Player Matchup

Izanami
Izanami
FaintFoal684305
Izanami
Level 123
God Stats
13W - 10L
1,510 SR
Queue Stats
746W - 731L
1,541 Elo+
Solo
Hera
Hera
LeBootonSmasha
Hera
Level 126
God Stats
1W - 4L
1,312 SR
Queue Stats
52W - 80L
1,390 Elo+
Solo
Nu Wa
Nu Wa
Moonlyghts
Nu Wa
Level 87
God Stats
8W - 6L
1,613 SR
Queue Stats
602W - 600L
1,529 Elo+
Solo
Bellona
Bellona
UnspokenFat
Bellona
Level 141
God Stats
2W - 6L
1,382 SR
Queue Stats
238W - 275L
1,523 Elo+
Solo
Hades
Hades
Zecharia
Hades
Level 151
God Stats
14W - 11L
1,588 SR
Queue Stats
681W - 708L
1,524 Elo+
Solo
Team Averages
Level 126
1,481 SR
1,502 Elo+

VS

Team Averages
Level 147
1,557 SR
1,550 Elo+
Fafnir
Fafnir
Fire0fWallz
Fafnir
Level 157
God Stats
3W - 3L
1,437 SR
Queue Stats
114W - 132L
1,464 Elo+
Solo
Chiron
Chiron
JoykiII
Chiron
Level 140
God Stats
4W - 0L
1,609 SR
Queue Stats
223W - 171L
1,566 Elo+
Party 1
Janus
Janus
Ms Blissey
Janus
Level 153
God Stats
2W - 2L
1,454 SR
Queue Stats
109W - 95L
1,518 Elo+
Party 1
Charybdis
Charybdis
Suvon6174
Charybdis
Level 130
God Stats
1W - 0L
1,596 SR
Queue Stats
37W - 20L
1,623 Elo+
Party 1
Xing Tian
Xing Tian
Yurnero123
Xing Tian
Level 154
God Stats
2W - 0L
1,690 SR
Queue Stats
204W - 157L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 6
9,022
564
9,615
11,076
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
2 / 4 / 5
10,677
667
11,931
8,262
4,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
15
2 / 8 / 3
9,429
589
8,317
12,956
5,529
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
UnspokenFat
Bellona
19
3 / 5 / 5
11,553
722
7,914
20,745
24,641
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hades
Zecharia
Hades
14
1 / 9 / 1
9,163
573
7,924
17,201
10,819
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
0 / 2 / 19
9,864
617
3,114
12,657
10,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
JoykiII
Chiron
20
13 / 2 / 9
12,707
794
20,212
11,500
6,340
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
20
4 / 1 / 18
12,078
755
18,528
8,349
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Charybdis
Suvon6174
Charybdis
19
6 / 2 / 18
11,582
724
11,836
11,157
6,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Yurnero123
Xing Tian
19
4 / 2 / 18
12,072
755
8,712
16,742
21,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
109
8
Kills
27
27
Deaths
9
20
Assists
82
Player
Kills
Deaths
Assists
KDA
L
0
1
6
3
W
Fafnir
0
2
19
4.75
W
Chiron
JoykiII
Chiron
13
2
9
8.75
L
2
4
5
1.13
L
Nu Wa
2
8
3
0.44
W
Janus
4
1
18
13
W
Charybdis
Suvon6174
Charybdis
6
2
18
7.5
L
Bellona
UnspokenFat
Bellona
3
5
5
1.1
W
Xing Tian
Yurnero123
Xing Tian
4
2
18
6.5
L
Hades
Zecharia
Hades
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,701
Damage
62,402
70,240
Taken
60,405
50,543
Mitigated
49,853
19,861
Healing
29,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,615
3,592
886
3,186
11,076
5,141
430
5,939
5,137
0
28,763
W
Fafnir
3,114
175
458
4,454
12,657
10,932
410
5,763
6,894
5,874
0
W
Chiron
JoykiII
Chiron
20,212
5,372
3,109
3,951
11,500
6,340
1,444
6,266
5,234
0
38,019
L
11,931
1,231
539
628
8,262
4,413
0
4,181
4,081
34,528
0
L
Nu Wa
8,317
2,395
567
545
12,956
5,529
0
6,314
6,642
19,939
0
W
Janus
18,528
904
4,217
3,431
8,349
4,433
1,179
4,225
4,124
56,064
0
W
Charybdis
Suvon6174
Charybdis
11,836
3,362
3,874
2,746
11,157
6,506
1,516
5,685
5,472
0
34,843
L
Bellona
UnspokenFat
Bellona
7,914
1,068
4,372
5,835
20,745
24,641
0
8,514
12,231
0
16,797
W
Xing Tian
Yurnero123
Xing Tian
8,712
370
484
2,495
16,742
21,642
0
6,233
10,509
22,432
0
L
Hades
Zecharia
Hades
7,924
277
865
2,438
17,201
10,819
41
5,406
11,795
14,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,844
Gold Earned
58,303
165
Minions Killed
200
0
Camps Cleared
0
1,144,063
Distance Traveled
1,368,400
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,022
564
35
2
0
249,443
5
W
Fafnir
9,864
617
1
0
0
301,576
5
W
Chiron
12,707
794
42
3
0
247,731
0
L
Hera
10,677
667
68
4
0
287,899
0
L
Nu Wa
9,429
589
19
1
0
200,049
0
W
Janus
12,078
755
98
6
0
279,351
0
W
Charybdis
11,582
724
42
3
0
274,503
0
L
Bellona
11,553
722
23
1
0
225,377
0
W
Xing Tian
12,072
755
17
1
0
265,239
2
L
Hades
9,163
573
20
1
0
181,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role