Player Matchup

Chaac
Chaac
EpicInferno
Chaac
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,596 Elo+
Party 1
Medusa
Medusa
HesitatedOdin4
Medusa
Level 143
God Stats
3W - 0L
1,538 SR
Queue Stats
43W - 30L
1,587 Elo+
Party 1
Persephone
Persephone
ProtheusSV
Persephone
Level 145
God Stats
3W - 1L
1,629 SR
Queue Stats
205W - 197L
1,446 Elo+
Solo
Rama
Rama
Risemare
Rama
Level 158
God Stats
1W - 0L
1,319 SR
Queue Stats
70W - 60L
1,547 Elo+
Party 1
Terra
Terra
theDeathking98
Terra
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,235 Elo+
Party 1
Team Averages
Level 130
1,497 SR
1,482 Elo+

VS

Team Averages
Level 104
1,553 SR
1,518 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Japanesero
Xing Tian
Level 122
God Stats
6W - 5L
1,564 SR
Queue Stats
190W - 180L
1,535 Elo+
Party 2
Da Ji
Da Ji
TheSleepyMedic
Da Ji
Level 102
God Stats
1W - 2L
1,367 SR
Queue Stats
121W - 127L
1,534 Elo+
Party 2
Terra
Terra
bimmer_flow
Terra
Level 145
God Stats
2W - 1L
1,831 SR
Queue Stats
478W - 468L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 14
8,380
762
4,212
10,765
11,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 1 / 11
9,063
824
12,291
5,043
2,680
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
ProtheusSV
Persephone
17
8 / 2 / 9
10,182
926
12,530
6,655
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
14
1 / 1 / 14
8,373
761
11,990
7,292
3,971
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 15
9,108
828
3,104
15,812
14,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
2 / 3 / 5
8,537
776
12,453
5,254
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
 
Bacchus
12
0 / 5 / 5
6,708
610
5,220
12,936
16,345
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
Japanesero
Xing Tian
14
3 / 4 / 2
8,082
735
5,578
11,010
12,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 6 / 3
7,052
641
6,575
12,059
6,244
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 0 / 3
6,779
616
940
6,843
4,363
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
18
Kills
7
7
Deaths
18
63
Assists
18
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
3
5
1.5
L
Bacchus
 
Bacchus
0
5
5
0.5
W
3
2
14
5
W
4
1
11
9.5
L
Xing Tian
Japanesero
Xing Tian
3
4
2
1
W
Persephone
ProtheusSV
Persephone
8
2
9
6.25
W
Rama
1
1
14
8
L
2
6
3
0.58
L
0
0
3
1.5
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,127
Damage
30,766
45,567
Taken
48,102
36,471
Mitigated
41,852
21,158
Healing
11,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
12,453
846
1,751
1,585
5,254
2,261
0
3,192
1,983
33,013
0
L
Bacchus
 
Bacchus
5,220
447
644
1,320
12,936
16,345
0
4,961
7,975
13,059
0
W
4,212
797
615
2,351
10,765
11,782
261
4,314
6,451
0
9,668
W
12,291
4,770
1,390
966
5,043
2,680
1,645
4,044
999
0
28,840
L
Xing Tian
Japanesero
Xing Tian
5,578
174
509
489
11,010
12,639
0
3,133
7,877
11,314
0
W
Persephone
ProtheusSV
Persephone
12,530
601
1,023
1,822
6,655
3,521
334
3,784
2,869
43,122
0
W
Rama
11,990
7,554
716
2,341
7,292
3,971
1,308
5,128
2,164
0
28,090
L
6,575
1,217
325
997
12,059
6,244
0
3,231
8,828
0
8,552
L
940
145
113
3,683
6,843
4,363
0
1,038
5,805
4,588
0
W
3,104
544
2,774
7,160
15,812
14,517
627
6,920
8,892
7,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,106
Gold Earned
37,158
138
Minions Killed
86
0
Camps Cleared
0
1,097,901
Distance Traveled
844,175
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,537
776
57
5
0
208,455
4
L
Bacchus
6,708
610
8
1
0
163,481
0
W
Chaac
8,380
762
16
1
0
219,033
0
W
Medusa
9,063
824
19
2
0
210,450
2
L
Xing Tian
8,082
735
11
1
0
188,249
0
W
Persephone
10,182
926
50
5
0
223,576
5
W
Rama
8,373
761
44
4
0
209,414
4
L
Da Ji
7,052
641
4
0
0
172,437
0
L
Terra
6,779
616
6
1
0
111,553
0
W
Terra
9,108
828
9
1
0
235,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role