Player Matchup

Thor
Thor
Silver III
BMS_Maxim
Thor
Silver III
Level 122
God Stats
0W - 3L
1,242 SR
Queue Stats
102W - 108L
1,124 MMR
Solo
Medusa
Medusa
Silver IV
ICBenson995
Medusa
Silver IV
Level 85
God Stats
11W - 17L
1,464 SR
Queue Stats
64W - 86L
899 MMR
Party 1
Raijin
Raijin
Bronze V
Muskeldoktor
Raijin
Bronze V
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,376 MMR
Party 1
Bakasura
Bakasura
Bronze II
Twofts3xgod
Bakasura
Bronze II
Level 85
God Stats
1W - 3L
1,660 SR
Queue Stats
85W - 129L
185 MMR
Solo
Cthulhu
Cthulhu
Silver V
darkchaos-2000
Cthulhu
Silver V
Level 66
God Stats
14W - 17L
1,461 SR
Queue Stats
144W - 152L
697 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,465 SR
856 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,501 SR
847 MMR
Da Ji
Da Ji
Gold V
DRaG0nDAn
Da Ji
Gold V
Level 143
God Stats
14W - 10L
1,545 SR
Queue Stats
72W - 80L
1,145 MMR
Solo
Achilles
Achilles
Silver III
Gena-996
Achilles
Silver III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 95L
873 MMR
Solo
Janus
Janus
Gold IV
K_A_L_II
Janus
Gold IV
Level 147
God Stats
5W - 8L
1,386 SR
Queue Stats
260W - 264L
1,171 MMR
Solo
Chang'e
Chang'e
Silver II
KarrarAli-W
Chang'e
Silver II
Level 69
God Stats
2W - 2L
1,476 SR
Queue Stats
122W - 119L
964 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Pinitos93
Ah Muzen Cab
Bronze III
Level 158
God Stats
22W - 10L
1,596 SR
Queue Stats
157W - 183L
81 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
12 / 12 / 9
18,165
491
33,450
46,816
19,954
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Medusa
20
7 / 7 / 11
17,359
469
30,869
42,865
18,999
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
20
5 / 13 / 8
17,620
476
17,148
35,326
15,908
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Twofts3xgod
Bakasura
20
11 / 11 / 4
18,139
490
20,611
39,652
18,657
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 10 / 15
15,463
418
19,610
50,722
46,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
HadesBacchusSusanoCharybdis

VS

Bans
LancelotChaacJormungandrArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DRaG0nDAn
Da Ji
20
13 / 16 / 10
18,929
512
37,599
45,443
24,986
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
Gena-996
Achilles
20
6 / 3 / 20
18,421
498
22,446
43,583
87,914
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
K_A_L_II
Janus
20
17 / 6 / 16
19,952
539
42,906
30,777
16,977
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
KarrarAli-W
Chang'e
20
13 / 9 / 15
20,479
553
42,991
37,215
20,756
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Pinitos93
Ah Muzen Cab
20
4 / 9 / 5
20,187
546
25,047
37,117
21,165
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
119
38
Kills
53
53
Deaths
43
47
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Thor
12
12
9
1.38
W
Da Ji
DRaG0nDAn
Da Ji
13
16
10
1.13
W
Achilles
Gena-996
Achilles
6
3
20
5.33
L
Medusa
7
7
11
1.79
W
Janus
K_A_L_II
Janus
17
6
16
4.17
W
Chang'e
KarrarAli-W
Chang'e
13
9
15
2.28
L
Raijin
5
13
8
0.69
W
Ah Muzen Cab
Pinitos93
Ah Muzen Cab
4
9
5
0.72
L
Bakasura
Twofts3xgod
Bakasura
11
11
4
1.18
L
3
10
15
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,688
Damage
170,989
215,381
Taken
194,135
120,197
Mitigated
171,798
42,341
Healing
65,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
33,450
6,105
0
7,012
46,816
19,954
0
19,473
27,203
0
127,866
W
Da Ji
DRaG0nDAn
Da Ji
37,599
7,309
0
13,849
45,443
24,986
2,435
10,919
33,827
0
141,109
W
Achilles
Gena-996
Achilles
22,446
4,319
0
7,005
43,583
87,914
1,117
6,127
36,735
1,814
75,737
L
Medusa
30,869
15,817
0
15,044
42,865
18,999
966
11,560
31,305
0
150,179
W
Janus
K_A_L_II
Janus
42,906
423
730
6,344
30,777
16,977
2,220
9,287
21,350
139,497
0
W
Chang'e
KarrarAli-W
Chang'e
42,991
4,036
8,588
15,979
37,215
20,756
2,271
6,319
30,675
173,371
0
L
Raijin
17,148
2,341
159
5,693
35,326
15,908
935
14,616
20,640
152,020
0
W
Ah Muzen Cab
Pinitos93
Ah Muzen Cab
25,047
9,000
0
12,633
37,117
21,165
6,768
6,719
30,398
0
256,323
L
Bakasura
Twofts3xgod
Bakasura
20,611
12,245
0
4,853
39,652
18,657
1,565
21,585
18,067
0
97,916
L
19,610
1,217
1,246
8,334
50,722
46,679
0
20,390
30,192
102,343
3,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,746
Gold Earned
97,968
918
Minions Killed
880
0
Camps Cleared
0
3,275,016
Distance Traveled
3,325,206
57
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
18,165
491
156
4
0
606,776
14
W
Da Ji
18,929
512
131
4
0
605,336
4
W
Achilles
18,421
498
80
2
0
751,621
13
L
Medusa
17,359
469
226
6
0
640,615
14
W
Janus
19,952
539
168
5
0
708,209
9
W
Chang'e
20,479
553
222
6
0
621,657
8
L
Raijin
17,620
476
214
6
0
588,866
14
W
Ah Muzen Cab
20,187
546
279
8
0
638,383
6
L
Bakasura
18,139
490
175
5
0
708,084
4
L
Cthulhu
15,463
418
147
4
0
730,675
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role