Player Matchup

Thor
Thor
Platinum V
 
Thor
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cupid
Cupid
Gold III
Plumitâ
Cupid
Gold III
Level 159
God Stats
10W - 5L
1,760 SR
Queue Stats
40W - 21L
1,778 MMR
Solo
Lancelot
Lancelot
Gold II
RainbowRising
Lancelot
Gold II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 66L
1,598 MMR
Solo
Ymir
Ymir
Platinum III
SkiilersQz
Ymir
Platinum III
Level 159
God Stats
6W - 2L
1,656 SR
Queue Stats
71W - 71L
1,636 MMR
Party 3
Olorun
Olorun
Platinum IV
victorfsa
Olorun
Platinum IV
Level 160
God Stats
7W - 4L
1,718 SR
Queue Stats
301W - 307L
1,698 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,627 SR
1,642 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,484 SR
1,481 MMR
Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold II
 
Thoth
Gold II
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Platinum IV
 
Rama
Platinum IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum IV
 
Ao Kuang
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Gold V
RageNoRage
Jormungandr
Gold V
Level 145
God Stats
2W - 3L
1,418 SR
Queue Stats
103W - 111L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 0 / 1
3,561
712
1,230
2,655
828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Plumitâ
Cupid
6
2 / 0 / 0
3,747
749
1,617
2,963
707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
RainbowRising
Lancelot
5
0 / 2 / 1
3,255
651
962
4,583
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 0 / 1
3,390
678
825
2,100
988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
victorfsa
Olorun
6
0 / 0 / 0
3,535
707
515
2,115
740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
AwilixNe ZhaAthena

VS

Bans
Baron SamediSetMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
0 / 1 / 0
3,266
653
959
2,815
1,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
 
Thoth
5
0 / 0 / 0
2,985
597
1,321
1,998
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
 
Rama
2
0 / 1 / 0
2,625
525
318
1,255
257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
 
Ao Kuang
1
0 / 1 / 0
2,442
488
0
658
127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
RageNoRage
Jormungandr
6
2 / 1 / 0
4,104
821
3,387
3,361
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
2
2
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
1
1.5
L
Hercules
 
Hercules
0
1
0
0
L
Thoth
 
Thoth
0
0
0
0
L
Rama
 
Rama
0
1
0
0
L
Ao Kuang
 
Ao Kuang
0
1
0
0
W
Cupid
Plumitâ
Cupid
2
0
0
2
L
Jormungandr
RageNoRage
Jormungandr
2
1
0
2
W
Lancelot
RainbowRising
Lancelot
0
2
1
0.25
W
0
0
1
0.5
W
Olorun
victorfsa
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,149
Damage
5,985
14,416
Taken
10,087
4,994
Mitigated
3,501
6,636
Healing
2,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,230
261
0
1,444
2,655
828
0
419
2,236
0
12,066
L
Hercules
 
Hercules
959
373
0
655
2,815
1,148
0
36
2,779
0
10,522
L
Thoth
 
Thoth
1,321
32
0
750
1,998
525
0
803
1,195
11,931
0
L
Rama
 
Rama
318
294
0
236
1,255
257
0
424
831
0
3,559
L
Ao Kuang
 
Ao Kuang
0
0
0
0
658
127
0
0
658
0
0
W
Cupid
Plumitâ
Cupid
1,617
881
0
1,956
2,963
707
0
0
2,963
0
18,820
L
Jormungandr
RageNoRage
Jormungandr
3,387
1,976
0
875
3,361
1,444
0
0
3,361
19,073
0
W
Lancelot
RainbowRising
Lancelot
962
296
0
1,771
4,583
1,731
0
2,968
1,615
0
12,563
W
825
384
0
631
2,100
988
0
45
2,055
9,690
1,367
W
Olorun
victorfsa
Olorun
515
320
42
792
2,115
740
96
1,276
839
21,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,488
Gold Earned
15,422
160
Minions Killed
77
0
Camps Cleared
0
527,520
Distance Traveled
327,884
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,561
712
35
7
0
116,103
0
L
Hercules
3,266
653
15
3
0
86,770
2
L
Thoth
2,985
597
18
4
0
97,336
0
L
Rama
2,625
525
9
2
0
36,339
0
L
Ao Kuang
2,442
488
0
0
0
14,494
0
W
Cupid
3,747
749
40
8
0
93,971
0
L
Jormungandr
4,104
821
35
7
0
92,945
1
W
Lancelot
3,255
651
23
5
0
108,273
1
W
Ymir
3,390
678
16
3
0
114,154
2
W
Olorun
3,535
707
46
9
0
95,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role