Player Matchup

Lancelot
Lancelot
Dullknee
Lancelot
Level 6
God Stats
2W - 2L
1,499 SR
Queue Stats
12W - 8L
1,498 Elo+
Party 3
Discordia
Discordia
Rugrat-Papi
Discordia
Level 102
God Stats
6W - 5L
1,592 SR
Queue Stats
79W - 75L
1,513 Elo+
Party 3
Skadi
Skadi
VaultsOP
Skadi
Level 114
God Stats
64W - 34L
1,688 SR
Queue Stats
226W - 158L
1,663 Elo+
Party 3
Cthulhu
Cthulhu
XJesusSonOfGodX
Cthulhu
Level 47
God Stats
6W - 6L
1,487 SR
Queue Stats
66W - 75L
1,454 Elo+
Solo
Mercury
Mercury
vExtolz
Mercury
Level 149
God Stats
4W - 4L
1,477 SR
Queue Stats
197W - 141L
1,632 Elo+
Party 3
Team Averages
Level 84
1,549 SR
1,552 Elo+

VS

Team Averages
Level 61
1,563 SR
1,518 Elo+
Aphrodite
Aphrodite
CatGirlPleaser
Aphrodite
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 79L
1,322 Elo+
Solo
Yemoja
Yemoja
Nismoco_
Yemoja
Level 146
God Stats
2W - 1L
1,547 SR
Queue Stats
260W - 259L
1,550 Elo+
Party 2
Set
Set
Pacetheace33
Set
Level 118
God Stats
1W - 1L
1,520 SR
Queue Stats
280W - 269L
1,602 Elo+
Party 1
Chaac
Chaac
TeslaBoogerz
Chaac
Level 4
God Stats
1W - 2L
1,530 SR
Queue Stats
4W - 2L
1,721 Elo+
Party 1
Izanami
Izanami
o DiViNe BR o
Izanami
Level 7
God Stats
12W - 16L
1,720 SR
Queue Stats
19W - 24L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dullknee
Lancelot
15
2 / 1 / 8
8,976
528
8,883
11,258
7,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Rugrat-Papi
Discordia
15
1 / 1 / 2
8,513
501
2,860
6,132
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
VaultsOP
Skadi
15
7 / 0 / 3
9,737
573
12,729
6,267
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 2 / 4
9,394
553
13,829
15,564
11,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
vExtolz
Mercury
16
7 / 2 / 3
9,612
565
6,172
12,965
5,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CatGirlPleaser
Aphrodite
13
0 / 2 / 2
7,967
469
2,420
8,892
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Nismoco_
Yemoja
10
0 / 5 / 1
6,655
391
3,795
16,644
11,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
6 / 3 / 0
8,548
503
6,529
14,914
6,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 5 / 2
9,106
536
13,104
20,235
17,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
12
0 / 4 / 0
7,202
424
1,974
10,111
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
19
Kills
6
6
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CatGirlPleaser
Aphrodite
0
2
2
0.5
W
Lancelot
Dullknee
Lancelot
2
1
8
6
L
Yemoja
Nismoco_
Yemoja
0
5
1
0.1
L
6
3
0
2
W
Discordia
Rugrat-Papi
Discordia
1
1
2
2
L
0
5
2
0.2
W
Skadi
VaultsOP
Skadi
7
0
3
8.5
W
2
2
4
2
L
Izanami
0
4
0
0
W
Mercury
vExtolz
Mercury
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,473
Damage
27,822
52,186
Taken
70,796
30,362
Mitigated
42,477
11,404
Healing
23,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CatGirlPleaser
Aphrodite
2,420
518
1,216
4,765
8,892
3,709
0
1,262
7,630
58,518
0
W
Lancelot
Dullknee
Lancelot
8,883
2,185
333
1,725
11,258
7,824
648
1,843
9,363
0
60,434
L
Yemoja
Nismoco_
Yemoja
3,795
739
2,130
2,564
16,644
11,295
0
699
15,945
23,866
0
L
6,529
2,770
0
531
14,914
6,857
0
2,147
12,718
0
56,539
W
Discordia
Rugrat-Papi
Discordia
2,860
0
0
1,005
6,132
2,246
180
1,350
4,782
63,387
0
L
13,104
2,071
0
9,875
20,235
17,691
0
11,619
7,703
0
81,733
W
Skadi
VaultsOP
Skadi
12,729
4,941
0
1,139
6,267
2,956
852
2,209
4,058
0
75,824
W
13,829
3,409
315
4,075
15,564
11,928
0
0
14,213
65,584
0
L
Izanami
1,974
1,184
0
2,355
10,111
2,925
784
0
10,111
0
53,249
W
Mercury
vExtolz
Mercury
6,172
3,114
0
2,812
12,965
5,408
0
1,351
11,526
0
84,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,232
Gold Earned
39,478
570
Minions Killed
473
0
Camps Cleared
0
1,788,578
Distance Traveled
1,515,874
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,967
469
110
6
0
301,459
4
W
Lancelot
8,976
528
83
5
0
388,492
2
L
Yemoja
6,655
391
23
1
0
292,338
1
L
Set
8,548
503
95
6
0
333,382
1
W
Discordia
8,513
501
111
7
0
337,507
7
L
Chaac
9,106
536
144
8
0
298,714
1
W
Skadi
9,737
573
116
7
0
309,227
4
W
Cthulhu
9,394
553
129
8
0
333,837
5
L
Izanami
7,202
424
101
6
0
289,981
5
W
Mercury
9,612
565
131
8
0
419,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role