Player Matchup

Odin
Odin
R0SiN_T3CH-
Odin
Level 107
God Stats
46W - 44L
1,504 SR
Queue Stats
197W - 259L
1,445 Elo+
Party 2
Zeus
Zeus
TR33H0USEGUYEE
Zeus
Level 47
God Stats
30W - 35L
1,412 SR
Queue Stats
31W - 37L
1,421 Elo+
Party 2
Freya
Freya
tHeCRusHer234
Freya
Level 118
God Stats
9W - 9L
1,574 SR
Queue Stats
35W - 48L
1,435 Elo+
Solo
Team Averages
Level 91
1,497 SR
1,433 Elo+

VS

Team Averages
Level 66
1,460 SR
1,330 Elo+
Ishtar
Ishtar
CommanderLaskey
Ishtar
Level 46
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 17L
1,244 Elo+
Party 1
Hercules
Hercules
Imperius GG
Hercules
Level 124
God Stats
70W - 110L
1,381 SR
Queue Stats
713W - 886L
1,503 Elo+
Solo
Anubis
Anubis
SuperFryer
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 10
10,602
663
9,625
15,015
14,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
8 / 1 / 4
12,029
752
13,993
8,831
3,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 1 / 8
10,402
650
7,885
6,155
3,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
9,465
592
7,297
13,138
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Imperius GG
Hercules
16
2 / 0 / 1
10,184
637
6,257
12,287
13,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
SuperFryer
Anubis
15
1 / 6 / 1
9,812
613
7,453
11,033
6,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
3
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Hercules
Imperius GG
Hercules
2
0
1
2.5
W
2
1
10
7
L
Anubis
SuperFryer
Anubis
1
6
1
0.25
W
8
1
4
10
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,503
Damage
21,007
30,001
Taken
36,458
22,190
Mitigated
26,150
11,072
Healing
8,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,297
4,264
0
2,838
13,138
6,225
0
7,694
5,444
0
32,298
L
Hercules
Imperius GG
Hercules
6,257
1,430
0
4,032
12,287
13,204
66
7,604
4,683
0
32,962
W
9,625
948
290
3,284
15,015
14,977
655
4,465
10,382
0
39,398
L
Anubis
SuperFryer
Anubis
7,453
293
0
1,393
11,033
6,721
0
6,238
4,795
44,670
0
W
13,993
185
567
3,927
8,831
3,965
296
2,216
6,423
60,077
0
W
7,885
2,463
0
3,004
6,155
3,248
813
1,355
4,661
38,069
3,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,033
Gold Earned
29,461
197
Minions Killed
180
0
Camps Cleared
0
905,563
Distance Traveled
777,039
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,465
592
56
4
0
249,125
1
L
Hercules
10,184
637
43
3
0
297,594
1
W
Odin
10,602
663
46
3
0
315,506
1
L
Anubis
9,812
613
81
5
0
230,320
2
W
Zeus
12,029
752
91
6
0
300,008
4
W
Freya
10,402
650
60
4
0
290,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role