Player Matchup

Danzaburou
Danzaburou
DarkLink_0311
Danzaburou
Level 54
God Stats
5W - 13L
1,395 SR
Queue Stats
18W - 36L
1,316 Elo+
Solo
Bellona
Bellona
Ddoom21
Bellona
Level 124
God Stats
77W - 90L
1,483 SR
Queue Stats
431W - 462L
1,399 Elo+
Solo
Fenrir
Fenrir
GrannySlaver
Fenrir
Level 106
God Stats
0W - 1L
1,741 SR
Queue Stats
75W - 79L
1,451 Elo+
Solo
Bacchus
Bacchus
LoadedhoneyB
Bacchus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 146L
1,386 Elo+
Solo
Scylla
Scylla
The Lady Baker
Scylla
Level 159
God Stats
0W - 3L
1,337 SR
Queue Stats
205W - 197L
1,474 Elo+
Solo
Team Averages
Level 101
1,491 SR
1,405 Elo+

VS

Team Averages
Level 106
1,470 SR
1,398 Elo+
Nike
Nike
Devo1109
Nike
Level 103
God Stats
9W - 4L
1,560 SR
Queue Stats
40W - 30L
1,507 Elo+
Solo
Neith
Neith
Marotta18PR
Neith
Level 103
God Stats
10W - 6L
1,539 SR
Queue Stats
303W - 354L
1,359 Elo+
Party 1
Vulcan
Vulcan
RainbowActor837
Vulcan
Level 109
God Stats
8W - 6L
1,502 SR
Queue Stats
373W - 414L
1,373 Elo+
Solo
Fafnir
Fafnir
Yung Q1709
Fafnir
Level 105
God Stats
1W - 4L
1,111 SR
Queue Stats
284W - 283L
1,412 Elo+
Solo
Thanatos
Thanatos
rasta-ld24
Thanatos
Level 109
God Stats
13W - 5L
1,636 SR
Queue Stats
490W - 541L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkLink_0311
Danzaburou
11
0 / 3 / 1
6,687
372
5,982
13,773
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Ddoom21
Bellona
15
2 / 6 / 0
9,070
504
10,624
19,679
18,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
14
5 / 5 / 2
8,878
493
11,105
19,634
8,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
LoadedhoneyB
Bacchus
12
1 / 2 / 2
8,046
447
8,005
16,724
17,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 1 / 1
8,894
494
5,277
6,766
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
4 / 1 / 4
10,288
572
9,194
13,208
10,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 4
8,544
475
12,686
14,332
6,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 2
9,778
543
6,179
12,450
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Yung Q1709
Fafnir
13
2 / 0 / 5
8,192
455
7,942
13,377
16,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
rasta-ld24
Thanatos
16
8 / 1 / 4
10,229
568
15,842
14,206
7,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
17
17
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DarkLink_0311
Danzaburou
0
3
1
0.17
L
Bellona
Ddoom21
Bellona
2
6
0
0.33
W
Nike
4
1
4
6
L
Fenrir
5
5
2
1.2
L
Bacchus
LoadedhoneyB
Bacchus
1
2
2
1
W
2
3
4
1.33
W
1
4
2
0.5
L
1
1
1
1.5
W
Fafnir
Yung Q1709
Fafnir
2
0
5
4.5
W
Thanatos
rasta-ld24
Thanatos
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,993
Damage
51,843
76,576
Taken
67,573
52,391
Mitigated
46,049
15,932
Healing
30,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DarkLink_0311
Danzaburou
5,982
2,375
0
2,769
13,773
5,126
982
4,038
9,681
0
40,295
L
Bellona
Ddoom21
Bellona
10,624
4,906
0
4,633
19,679
18,327
912
1,904
16,599
0
65,891
W
Nike
9,194
1,784
93
2,716
13,208
10,308
660
332
12,876
6,437
61,633
L
Fenrir
11,105
2,886
0
4,306
19,634
8,548
0
3,057
16,425
34
61,157
L
Bacchus
LoadedhoneyB
Bacchus
8,005
1,099
0
3,154
16,724
17,919
121
3,146
13,578
33,365
4,156
W
12,686
4,501
0
6,787
14,332
6,062
470
3,166
11,166
0
79,490
W
6,179
2,466
0
1,744
12,450
5,871
1,110
3,947
8,503
79,600
0
L
5,277
219
0
1,070
6,766
2,471
704
2,709
4,057
66,666
0
W
Fafnir
Yung Q1709
Fafnir
7,942
2,389
491
3,208
13,377
16,095
331
2,911
10,466
21,770
0
W
Thanatos
rasta-ld24
Thanatos
15,842
4,725
0
15,838
14,206
7,713
0
2,618
11,588
0
75,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,575
Gold Earned
47,031
429
Minions Killed
507
0
Camps Cleared
0
1,662,578
Distance Traveled
1,728,195
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,687
372
65
4
0
334,893
4
L
Bellona
9,070
504
108
6
0
329,550
1
W
Nike
10,288
572
123
7
0
318,545
0
L
Fenrir
8,878
493
90
5
0
328,427
1
L
Bacchus
8,046
447
42
2
0
350,338
0
W
Neith
8,544
475
116
6
0
296,245
1
W
Vulcan
9,778
543
129
7
0
325,952
1
L
Scylla
8,894
494
124
7
0
319,370
6
W
Fafnir
8,192
455
21
1
0
376,280
2
W
Thanatos
10,229
568
118
7
0
411,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role