Player Matchup

Sol
Sol
 
Sol
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
DOOIVIG
Fafnir
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 23L
1,245 Elo+
Party 2
Bakasura
Bakasura
Doctor-Divine69
Bakasura
Level 109
God Stats
1W - 0L
1,325 SR
Queue Stats
82W - 82L
1,474 Elo+
Solo
Neith
Neith
SnugEnd69
Neith
Level 13
God Stats
6W - 5L
1,158 SR
Queue Stats
16W - 21L
1,245 Elo+
Party 2
Gilgamesh
Gilgamesh
legocheezypantz
Gilgamesh
Level 67
God Stats
8W - 9L
1,464 SR
Queue Stats
71W - 70L
1,416 Elo+
Solo
Team Averages
Level 50
1,389 SR
1,376 Elo+

VS

Team Averages
Level 37
1,488 SR
1,414 Elo+
Achilles
Achilles
Desroshan
Achilles
Level 67
God Stats
3W - 8L
1,490 SR
Queue Stats
52W - 75L
1,370 Elo+
Solo
Vulcan
Vulcan
Gazdal
Vulcan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
Jaedgamma
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,290 Elo+
Party 1
Thanatos
Thanatos
ORIGINALDANTE1
Thanatos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Medusa
Medusa
Slizzsynonymous
Medusa
Level 89
God Stats
66W - 81L
1,451 SR
Queue Stats
67W - 86L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 0 / 11
8,605
782
8,058
6,527
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
DOOIVIG
Fafnir
15
1 / 0 / 14
8,343
758
4,000
9,386
10,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
15
5 / 1 / 4
8,437
767
5,800
7,189
4,078
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
SnugEnd69
Neith
14
3 / 0 / 4
7,853
714
6,791
5,128
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
legocheezypantz
Gilgamesh
16
8 / 1 / 7
9,391
854
13,324
15,688
11,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Desroshan
Achilles
13
0 / 2 / 0
7,115
647
3,698
10,942
8,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
Gazdal
Vulcan
14
1 / 5 / 1
7,433
676
12,708
8,328
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Jaedgamma
Bakasura
12
0 / 6 / 2
7,064
642
2,876
9,192
4,835
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
13
1 / 3 / 1
7,477
680
2,671
8,171
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 0
7,402
673
6,762
7,485
3,422
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
19
Kills
2
2
Deaths
19
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
11
7.5
W
Fafnir
DOOIVIG
Fafnir
1
0
14
8
L
Achilles
Desroshan
Achilles
0
2
0
0
W
Bakasura
5
1
4
7
L
Vulcan
Gazdal
Vulcan
1
5
1
0.3
L
Bakasura
Jaedgamma
Bakasura
0
6
2
0.17
L
Thanatos
1
3
1
0.5
L
0
3
0
0
W
Neith
SnugEnd69
Neith
3
0
4
5
W
Gilgamesh
legocheezypantz
Gilgamesh
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,973
Damage
28,715
43,918
Taken
44,118
31,396
Mitigated
24,805
12,827
Healing
8,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,058
2,499
0
3,026
6,527
2,757
824
1,664
4,564
37,174
0
W
Fafnir
DOOIVIG
Fafnir
4,000
1,108
1,267
2,914
9,386
10,740
61
2,758
6,357
8,647
0
L
Achilles
Desroshan
Achilles
3,698
926
0
2,893
10,942
8,604
0
3,036
7,476
0
16,820
W
Bakasura
5,800
4,809
0
1,766
7,189
4,078
1,014
1,608
5,558
0
15,798
L
Vulcan
Gazdal
Vulcan
12,708
6,405
0
250
8,328
3,964
0
3,320
5,008
29,496
0
L
Bakasura
Jaedgamma
Bakasura
2,876
2,030
0
833
9,192
4,835
0
2,721
6,357
0
5,613
L
Thanatos
2,671
1,000
0
2,819
8,171
3,980
0
878
7,168
0
12,091
L
6,762
2,024
0
1,657
7,485
3,422
0
2,103
5,382
0
32,739
W
Neith
SnugEnd69
Neith
6,791
4,491
0
761
5,128
2,378
560
1,592
3,511
0
24,924
W
Gilgamesh
legocheezypantz
Gilgamesh
13,324
4,237
0
3,093
15,688
11,443
98
5,086
10,243
0
30,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,629
Gold Earned
36,491
193
Minions Killed
167
0
Camps Cleared
0
1,207,588
Distance Traveled
1,098,762
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,605
782
70
6
0
236,585
1
W
Fafnir
8,343
758
10
1
0
232,021
0
L
Achilles
7,115
647
32
3
0
202,623
0
W
Bakasura
8,437
767
37
3
0
265,935
0
L
Vulcan
7,433
676
29
3
0
213,429
2
L
Bakasura
7,064
642
19
2
0
215,491
1
L
Thanatos
7,477
680
25
2
0
246,348
0
L
Medusa
7,402
673
62
6
0
220,871
0
W
Neith
7,853
714
31
3
0
223,843
1
W
Gilgamesh
9,391
854
45
4
0
249,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role