Player Matchup

King Arthur
King Arthur
Commercechris
King Arthur
Level 85
God Stats
1W - 1L
1,474 SR
Queue Stats
159W - 180L
1,400 Elo+
Solo
Cthulhu
Cthulhu
Mendo7
Cthulhu
Level 109
God Stats
5W - 2L
1,574 SR
Queue Stats
251W - 288L
1,358 Elo+
Party 1
Tiamat
Tiamat
UncleSpheal
Tiamat
Level 59
God Stats
5W - 6L
1,517 SR
Queue Stats
143W - 120L
1,554 Elo+
Party 2
Ao Kuang
Ao Kuang
deathbladezs
Ao Kuang
Level 84
God Stats
4W - 3L
1,947 SR
Queue Stats
91W - 71L
1,569 Elo+
Party 2
Neith
Neith
jigglyjulian
Neith
Level 74
God Stats
22W - 38L
1,368 SR
Queue Stats
249W - 289L
1,349 Elo+
Party 1
Team Averages
Level 82
1,576 SR
1,446 Elo+

VS

Team Averages
Level 126
1,569 SR
1,448 Elo+
Artio
Artio
Corwyn_isnt_Cory
Artio
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 90L
1,442 Elo+
Party 3
Cliodhna
Cliodhna
HimmytheTruth
Cliodhna
Level 109
God Stats
18W - 18L
1,561 SR
Queue Stats
94W - 108L
1,428 Elo+
Party 3
Cernunnos
Cernunnos
THEbeast7575
Cernunnos
Level 134
God Stats
4W - 5L
1,659 SR
Queue Stats
43W - 74L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
kira8886
Erlang Shen
Level 159
God Stats
9W - 5L
1,644 SR
Queue Stats
245W - 261L
1,421 Elo+
Solo
Nu Wa
Nu Wa
xXxMARVITZxXx
Nu Wa
Level 122
God Stats
3W - 9L
1,482 SR
Queue Stats
500W - 539L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Commercechris
King Arthur
16
0 / 4 / 4
10,601
461
10,458
18,265
21,266
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
Mendo7
Cthulhu
17
5 / 4 / 5
11,371
494
13,149
19,657
9,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
20
7 / 1 / 6
13,393
582
18,729
15,454
11,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
deathbladezs
Ao Kuang
19
11 / 2 / 5
12,205
531
18,877
28,826
11,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 4 / 8
11,610
505
17,813
22,845
8,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 6
9,397
409
8,902
22,295
25,586
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
HimmytheTruth
Cliodhna
14
2 / 5 / 4
9,744
424
10,094
17,272
8,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
THEbeast7575
Cernunnos
18
5 / 5 / 1
11,126
484
14,057
26,896
11,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
kira8886
Erlang Shen
16
2 / 6 / 3
10,819
470
12,811
20,075
12,683
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 6 / 1
10,929
475
22,978
16,142
7,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
27
Kills
15
15
Deaths
27
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Commercechris
King Arthur
0
4
4
0.5
L
3
5
6
1.2
L
Cliodhna
HimmytheTruth
Cliodhna
2
5
4
0.8
W
Cthulhu
Mendo7
Cthulhu
5
4
5
1.88
L
Cernunnos
THEbeast7575
Cernunnos
5
5
1
1.1
W
Tiamat
7
1
6
10
W
Ao Kuang
deathbladezs
Ao Kuang
11
2
5
6.75
W
4
4
8
2
L
Erlang Shen
kira8886
Erlang Shen
2
6
3
0.58
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,026
Damage
68,842
105,047
Taken
102,680
61,669
Mitigated
65,838
35,194
Healing
25,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Commercechris
King Arthur
10,458
1,618
0
1,400
18,265
21,266
578
3,691
14,574
0
61,210
L
8,902
1,636
559
3,291
22,295
25,586
0
10,409
11,886
29,435
0
L
Cliodhna
HimmytheTruth
Cliodhna
10,094
242
0
1,200
17,272
8,316
0
11,562
5,710
33
56,852
W
Cthulhu
Mendo7
Cthulhu
13,149
1,063
774
2,107
19,657
9,017
313
6,732
12,925
72,545
2,868
L
Cernunnos
THEbeast7575
Cernunnos
14,057
6,766
0
13,486
26,896
11,851
2,112
10,688
16,208
0
99,039
W
Tiamat
18,729
2,163
0
5,579
15,454
11,082
2,427
6,408
9,046
123,903
0
W
Ao Kuang
deathbladezs
Ao Kuang
18,877
5,600
0
13,689
28,826
11,793
2,056
8,420
20,406
108,997
0
W
17,813
10,766
582
11,063
22,845
8,511
3,733
6,662
16,183
0
74,606
L
Erlang Shen
kira8886
Erlang Shen
12,811
7,178
0
4,397
20,075
12,683
428
6,357
13,718
0
79,992
L
22,978
4,829
296
1,830
16,142
7,402
13
11,272
4,870
106,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,180
Gold Earned
52,015
660
Minions Killed
572
0
Camps Cleared
0
2,068,771
Distance Traveled
1,936,394
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,601
461
99
4
0
343,991
0
L
Artio
9,397
409
26
1
0
438,500
3
L
Cliodhna
9,744
424
85
4
0
400,055
1
W
Cthulhu
11,371
494
113
5
0
413,314
5
L
Cernunnos
11,126
484
160
7
0
343,076
0
W
Tiamat
13,393
582
220
10
0
453,520
1
W
Ao Kuang
12,205
531
121
5
0
485,270
0
W
Neith
11,610
505
107
5
0
372,676
1
L
Erlang Shen
10,819
470
146
6
0
366,939
4
L
Nu Wa
10,929
475
155
7
0
387,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role