Player Matchup

Sol
Sol
Diamond II
CelestialClutch
Sol
Diamond II
Level 128
God Stats
5W - 1L
1,815 SR
Queue Stats
67W - 43L
2,276 MMR
Party 1
Achilles
Achilles
Platinum II
In Your Grizzle
Achilles
Platinum II
Level 141
God Stats
12W - 11L
1,638 SR
Queue Stats
51W - 36L
1,802 MMR
Party 1
Xbalanque
Xbalanque
Platinum I
StB EclipzZ
Xbalanque
Platinum I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
1,802 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,651 SR
1,960 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,528 SR
1,862 MMR
Morgan Le Fay
Morgan Le Fay
Diamond V
Lost39
Morgan Le Fay
Diamond V
Level 109
God Stats
8W - 5L
1,566 SR
Queue Stats
104W - 121L
1,904 MMR
Solo
Neith
Neith
Gold II
Wipples24
Neith
Gold II
Level 147
God Stats
8W - 14L
1,539 SR
Queue Stats
103W - 121L
1,798 MMR
Solo
Yemoja
Yemoja
Platinum II
xPeep 777
Yemoja
Platinum II
Level 145
God Stats
2W - 1L
1,479 SR
Queue Stats
127W - 136L
1,884 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 1
13,066
653
26,730
24,322
11,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
17
1 / 2 / 0
11,229
561
16,331
25,110
32,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
StB EclipzZ
Xbalanque
16
1 / 5 / 2
11,605
580
19,757
24,456
11,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Guan YuPoseidonGebBacchus

VS

Bans
ThothGilgameshCu ChulainnAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lost39
Morgan Le Fay
20
6 / 0 / 1
14,529
726
33,103
24,089
13,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Wipples24
Neith
17
1 / 3 / 4
12,142
607
20,584
25,468
12,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yemoja
xPeep 777
Yemoja
19
0 / 0 / 5
13,257
663
10,076
25,105
34,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
7
7
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
Achilles
1
2
0
0.5
W
Morgan Le Fay
Lost39
Morgan Le Fay
6
0
1
6.5
L
Xbalanque
StB EclipzZ
Xbalanque
1
5
2
0.4
W
Neith
Wipples24
Neith
1
3
4
1
W
Yemoja
xPeep 777
Yemoja
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,818
Damage
63,763
73,888
Taken
74,662
54,678
Mitigated
59,583
26,973
Healing
36,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,730
11,449
0
13,310
24,322
11,000
1,020
12,933
11,389
99,578
0
L
Achilles
16,331
1,716
0
3,633
25,110
32,224
126
16,007
9,103
0
36,893
W
Morgan Le Fay
Lost39
Morgan Le Fay
33,103
4,615
0
7,929
24,089
13,247
2,879
9,464
14,239
110,913
0
L
Xbalanque
StB EclipzZ
Xbalanque
19,757
8,197
445
9,585
24,456
11,454
769
14,413
10,043
0
66,151
W
Neith
Wipples24
Neith
20,584
6,128
0
8,104
25,468
12,276
578
7,946
16,868
87
71,695
W
Yemoja
xPeep 777
Yemoja
10,076
1,793
9,944
10,173
25,105
34,060
427
9,630
14,931
29,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,900
Gold Earned
39,928
271
Minions Killed
271
0
Camps Cleared
0
1,053,401
Distance Traveled
1,085,660
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,066
653
167
8
0
344,044
4
L
Achilles
11,229
561
31
2
0
389,346
0
W
Morgan Le Fay
14,529
726
145
7
0
391,009
6
L
Xbalanque
11,605
580
73
4
0
320,011
0
W
Neith
12,142
607
81
4
0
347,446
2
W
Yemoja
13,257
663
45
2
0
347,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role