Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Id Imagine
Khepri
Level 158
God Stats
3W - 3L
1,641 SR
Queue Stats
264W - 263L
1,563 Elo+
Party 1
Artemis
Artemis
MadDeadSoul
Artemis
Level 17
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Ishtar
Ishtar
Migby
Ishtar
Level 46
God Stats
3W - 5L
1,555 SR
Queue Stats
36W - 29L
1,532 Elo+
Party 1
Bastet
Bastet
ehv8
Bastet
Level 130
God Stats
8W - 4L
1,644 SR
Queue Stats
202W - 130L
1,632 Elo+
Party 1
Team Averages
Level 95
1,568 SR
1,545 Elo+

VS

Team Averages
Level 35
1,391 SR
1,363 Elo+
Izanami
Izanami
Haus271
Izanami
Level 29
God Stats
7W - 14L
1,238 SR
Queue Stats
17W - 25L
1,276 Elo+
Party 2
Baron Samedi
Baron Samedi
The-Black-Khan
Baron Samedi
Level 61
God Stats
19W - 13L
1,540 SR
Queue Stats
108W - 99L
1,491 Elo+
Solo
Ares
Ares
Travioli12300
Ares
Level 28
God Stats
2W - 4L
1,392 SR
Queue Stats
17W - 25L
1,276 Elo+
Party 2
Bastet
Bastet
chalopro
Bastet
Level 29
God Stats
1W - 1L
1,318 SR
Queue Stats
16W - 15L
1,493 Elo+
Solo
Kukulkan
Kukulkan
stinjybooty666
Kukulkan
Level 29
God Stats
3W - 7L
1,464 SR
Queue Stats
15W - 24L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 3 / 2
7,803
709
8,651
8,115
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
Id Imagine
Khepri
14
2 / 1 / 2
8,148
741
3,329
9,199
9,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
MadDeadSoul
Artemis
14
0 / 5 / 2
7,270
661
5,263
10,816
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ishtar
Migby
Ishtar
13
1 / 5 / 2
7,226
657
5,543
10,482
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
ehv8
Bastet
14
3 / 4 / 1
8,063
733
10,045
11,372
5,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Haus271
Izanami
15
3 / 0 / 3
8,084
735
3,740
6,087
2,678
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
The-Black-Khan
Baron Samedi
14
2 / 4 / 3
7,813
710
5,933
11,167
6,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
0 / 2 / 12
8,271
752
7,998
12,113
11,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bastet
chalopro
Bastet
15
4 / 0 / 7
8,207
746
11,912
8,691
4,208
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
17
9 / 1 / 7
9,172
834
9,669
5,595
3,013
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
18
18
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
2
0.67
W
Izanami
Haus271
Izanami
3
0
3
4.5
L
Khepri
Id Imagine
Khepri
2
1
2
3
L
Artemis
MadDeadSoul
Artemis
0
5
2
0.2
L
Ishtar
Migby
Ishtar
1
5
2
0.4
W
Baron Samedi
The-Black-Khan
Baron Samedi
2
4
3
0.88
W
0
2
12
3
W
Bastet
chalopro
Bastet
4
0
7
7.5
L
Bastet
ehv8
Bastet
3
4
1
0.88
W
Kukulkan
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,831
Damage
39,252
49,984
Taken
43,653
29,033
Mitigated
28,080
6,427
Healing
11,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,651
508
0
975
8,115
3,849
0
4,235
3,774
37,254
0
W
Izanami
Haus271
Izanami
3,740
2,221
0
1,484
6,087
2,678
1,401
1,100
4,861
0
26,059
L
Khepri
Id Imagine
Khepri
3,329
75
0
1,861
9,199
9,817
0
3,751
5,348
15,819
0
L
Artemis
MadDeadSoul
Artemis
5,263
1,944
0
896
10,816
4,977
100
4,822
5,862
0
20,326
L
Ishtar
Migby
Ishtar
5,543
3,696
0
1,372
10,482
5,129
0
5,751
4,587
0
15,219
W
Baron Samedi
The-Black-Khan
Baron Samedi
5,933
34
1,192
2,416
11,167
6,596
0
2,914
8,147
22,750
0
W
7,998
253
1,432
2,429
12,113
11,585
191
4,374
7,451
14,129
0
W
Bastet
chalopro
Bastet
11,912
1,968
0
2,069
8,691
4,208
0
1,253
7,322
0
30,526
L
Bastet
ehv8
Bastet
10,045
2,656
0
1,323
11,372
5,261
0
4,529
6,813
0
24,280
W
Kukulkan
9,669
736
0
763
5,595
3,013
195
1,557
3,892
30,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,510
Gold Earned
41,547
217
Minions Killed
236
0
Camps Cleared
0
1,023,207
Distance Traveled
1,063,701
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,803
709
73
7
0
202,065
4
W
Izanami
8,084
735
54
5
0
176,184
0
L
Khepri
8,148
741
22
2
0
203,301
3
L
Artemis
7,270
661
46
4
0
183,617
0
L
Ishtar
7,226
657
43
4
0
199,323
0
W
Baron Samedi
7,813
710
53
5
0
191,087
3
W
Ares
8,271
752
21
2
0
214,962
3
W
Bastet
8,207
746
48
4
0
260,336
4
L
Bastet
8,063
733
33
3
0
234,901
2
W
Kukulkan
9,172
834
60
5
0
221,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role