Player Matchup

Chaac
Chaac
PuncakE3
Chaac
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
64W - 112L
1,323 Elo+
Party 1
Baron Samedi
Baron Samedi
SnuthowTheGreat
Baron Samedi
Level 85
God Stats
14W - 3L
1,445 SR
Queue Stats
46W - 43L
1,417 Elo+
Party 1
Neith
Neith
Xcaderkilgard
Neith
Level 148
God Stats
6W - 2L
1,711 SR
Queue Stats
273W - 228L
1,618 Elo+
Solo
Team Averages
Level 93
1,552 SR
1,453 Elo+

VS

Team Averages
Level 123
1,670 SR
1,587 Elo+
Neith
Neith
Brajcich
Neith
Level 56
God Stats
0W - 1L
1,561 SR
Queue Stats
15W - 14L
1,452 Elo+
Solo
Anubis
Anubis
JeanMoulinKho
Anubis
Level 152
God Stats
9W - 6L
1,707 SR
Queue Stats
254W - 297L
1,508 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kraander
Kumbhakarna
Level 160
God Stats
0W - 1L
1,740 SR
Queue Stats
20W - 6L
1,800 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
PuncakE3
Chaac
15
3 / 2 / 6
10,487
749
12,563
16,568
15,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
SnuthowTheGreat
Baron Samedi
17
5 / 3 / 5
11,034
788
11,029
9,821
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 1 / 7
10,746
768
9,094
9,557
3,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brajcich
Neith
14
3 / 4 / 3
9,624
687
11,000
12,124
6,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 5 / 4
10,122
723
9,100
11,676
7,052
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Kraander
Kumbhakarna
15
1 / 1 / 4
10,484
749
4,797
16,936
18,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
10
Kills
6
6
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
Brajcich
Neith
3
4
3
1.13
L
2
5
4
0.8
L
Kumbhakarna
Kraander
Kumbhakarna
1
1
4
3
W
Chaac
PuncakE3
Chaac
3
2
6
3
W
Baron Samedi
SnuthowTheGreat
Baron Samedi
5
3
5
2.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,686
Damage
24,897
35,946
Taken
40,736
23,028
Mitigated
31,807
11,141
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Brajcich
Neith
11,000
4,077
0
2,686
12,124
6,047
828
2,323
9,801
0
51,045
L
9,100
309
0
3,067
11,676
7,052
156
3,728
7,948
56,765
0
L
Kumbhakarna
Kraander
Kumbhakarna
4,797
653
0
3,819
16,936
18,708
0
5,017
11,919
21,042
0
W
Chaac
PuncakE3
Chaac
12,563
2,559
176
3,237
16,568
15,023
659
4,645
11,923
0
27,787
W
Baron Samedi
SnuthowTheGreat
Baron Samedi
11,029
952
1,108
3,585
9,821
4,612
560
5,469
4,288
42,023
0
W
9,094
2,074
0
3,035
9,557
3,393
2,136
3,990
5,567
0
50,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,267
Gold Earned
30,230
175
Minions Killed
185
0
Camps Cleared
0
806,248
Distance Traveled
701,743
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,624
687
66
5
0
227,800
5
L
Anubis
10,122
723
93
7
0
218,095
2
L
Kumbhakarna
10,484
749
26
2
0
255,848
1
W
Chaac
10,487
749
16
1
0
264,145
0
W
Baron Samedi
11,034
788
63
5
0
266,924
3
W
Neith
10,746
768
96
7
0
275,179
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role