Player Matchup

Cerberus
Cerberus
OM Darth Evo
Cerberus
Level 28
God Stats
1W - 0L
1,221 SR
Queue Stats
4W - 3L
1,294 Elo+
Party 1
Neith
Neith
RedRam9777
Neith
Level 154
God Stats
10W - 7L
1,577 SR
Queue Stats
498W - 394L
1,635 Elo+
Party 1
Nu Wa
Nu Wa
thirdskink99
Nu Wa
Level 129
God Stats
49W - 42L
1,512 SR
Queue Stats
1,026W - 1,048L
1,440 Elo+
Party 1
Team Averages
Level 104
1,437 SR
1,456 Elo+

VS

Team Averages
Level 139
1,371 SR
1,407 Elo+
Cthulhu
Cthulhu
Belle Fleures
Cthulhu
Level 157
God Stats
0W - 1L
1,214 SR
Queue Stats
88W - 107L
1,405 Elo+
Party 2
Terra
Terra
Seraphine22
Terra
Level 141
God Stats
0W - 1L
1,625 SR
Queue Stats
119W - 121L
1,490 Elo+
Party 2
Shiva
Shiva
tessting123
Shiva
Level 118
God Stats
0W - 5L
1,276 SR
Queue Stats
26W - 47L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OM Darth Evo
Cerberus
10
2 / 1 / 2
7,600
691
4,507
10,452
8,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
3 / 1 / 3
8,676
789
18,237
8,624
3,391
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 5
7,644
695
15,407
6,426
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 2 / 1
7,689
699
8,722
18,098
9,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 0 / 0
7,913
719
6,841
14,755
6,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 1
6,694
609
5,291
11,715
8,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
6
Kills
3
3
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
2
1
1.25
W
Cerberus
OM Darth Evo
Cerberus
2
1
2
3
W
Neith
3
1
3
4.5
L
1
0
0
1
L
0
4
1
0.13
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,151
Damage
20,854
25,502
Taken
44,568
13,804
Mitigated
24,216
7,139
Healing
13,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
8,722
426
183
3,439
18,098
9,605
0
8,141
9,597
37,469
0
W
Cerberus
OM Darth Evo
Cerberus
4,507
611
977
4,122
10,452
8,107
233
4,451
5,562
16,837
0
W
Neith
18,237
7,685
0
2,040
8,624
3,391
1,046
5,728
2,579
0
48,957
L
6,841
37
5,001
3,554
14,755
6,133
0
6,038
8,289
29,145
0
L
5,291
1,065
0
1,213
11,715
8,478
0
4,522
6,750
0
23,143
W
15,407
7,693
0
0
6,426
2,306
918
4,435
1,708
30,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,920
Gold Earned
22,296
149
Minions Killed
138
0
Camps Cleared
0
580,931
Distance Traveled
615,948
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,689
699
61
6
0
199,645
0
W
Cerberus
7,600
691
37
3
0
203,362
6
W
Neith
8,676
789
83
8
0
188,676
1
L
Terra
7,913
719
42
4
0
236,318
2
L
Shiva
6,694
609
35
3
0
179,985
0
W
Nu Wa
7,644
695
29
3
0
188,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role