Player Matchup

Baron Samedi
Baron Samedi
AENIMAL462
Baron Samedi
Level 26
God Stats
0W - 1L
1,107 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
Caspersfriend00
Skadi
Level 67
God Stats
0W - 1L
1,632 SR
Queue Stats
1W - 9L
832 Elo+
Party 2
Chaac
Chaac
xXLemonGrassXx
Chaac
Level 29
God Stats
0W - 1L
1,261 SR
Queue Stats
1W - 9L
832 Elo+
Party 2
Team Averages
Level 41
1,333 SR
1,055 Elo+

VS

Team Averages
Level 65
1,495 SR
1,462 Elo+
Neith
Neith
Rezulince
Neith
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 9L
1,473 Elo+
Party 1
Zeus
Zeus
SlimJamie330
Zeus
Level 63
God Stats
52W - 82L
1,313 SR
Queue Stats
184W - 297L
1,325 Elo+
Solo
Mulan
Mulan
xCaPx Kush
Mulan
Level 125
God Stats
27W - 24L
1,671 SR
Queue Stats
539W - 455L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AENIMAL462
Baron Samedi
14
0 / 10 / 1
9,144
572
3,568
16,184
8,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 10 / 0
9,150
572
7,872
18,422
7,461
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 1
9,890
618
10,119
19,977
20,741

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Rezulince
Neith
18
7 / 0 / 11
12,366
773
13,751
7,467
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 1 / 12
11,918
745
16,142
9,140
3,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
17
9 / 0 / 11
12,492
781
19,763
21,480
27,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
56
1
Kills
22
22
Deaths
1
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AENIMAL462
Baron Samedi
0
10
1
0.05
L
1
10
0
0.1
W
Neith
Rezulince
Neith
7
0
11
12.5
W
6
1
12
12
W
Mulan
9
0
11
14.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,559
Damage
49,656
54,583
Taken
38,087
36,519
Mitigated
35,133
8,018
Healing
17,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AENIMAL462
Baron Samedi
3,568
679
667
712
16,184
8,317
0
4,812
10,931
27,081
0
L
7,872
3,156
0
1,138
18,422
7,461
0
4,079
13,978
0
30,050
W
Neith
Rezulince
Neith
13,751
2,609
0
4,124
7,467
4,257
2,279
893
6,574
0
59,289
W
16,142
881
0
4,791
9,140
3,867
1,198
1,130
8,010
42,850
0
W
Mulan
19,763
1,986
0
9,029
21,480
27,009
291
1,928
19,552
0
69,401
L
10,119
1,211
0
5,501
19,977
20,741
0
7,380
12,210
0
50,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,184
Gold Earned
36,776
161
Minions Killed
213
0
Camps Cleared
0
701,964
Distance Traveled
827,912
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,144
572
54
3
0
219,337
1
L
Skadi
9,150
572
45
3
0
200,832
0
W
Neith
12,366
773
96
6
0
258,599
0
W
Zeus
11,918
745
42
3
0
258,071
0
W
Mulan
12,492
781
75
5
0
311,242
2
L
Chaac
9,890
618
62
4
0
281,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role