Player Matchup

Izanami
Izanami
ArisuHikawa
Izanami
Level 157
God Stats
3W - 0L
1,813 SR
Queue Stats
211W - 109L
1,711 Elo+
Party 2
Fenrir
Fenrir
BuddhaJay
Fenrir
Level 29
God Stats
1W - 0L
1,693 SR
Queue Stats
71W - 23L
1,775 Elo+
Party 2
Anubis
Anubis
Grzli
Anubis
Level 82
God Stats
20W - 10L
1,726 SR
Queue Stats
406W - 233L
1,664 Elo+
Party 2
Cthulhu
Cthulhu
Hejazia
Cthulhu
Level 126
God Stats
4W - 2L
1,657 SR
Queue Stats
143W - 95L
1,692 Elo+
Party 2
Chaac
Chaac
iMadeThePlumbus
Chaac
Level 153
God Stats
2W - 0L
1,732 SR
Queue Stats
36W - 22L
1,625 Elo+
Party 2
Team Averages
Level 109
1,724 SR
1,693 Elo+

VS

Team Averages
Level 58
1,499 SR
1,547 Elo+
Janus
Janus
Daniel1171300
Janus
Level 28
God Stats
1W - 1L
1,700 SR
Queue Stats
42W - 53L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
Eadma
Kumbhakarna
Level 137
God Stats
0W - 1L
1,158 SR
Queue Stats
118W - 83L
1,589 Elo+
Party 1
Da Ji
Da Ji
NDM Krypton
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 40L
1,551 Elo+
Party 1
Zeus
Zeus
SmiteNoobie
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,596 Elo+
Solo
Geb
Geb
TRIXZYY
Geb
Level 82
God Stats
9W - 5L
1,635 SR
Queue Stats
393W - 285L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArisuHikawa
Izanami
20
9 / 5 / 14
15,101
755
32,994
20,293
12,288
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
BuddhaJay
Fenrir
20
12 / 6 / 11
14,766
738
24,274
23,611
22,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Grzli
Anubis
20
11 / 7 / 13
14,528
726
21,180
19,679
14,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Hejazia
Cthulhu
20
1 / 7 / 21
13,497
675
14,759
27,614
46,017
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 4 / 19
14,067
703
21,195
29,251
32,610
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 13
14,394
720
24,951
20,615
10,536
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Kumbhakarna
Eadma
Kumbhakarna
20
5 / 8 / 18
14,104
705
12,312
35,147
65,554
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
4 / 10 / 12
12,255
613
17,461
25,183
13,366
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 5 / 11
13,605
680
27,067
18,873
9,731
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Geb
20
3 / 7 / 18
13,268
663
16,362
33,345
45,003
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
101
38
Kills
29
29
Deaths
38
78
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Izanami
ArisuHikawa
Izanami
9
5
14
3.2
W
Fenrir
BuddhaJay
Fenrir
12
6
11
2.92
L
8
8
13
1.81
L
Kumbhakarna
Eadma
Kumbhakarna
5
8
18
1.75
W
Anubis
Grzli
Anubis
11
7
13
2.5
W
Cthulhu
Hejazia
Cthulhu
1
7
21
1.64
L
4
10
12
1
L
9
5
11
2.9
L
Geb
3
7
18
1.71
W
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,402
Damage
98,153
120,448
Taken
133,163
127,926
Mitigated
144,190
45,376
Healing
30,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ArisuHikawa
Izanami
32,994
18,320
1,770
5,036
20,293
12,288
5,618
15,285
4,738
0
59,794
W
Fenrir
BuddhaJay
Fenrir
24,274
8,000
453
5,874
23,611
22,645
352
15,690
7,438
267
32,241
L
24,951
1,423
3,551
4,444
20,615
10,536
1,273
6,369
13,990
40,787
0
L
Kumbhakarna
Eadma
Kumbhakarna
12,312
438
288
4,578
35,147
65,554
0
8,615
25,754
50,795
0
W
Anubis
Grzli
Anubis
21,180
1,563
1,997
5,393
19,679
14,366
1,970
13,163
6,196
40,703
0
W
Cthulhu
Hejazia
Cthulhu
14,759
904
6,078
8,019
27,614
46,017
378
17,842
9,178
33,238
0
L
17,461
5,185
722
2,755
25,183
13,366
0
7,760
17,082
0
23,505
L
27,067
1,463
1,742
4,317
18,873
9,731
2,672
3,256
15,331
44,804
0
L
Geb
16,362
1,113
950
7,542
33,345
45,003
223
9,963
23,063
26,778
0
W
21,195
2,751
678
10,078
29,251
32,610
1,041
16,474
12,206
0
48,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,959
Gold Earned
67,626
197
Minions Killed
184
0
Camps Cleared
0
1,670,633
Distance Traveled
1,613,535
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,101
755
57
3
0
338,424
0
W
Fenrir
14,766
738
21
1
0
364,020
2
L
Janus
14,394
720
40
2
0
329,483
0
L
Kumbhakarna
14,104
705
34
2
0
299,282
1
W
Anubis
14,528
726
48
2
0
233,794
3
W
Cthulhu
13,497
675
23
1
0
357,388
0
L
Da Ji
12,255
613
11
1
0
305,336
0
L
Zeus
13,605
680
63
3
0
355,392
0
L
Geb
13,268
663
36
2
0
324,042
1
W
Chaac
14,067
703
48
2
0
377,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role