Player Matchup

Neith
Neith
ACOLPIDILINGUA69
Neith
Level 30
God Stats
1W - 0L
1,298 SR
Queue Stats
19W - 9L
1,662 Elo+
Party 1
Hel
Hel
DeadlyStonks
Hel
Level 28
God Stats
10W - 6L
1,785 SR
Queue Stats
55W - 65L
1,453 Elo+
Party 4
Da Ji
Da Ji
Neo_Wolf7
Da Ji
Level 69
God Stats
5W - 5L
1,323 SR
Queue Stats
125W - 124L
1,471 Elo+
Party 4
Guan Yu
Guan Yu
Raviellfr
Guan Yu
Level 33
God Stats
3W - 2L
1,429 SR
Queue Stats
24W - 19L
1,491 Elo+
Solo
Horus
Horus
SPACCAPORTE
Horus
Level 129
God Stats
10W - 9L
1,148 SR
Queue Stats
260W - 336L
1,451 Elo+
Party 1
Team Averages
Level 58
1,397 SR
1,506 Elo+

VS

Team Averages
Level 32
1,500 SR
1,406 Elo+
Artio
Artio
Bizzareta
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,311 Elo+
Party 3
Da Ji
Da Ji
MossyPNE99
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Scylla
Scylla
Spartan168
Scylla
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,484 Elo+
Party 2
Medusa
Medusa
TheBro588
Medusa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 53L
1,344 Elo+
Party 3
King Arthur
King Arthur
dingledevil
King Arthur
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 5
5,847
532
7,134
5,514
2,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
3 / 2 / 0
7,190
654
3,370
7,060
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Neo_Wolf7
Da Ji
9
2 / 1 / 2
5,843
531
3,565
6,383
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Raviellfr
Guan Yu
9
2 / 0 / 3
6,123
557
5,539
8,055
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 0
6,282
571
4,746
6,763
4,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bizzareta
Artio
7
0 / 2 / 0
5,021
456
1,569
9,471
5,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Da Ji
10
2 / 3 / 1
5,716
520
5,539
11,553
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Spartan168
Scylla
10
1 / 1 / 1
5,750
523
1,978
4,596
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
TheBro588
Medusa
8
0 / 3 / 0
4,620
420
4,598
7,042
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
dingledevil
King Arthur
9
0 / 0 / 1
5,214
474
2,992
6,524
4,301
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
3
4
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Artio
Bizzareta
Artio
0
2
0
0
W
3
2
0
1.5
L
Da Ji
2
3
1
0.83
W
Da Ji
Neo_Wolf7
Da Ji
2
1
2
3
W
Guan Yu
Raviellfr
Guan Yu
2
0
3
3.5
W
1
1
0
1
L
Scylla
Spartan168
Scylla
1
1
1
1.5
L
Medusa
TheBro588
Medusa
0
3
0
0
L
King Arthur
dingledevil
King Arthur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,354
Damage
16,676
33,775
Taken
39,186
15,996
Mitigated
17,526
15,476
Healing
10,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,134
3,271
0
2,134
5,514
2,137
1,066
388
5,126
0
38,591
L
Artio
Bizzareta
Artio
1,569
586
360
2,538
9,471
5,394
0
0
9,471
10,706
0
W
3,370
337
107
3,924
7,060
2,451
0
1,903
5,157
46,086
0
L
Da Ji
5,539
1,698
0
5,136
11,553
4,353
0
595
10,825
0
35,852
W
Da Ji
Neo_Wolf7
Da Ji
3,565
785
0
3,424
6,383
2,218
0
0
6,383
0
32,740
W
Guan Yu
Raviellfr
Guan Yu
5,539
906
364
2,285
8,055
5,156
291
1,256
6,799
0
23,377
W
4,746
1,960
0
3,238
6,763
4,034
282
0
6,763
0
34,740
L
Scylla
Spartan168
Scylla
1,978
37
0
500
4,596
1,575
203
2,537
2,059
35,882
0
L
Medusa
TheBro588
Medusa
4,598
2,117
0
1,648
7,042
1,903
0
0
7,042
0
28,421
L
King Arthur
dingledevil
King Arthur
2,992
54
0
750
6,524
4,301
78
238
5,842
0
28,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,285
Gold Earned
26,321
315
Minions Killed
232
0
Camps Cleared
0
1,013,851
Distance Traveled
1,068,680
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,847
532
60
5
0
205,039
1
L
Artio
5,021
456
13
1
0
206,892
0
W
Hel
7,190
654
94
9
0
205,636
3
L
Da Ji
5,716
520
70
6
0
232,705
0
W
Da Ji
5,843
531
62
6
0
210,457
2
W
Guan Yu
6,123
557
30
3
0
221,582
0
W
Horus
6,282
571
69
6
0
171,137
0
L
Scylla
5,750
523
71
6
0
205,993
2
L
Medusa
4,620
420
37
3
0
190,230
1
L
King Arthur
5,214
474
41
4
0
232,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role