Player Matchup

Tiamat
Tiamat
Ghostpro7227
Tiamat
Level 39
God Stats
1W - 2L
1,430 SR
Queue Stats
12W - 9L
1,599 Elo+
Party 1
Ne Zha
Ne Zha
LetGoOfW
Ne Zha
Level 44
God Stats
6W - 5L
1,787 SR
Queue Stats
55W - 51L
1,518 Elo+
Solo
Sylvanus
Sylvanus
RaWWaR333
Sylvanus
Level 46
God Stats
2W - 3L
1,678 SR
Queue Stats
71W - 103L
1,475 Elo+
Solo
Artio
Artio
TheLandscaper
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,621 Elo+
Party 1
Ullr
Ullr
aaacowsad
Ullr
Level 125
God Stats
0W - 1L
1,523 SR
Queue Stats
126W - 109L
1,532 Elo+
Solo
Team Averages
Level 56
1,583 SR
1,549 Elo+

VS

Team Averages
Level 89
1,700 SR
1,689 Elo+
Ymir
Ymir
Arrowdynamic15
Ymir
Level 38
God Stats
2W - 0L
1,809 SR
Queue Stats
37W - 22L
1,630 Elo+
Solo
Janus
Janus
ChipDiamond
Janus
Level 41
God Stats
2W - 0L
1,740 SR
Queue Stats
199W - 73L
1,808 Elo+
Party 2
Amaterasu
Amaterasu
Gator69
Amaterasu
Level 104
God Stats
9W - 4L
1,738 SR
Queue Stats
90W - 78L
1,555 Elo+
Solo
Skadi
Skadi
LunarLanderr
Skadi
Level 117
God Stats
21W - 11L
1,650 SR
Queue Stats
296W - 196L
1,691 Elo+
Party 2
Da Ji
Da Ji
ThomFoole
Da Ji
Level 146
God Stats
5W - 3L
1,561 SR
Queue Stats
561W - 445L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 5 / 2
9,406
428
20,666
15,627
10,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
LetGoOfW
Ne Zha
18
5 / 3 / 2
11,049
502
16,227
21,188
9,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
RaWWaR333
Sylvanus
11
1 / 6 / 1
8,443
384
7,480
22,222
21,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
1 / 3 / 1
9,903
450
6,417
17,541
23,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ullr
16
0 / 3 / 2
9,684
440
8,018
17,942
7,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
10,754
489
9,841
14,968
18,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 3 / 7
12,334
561
18,022
19,327
8,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Gator69
Amaterasu
19
2 / 1 / 9
11,965
544
10,511
23,125
22,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 2 / 5
11,945
543
14,201
16,280
6,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
ThomFoole
Da Ji
18
5 / 2 / 8
11,688
531
11,258
20,950
12,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
8
Kills
20
20
Deaths
9
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
6
3
7
3.17
W
Amaterasu
Gator69
Amaterasu
2
1
9
6.5
L
Tiamat
1
5
2
0.4
L
Ne Zha
LetGoOfW
Ne Zha
5
3
2
2
W
4
2
5
3.25
L
Sylvanus
RaWWaR333
Sylvanus
1
6
1
0.25
L
1
3
1
0.5
W
Da Ji
ThomFoole
Da Ji
5
2
8
4.5
L
Ullr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,808
Damage
63,833
94,520
Taken
94,650
72,590
Mitigated
67,699
28,985
Healing
28,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,841
2,267
0
2,523
14,968
18,053
35
7,879
7,089
36,967
0
W
18,022
1,560
1,021
3,873
19,327
8,442
0
8,052
11,275
118,069
0
W
Amaterasu
Gator69
Amaterasu
10,511
4,721
0
10,899
23,125
22,630
211
9,615
13,510
0
101,261
L
Tiamat
20,666
416
353
3,248
15,627
10,659
0
4,841
10,786
87,649
0
L
Ne Zha
LetGoOfW
Ne Zha
16,227
4,559
0
10,411
21,188
9,734
0
4,493
16,695
0
109,390
W
14,201
6,729
0
1,992
16,280
6,487
100
4,143
12,137
0
113,764
L
Sylvanus
RaWWaR333
Sylvanus
7,480
3,035
1,012
3,693
22,222
21,552
0
10,493
11,729
24,147
897
L
6,417
1,275
623
7,061
17,541
23,192
540
2,403
15,138
62,636
0
W
Da Ji
ThomFoole
Da Ji
11,258
2,953
0
7,798
20,950
12,087
0
6,031
14,919
0
91,346
L
Ullr
8,018
4,572
0
2,584
17,942
7,453
0
5,633
12,309
0
79,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,485
Gold Earned
58,686
544
Minions Killed
684
0
Camps Cleared
0
1,998,477
Distance Traveled
2,209,204
21
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,754
489
61
3
0
438,851
7
W
Janus
12,334
561
177
8
0
472,901
4
W
Amaterasu
11,965
544
150
7
0
439,253
6
L
Tiamat
9,406
428
110
5
0
400,923
3
L
Ne Zha
11,049
502
157
7
0
439,097
3
W
Skadi
11,945
543
163
7
0
394,699
11
L
Sylvanus
8,443
384
26
1
0
366,539
3
L
Artio
9,903
450
109
5
0
407,570
9
W
Da Ji
11,688
531
133
6
0
463,500
7
L
Ullr
9,684
440
142
6
0
384,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role