Player Matchup

Rama
Rama
Káptain
Rama
Level 126
God Stats
11W - 15L
1,462 SR
Queue Stats
34W - 46L
1,403 Elo+
Solo
King Arthur
King Arthur
forsakenz13
King Arthur
Level 157
God Stats
4W - 9L
1,575 SR
Queue Stats
24W - 33L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
memez13
Kukulkan
Level 137
God Stats
0W - 5L
1,500 SR
Queue Stats
3W - 10L
1,387 Elo+
Party 1
Team Averages
Level 140
1,512 SR
1,402 Elo+

VS

Team Averages
Level 82
1,535 SR
1,507 Elo+
Serqet
Serqet
AshesOfTheFallen
Serqet
Level 125
God Stats
66W - 58L
1,561 SR
Queue Stats
374W - 372L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Brajcich
Cthulhu
Level 56
God Stats
2W - 1L
1,516 SR
Queue Stats
15W - 14L
1,414 Elo+
Solo
Hel
Hel
GoingRich
Hel
Level 66
God Stats
2W - 0L
1,528 SR
Queue Stats
53W - 45L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
0 / 5 / 0
9,858
580
8,654
18,008
7,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
forsakenz13
King Arthur
15
0 / 4 / 0
9,603
565
10,312
16,390
18,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
memez13
Kukulkan
15
0 / 5 / 0
10,354
609
14,936
11,679
4,543
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 5
12,981
764
18,297
15,018
10,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Brajcich
Cthulhu
17
1 / 0 / 12
12,793
753
9,883
23,512
36,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 0 / 7
12,074
710
11,589
15,928
7,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
14
14
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
W
Cthulhu
Brajcich
Cthulhu
1
0
12
7
W
5
0
7
8.5
L
Rama
0
5
0
0
L
King Arthur
forsakenz13
King Arthur
0
4
0
0
L
Kukulkan
memez13
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,902
Damage
39,769
46,077
Taken
54,458
30,119
Mitigated
54,965
6,330
Healing
24,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,297
3,574
0
2,370
15,018
10,279
1,991
4,136
10,882
0
64,291
W
Cthulhu
Brajcich
Cthulhu
9,883
969
1,691
5,266
23,512
36,950
601
6,604
16,908
49,610
0
W
11,589
647
7,080
8,411
15,928
7,736
889
5,154
10,774
64,634
0
L
Rama
8,654
5,451
0
3,589
18,008
7,523
0
8,420
8,671
0
36,512
L
King Arthur
forsakenz13
King Arthur
10,312
278
0
1,008
16,390
18,053
0
7,853
7,860
0
28,901
L
Kukulkan
memez13
Kukulkan
14,936
989
423
1,310
11,679
4,543
0
5,261
5,727
73,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,815
Gold Earned
37,848
179
Minions Killed
227
0
Camps Cleared
0
892,820
Distance Traveled
957,623
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,981
764
74
4
0
327,312
2
W
Cthulhu
12,793
753
46
3
0
308,356
4
W
Hel
12,074
710
107
6
0
321,955
1
L
Rama
9,858
580
57
3
0
281,422
7
L
King Arthur
9,603
565
22
1
0
310,290
2
L
Kukulkan
10,354
609
100
6
0
301,108
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role