Player Matchup

Cabrakan
Cabrakan
BóhbTheDad
Cabrakan
Level 160
God Stats
5W - 2L
1,692 SR
Queue Stats
317W - 288L
1,541 Elo+
Party 2
Bacchus
Bacchus
FR0ST BL1TZ
Bacchus
Level 160
God Stats
15W - 8L
1,614 SR
Queue Stats
684W - 623L
1,598 Elo+
Party 1
Rama
Rama
RideVII
Rama
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 46L
1,615 Elo+
Party 2
Kukulkan
Kukulkan
SimpIeOpals
Kukulkan
Level 147
God Stats
1W - 1L
2,106 SR
Queue Stats
45W - 48L
1,553 Elo+
Party 1
Nike
Nike
flashgordo2
Nike
Level 160
God Stats
4W - 3L
1,598 SR
Queue Stats
444W - 424L
1,562 Elo+
Party 1
Team Averages
Level 139
1,702 SR
1,574 Elo+

VS

Team Averages
Level 140
1,420 SR
1,582 Elo+
Apollo
Apollo
Iansukun
Apollo
Level 148
God Stats
2W - 4L
1,531 SR
Queue Stats
374W - 365L
1,621 Elo+
Solo
Sylvanus
Sylvanus
PULSATINGTs
Sylvanus
Level 160
God Stats
4W - 3L
1,676 SR
Queue Stats
330W - 300L
1,563 Elo+
Party 3
Hera
Hera
RevertPersephone
Hera
Level 122
God Stats
2W - 5L
1,341 SR
Queue Stats
225W - 197L
1,543 Elo+
Solo
Thanatos
Thanatos
Strip0bacon
Thanatos
Level 123
God Stats
0W - 4L
1,174 SR
Queue Stats
79W - 97L
1,565 Elo+
Solo
Cu Chulainn
Cu Chulainn
k2le
Cu Chulainn
Level 146
God Stats
6W - 13L
1,380 SR
Queue Stats
166W - 178L
1,616 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BóhbTheDad
Cabrakan
14
9 / 3 / 10
9,761
542
12,520
16,845
12,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
FR0ST BL1TZ
Bacchus
12
2 / 2 / 16
8,946
497
9,059
15,481
19,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
RideVII
Rama
16
8 / 1 / 8
10,263
570
15,577
17,391
7,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
SimpIeOpals
Kukulkan
15
2 / 4 / 7
9,469
526
9,230
11,553
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 4
10,470
582
12,486
15,245
17,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Iansukun
Apollo
14
2 / 6 / 3
9,326
518
4,136
14,747
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
PULSATINGTs
Sylvanus
12
0 / 4 / 4
8,377
465
6,382
18,620
18,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 4 / 5
9,960
553
11,414
12,103
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
Strip0bacon
Thanatos
12
8 / 11 / 1
9,603
534
12,195
17,287
7,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
k2le
Cu Chulainn
14
1 / 3 / 3
9,501
528
10,160
18,905
19,064
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
28
Kills
12
12
Deaths
28
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BóhbTheDad
Cabrakan
9
3
10
4.67
W
Bacchus
FR0ST BL1TZ
Bacchus
2
2
16
5
L
Apollo
Iansukun
Apollo
2
6
3
0.58
L
Sylvanus
PULSATINGTs
Sylvanus
0
4
4
0.5
L
1
4
5
0.88
W
Rama
RideVII
Rama
8
1
8
12
W
Kukulkan
SimpIeOpals
Kukulkan
2
4
7
1.38
L
Thanatos
Strip0bacon
Thanatos
8
11
1
0.77
W
7
2
4
4.5
L
Cu Chulainn
k2le
Cu Chulainn
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,872
Damage
44,287
76,515
Taken
81,662
63,636
Mitigated
56,535
22,031
Healing
23,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BóhbTheDad
Cabrakan
12,520
1,388
0
6,479
16,845
12,538
52
5,359
11,486
59,523
0
W
Bacchus
FR0ST BL1TZ
Bacchus
9,059
2,069
748
2,859
15,481
19,856
316
5,086
10,395
28,237
1,466
L
Apollo
Iansukun
Apollo
4,136
2,173
0
3,331
14,747
5,564
5,791
3,370
11,377
0
58,140
L
Sylvanus
PULSATINGTs
Sylvanus
6,382
1,396
2,345
5,288
18,620
18,813
0
8,387
10,233
21,524
0
L
11,414
3,420
180
1,620
12,103
5,326
0
5,576
6,527
85,292
0
W
Rama
RideVII
Rama
15,577
13,762
0
9,163
17,391
7,985
1,590
3,136
14,255
0
98,709
W
Kukulkan
SimpIeOpals
Kukulkan
9,230
1,448
0
1,757
11,553
5,794
274
5,429
6,124
79,341
0
L
Thanatos
Strip0bacon
Thanatos
12,195
3,633
0
8,575
17,287
7,768
0
7,356
9,931
0
44,479
W
12,486
2,671
0
1,025
15,245
17,463
1,206
888
14,357
0
79,667
L
Cu Chulainn
k2le
Cu Chulainn
10,160
2,076
0
2,131
18,905
19,064
0
5,975
12,930
0
67,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,909
Gold Earned
46,767
524
Minions Killed
418
0
Camps Cleared
0
1,753,184
Distance Traveled
1,683,572
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,761
542
97
5
0
356,447
2
W
Bacchus
8,946
497
26
1
0
376,494
4
L
Apollo
9,326
518
104
6
0
316,365
2
L
Sylvanus
8,377
465
27
2
0
320,596
6
L
Hera
9,960
553
121
7
0
323,265
4
W
Rama
10,263
570
135
8
0
338,922
6
W
Kukulkan
9,469
526
138
8
0
348,491
2
L
Thanatos
9,603
534
54
3
0
339,679
6
W
Nike
10,470
582
128
7
0
332,830
0
L
Cu Chulainn
9,501
528
112
6
0
383,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role