Player Matchup

Cthulhu
Cthulhu
HellishFairy
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,237 Elo+
Solo
Ra
Ra
Juggaladadon_88
Ra
Level 46
God Stats
0W - 2L
1,607 SR
Queue Stats
48W - 76L
1,366 Elo+
Solo
Ravana
Ravana
Stewby29
Ravana
Level 41
God Stats
0W - 3L
1,134 SR
Queue Stats
51W - 78L
1,260 Elo+
Solo
Atlas
Atlas
TheQuadFather69
Atlas
Level 99
God Stats
27W - 37L
1,380 SR
Queue Stats
308W - 337L
1,311 Elo+
Party 1
Danzaburou
Danzaburou
goofy_goober16gt
Danzaburou
Level 60
God Stats
78W - 67L
1,486 SR
Queue Stats
123W - 126L
1,365 Elo+
Party 1
Team Averages
Level 63
1,421 SR
1,308 Elo+

VS

Team Averages
Level 83
1,475 SR
1,377 Elo+
Cerberus
Cerberus
Bihdaw13
Cerberus
Level 88
God Stats
4W - 2L
1,357 SR
Queue Stats
172W - 180L
1,324 Elo+
Solo
Izanami
Izanami
Bk743207
Izanami
Level 78
God Stats
13W - 7L
1,588 SR
Queue Stats
151W - 126L
1,365 Elo+
Solo
Hades
Hades
Ultament demon6
Hades
Level 87
God Stats
2W - 2L
1,459 SR
Queue Stats
14W - 13L
1,428 Elo+
Solo
Arachne
Arachne
mcfinest2
Arachne
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 41L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
zmankiller1
Sun Wukong
Level 80
God Stats
15W - 12L
1,468 SR
Queue Stats
64W - 74L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HellishFairy
Cthulhu
15
4 / 4 / 6
9,792
544
10,711
13,405
9,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 10 / 1
7,869
437
7,518
14,985
6,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Stewby29
Ravana
15
7 / 4 / 4
9,658
537
9,813
11,529
5,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 2
8,016
445
7,810
18,888
21,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
goofy_goober16gt
Danzaburou
15
2 / 5 / 2
8,694
483
6,564
13,211
5,127
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bihdaw13
Cerberus
13
0 / 6 / 4
8,119
451
6,226
15,198
8,586
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
Bk743207
Izanami
16
6 / 1 / 5
10,265
570
11,648
9,935
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 2 / 6
9,697
539
11,649
12,579
6,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
mcfinest2
Arachne
14
6 / 3 / 3
9,311
517
11,488
19,922
7,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
zmankiller1
Sun Wukong
15
5 / 3 / 9
10,486
583
14,550
18,091
11,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
14
Kills
24
24
Deaths
15
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bihdaw13
Cerberus
0
6
4
0.33
W
Izanami
Bk743207
Izanami
6
1
5
8.5
L
Cthulhu
HellishFairy
Cthulhu
4
4
6
1.75
L
1
10
1
0.15
L
Ravana
Stewby29
Ravana
7
4
4
2.25
L
0
1
2
1
W
7
2
6
5
L
Danzaburou
goofy_goober16gt
Danzaburou
2
5
2
0.6
W
Arachne
mcfinest2
Arachne
6
3
3
2.5
W
Sun Wukong
zmankiller1
Sun Wukong
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,416
Damage
55,561
72,018
Taken
75,725
47,644
Mitigated
38,660
11,766
Healing
24,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bihdaw13
Cerberus
6,226
583
0
2,763
15,198
8,586
390
6,364
8,834
45,217
0
W
Izanami
Bk743207
Izanami
11,648
7,466
0
3,272
9,935
4,112
2,059
2,867
6,865
0
72,632
L
Cthulhu
HellishFairy
Cthulhu
10,711
1,793
135
953
13,405
9,388
551
4,911
8,494
66,073
0
L
7,518
629
293
1,815
14,985
6,333
0
5,851
9,134
61,597
0
L
Ravana
Stewby29
Ravana
9,813
4,487
0
573
11,529
5,289
180
2,456
9,073
0
62,749
L
7,810
2,703
27
3,646
18,888
21,507
0
3,736
15,152
35,638
0
W
11,649
1,725
1,166
6,751
12,579
6,440
846
5,411
7,168
52,158
0
L
Danzaburou
goofy_goober16gt
Danzaburou
6,564
2,300
743
3,581
13,211
5,127
0
921
12,290
0
63,420
W
Arachne
mcfinest2
Arachne
11,488
8,871
0
5,722
19,922
7,817
34
6,463
13,459
0
63,037
W
Sun Wukong
zmankiller1
Sun Wukong
14,550
4,624
0
5,257
18,091
11,705
1,266
5,092
12,999
0
67,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,029
Gold Earned
47,878
440
Minions Killed
481
0
Camps Cleared
0
1,650,382
Distance Traveled
1,769,919
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,119
451
85
5
0
310,724
3
W
Izanami
10,265
570
113
6
0
359,105
3
L
Cthulhu
9,792
544
110
6
0
312,707
2
L
Ra
7,869
437
91
5
0
301,730
0
L
Ravana
9,658
537
92
5
0
346,017
0
L
Atlas
8,016
445
47
3
0
354,920
5
W
Hades
9,697
539
88
5
0
343,822
0
L
Danzaburou
8,694
483
100
6
0
335,008
3
W
Arachne
9,311
517
94
5
0
394,220
8
W
Sun Wukong
10,486
583
101
6
0
362,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role