
4,982
13,700
24,087
1,989
W
21,520
8,796
1,976
9,502
21,202
19,933
268
6,165
14,247
117
86,558
L
Bakasura
MonkeyDMalik
Bakasura
7,096
4,789
0
6,052
23,574
9,838
0
4,040
19,013
0
87,891
L
Aphrodite
PoppyShoeLow
Aphrodite
7,915
1,136
2,227
10,308
20,258
6,861
492
3,519
15,882
83,058
0
W
4,504
1,039
209
1,627
12,074
16,088
56
2,628
9,376
21,182
0
W
Yu Huang
helpme412
Yu Huang
18,649
1,323
132
3,297
13,296
5,851
537
3,482
9,567
102,224
0
L
Ah Muzen Cab
the_unknown805
Ah Muzen Cab
21,182
6,944
0
2,439
15,506
6,026
1,892
4,533
10,825
0
103,904
W
9,140
4,682
0
3,277
12,306
5,363
1,260
1,897
10,189
0
89,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,489
Gold Earned
51,902
591
Minions Killed
600
0
Camps Cleared
0
1,840,418
Distance Traveled
1,790,447
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,623
531
104
5
0
406,151
3
L
Yu Huang
9,601
480
121
6
0
363,794
4
L
Cabrakan
9,097
455
36
2
0
337,844
4
W
Horus
12,226
611
139
7
0
397,098
8
L
Bakasura
11,137
557
146
7
0
410,581
1
L
Aphrodite
11,121
556
161
8
0
320,602
8
W
Fafnir
8,184
409
21
1
0
296,260
0
W
Yu Huang
11,652
583
182
9
0
401,700
2
L
Ah Muzen Cab
10,946
547
136
7
0
357,626
5
W
Neith
9,804
490
145
7
0
339,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role