Player Matchup

Ratatoskr
Ratatoskr
TheMooselIlIlIlI
Ratatoskr
Level 125
God Stats
12W - 9L
1,619 SR
Queue Stats
203W - 190L
1,554 Elo+
Solo
Yemoja
Yemoja
UncleSpheal
Yemoja
Level 59
God Stats
4W - 2L
1,856 SR
Queue Stats
143W - 120L
1,566 Elo+
Party 1
Scylla
Scylla
XPePeCRX
Scylla
Level 146
God Stats
30W - 25L
1,531 SR
Queue Stats
243W - 242L
1,561 Elo+
Solo
Chaac
Chaac
deathbladezs
Chaac
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 71L
1,581 Elo+
Party 1
Ishtar
Ishtar
xXxMARVITZxXx
Ishtar
Level 122
God Stats
1W - 1L
1,428 SR
Queue Stats
500W - 539L
1,541 Elo+
Solo
Team Averages
Level 107
1,587 SR
1,561 Elo+

VS

Team Averages
Level 133
1,460 SR
1,530 Elo+
Danzaburou
Danzaburou
Dúsked
Danzaburou
Level 128
God Stats
116W - 93L
1,600 SR
Queue Stats
214W - 200L
1,574 Elo+
Solo
Jormungandr
Jormungandr
Gank Me Hard
Jormungandr
Level 158
God Stats
4W - 5L
1,362 SR
Queue Stats
493W - 489L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
L0RD-SMITTY-318
Sun Wukong
Level 126
God Stats
25W - 14L
1,601 SR
Queue Stats
239W - 230L
1,512 Elo+
Solo
Lancelot
Lancelot
McChubinn
Lancelot
Level 100
God Stats
2W - 2L
1,429 SR
Queue Stats
91W - 102L
1,531 Elo+
Solo
Hel
Hel
ai-MAX-
Hel
Level 155
God Stats
1W - 1L
1,307 SR
Queue Stats
548W - 560L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
17
0 / 5 / 2
9,951
452
7,467
18,897
7,770
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
14
0 / 1 / 3
8,863
403
6,750
12,989
13,184
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
XPePeCRX
Scylla
18
5 / 2 / 0
11,109
505
9,742
11,881
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 1 / 2
9,016
410
11,971
23,559
26,255
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
0 / 2 / 2
10,412
473
8,330
22,112
9,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dúsked
Danzaburou
20
1 / 2 / 3
12,627
574
10,798
17,437
8,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Gank Me Hard
Jormungandr
17
3 / 1 / 3
11,042
502
9,452
14,624
16,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
L0RD-SMITTY-318
Sun Wukong
18
3 / 0 / 4
12,285
558
18,895
23,844
20,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
McChubinn
Lancelot
20
3 / 1 / 3
12,164
553
12,817
15,779
8,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
19
1 / 1 / 3
11,636
529
11,784
11,076
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
11
11
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dúsked
Danzaburou
1
2
3
1.25
W
Jormungandr
Gank Me Hard
Jormungandr
3
1
3
4.5
W
Sun Wukong
L0RD-SMITTY-318
Sun Wukong
3
0
4
5
W
Lancelot
McChubinn
Lancelot
3
1
3
4.5
L
Ratatoskr
0
5
2
0.2
L
Yemoja
0
1
3
1.5
L
Scylla
XPePeCRX
Scylla
5
2
0
2.5
W
Hel
1
1
3
2.5
L
0
1
2
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,260
Damage
63,746
89,438
Taken
82,760
61,303
Mitigated
58,982
28,829
Healing
42,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dúsked
Danzaburou
10,798
4,965
0
10,730
17,437
8,291
4,005
2,624
14,813
0
131,905
W
Jormungandr
Gank Me Hard
Jormungandr
9,452
1,758
0
2,614
14,624
16,596
359
3,742
10,882
47,245
1,572
W
Sun Wukong
L0RD-SMITTY-318
Sun Wukong
18,895
4,035
104
9,656
23,844
20,049
2,540
2,524
21,320
23
95,883
W
Lancelot
McChubinn
Lancelot
12,817
1,716
0
6,297
15,779
8,372
130
2,454
13,325
0
127,297
L
Ratatoskr
7,467
1,899
0
500
18,897
7,770
0
3,758
15,139
0
104,791
L
Yemoja
6,750
1,409
6,038
3,573
12,989
13,184
0
5,500
7,489
24,234
1,989
L
Scylla
XPePeCRX
Scylla
9,742
960
0
1,375
11,881
4,953
0
4,635
7,246
96,874
0
W
Hel
11,784
459
5,384
7,277
11,076
5,674
0
4,628
6,448
118,388
0
L
11,971
2,212
0
7,226
23,559
26,255
0
4,046
19,513
0
70,278
L
8,330
4,146
0
10,117
22,112
9,141
1,748
3,074
19,038
0
104,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,351
Gold Earned
59,754
662
Minions Killed
831
0
Camps Cleared
0
2,173,357
Distance Traveled
2,288,320
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,627
574
206
9
0
377,006
1
W
Jormungandr
11,042
502
63
3
0
441,019
9
W
Sun Wukong
12,285
558
174
8
0
457,653
1
W
Lancelot
12,164
553
184
8
0
542,693
3
L
Ratatoskr
9,951
452
163
7
0
504,992
1
L
Yemoja
8,863
403
19
1
0
441,618
5
L
Scylla
11,109
505
179
8
0
420,578
2
W
Hel
11,636
529
204
9
0
469,949
4
L
Chaac
9,016
410
122
6
0
406,416
1
L
Ishtar
10,412
473
179
8
0
399,753
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role