Player Matchup

Osiris
Osiris
Kaye uwu
Osiris
Level 87
God Stats
0W - 1L
1,655 SR
Queue Stats
95W - 101L
1,466 Elo+
Party 1
Sobek
Sobek
KryptoKai
Sobek
Level 90
God Stats
4W - 3L
1,655 SR
Queue Stats
87W - 92L
1,479 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MixableJuggler
Morgan Le Fay
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 151L
1,445 Elo+
Solo
Team Averages
Level 101
1,603 SR
1,463 Elo+

VS

Team Averages
Level 93
1,457 SR
1,475 Elo+
Bakasura
Bakasura
Bosniak1
Bakasura
Level 48
God Stats
3W - 3L
1,616 SR
Queue Stats
7W - 10L
1,485 Elo+
Solo
Mulan
Mulan
Pogejr
Mulan
Level 128
God Stats
9W - 15L
1,414 SR
Queue Stats
405W - 481L
1,453 Elo+
Solo
Agni
Agni
rasiel669
Agni
Level 104
God Stats
2W - 2L
1,339 SR
Queue Stats
8W - 8L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kaye uwu
Osiris
15
3 / 8 / 4
11,164
698
9,876
23,559
21,119
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
KryptoKai
Sobek
16
1 / 3 / 6
11,251
703
10,189
24,679
33,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
MixableJuggler
Morgan Le Fay
18
5 / 2 / 4
11,931
746
17,039
12,818
6,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bosniak1
Bakasura
19
8 / 3 / 4
13,144
822
17,532
20,313
11,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Pogejr
Mulan
16
0 / 4 / 10
10,573
661
11,551
19,771
19,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
19
5 / 2 / 7
12,316
770
19,222
7,140
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
13
13
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bosniak1
Bakasura
8
3
4
3.33
L
Osiris
Kaye uwu
Osiris
3
8
4
0.63
L
Sobek
KryptoKai
Sobek
1
3
6
1.33
L
Morgan Le Fay
MixableJuggler
Morgan Le Fay
5
2
4
3.5
W
Mulan
Pogejr
Mulan
0
4
10
1.25
W
Agni
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,104
Damage
48,305
61,056
Taken
47,224
62,048
Mitigated
34,357
14,464
Healing
14,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bosniak1
Bakasura
17,532
9,551
0
5,710
20,313
11,640
1,550
11,296
9,017
0
61,572
L
Osiris
Kaye uwu
Osiris
9,876
2,994
2,676
3,665
23,559
21,119
582
7,621
13,504
243
27,089
L
Sobek
KryptoKai
Sobek
10,189
1,075
817
6,597
24,679
33,957
305
8,006
14,832
38,931
0
L
Morgan Le Fay
MixableJuggler
Morgan Le Fay
17,039
1,577
0
709
12,818
6,972
714
3,640
7,972
61,303
0
W
Mulan
Pogejr
Mulan
11,551
1,895
0
7,419
19,771
19,579
462
11,449
8,322
0
30,312
W
Agni
19,222
976
0
1,268
7,140
3,138
1,116
4,718
2,422
59,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,346
Gold Earned
36,033
177
Minions Killed
214
0
Camps Cleared
0
857,853
Distance Traveled
964,960
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,144
822
100
6
0
350,057
2
L
Osiris
11,164
698
37
2
0
268,202
0
L
Sobek
11,251
703
42
3
0
296,649
5
L
Morgan Le Fay
11,931
746
98
6
0
293,002
4
W
Mulan
10,573
661
37
2
0
296,493
4
W
Agni
12,316
770
77
5
0
318,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role