Player Matchup

Bellona
Bellona
 
Bellona
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
KaPhY
Jormungandr
Level 103
God Stats
1W - 2L
1,463 SR
Queue Stats
95W - 65L
1,638 Elo+
Solo
Anubis
Anubis
xybr37
Anubis
Level 105
God Stats
30W - 27L
1,569 SR
Queue Stats
92W - 101L
1,505 Elo+
Solo
Arachne
Arachne
zNeosaldina
Arachne
Level 146
God Stats
2W - 2L
1,451 SR
Queue Stats
200W - 204L
1,531 Elo+
Solo
Team Averages
Level 117
1,496 SR
1,535 Elo+

VS

Team Averages
Level 141
1,555 SR
1,546 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Karphan
Sol
Level 139
God Stats
1W - 1L
1,743 SR
Queue Stats
5W - 3L
1,679 Elo+
Solo
Atlas
Atlas
ZYR0I_
Atlas
Level 120
God Stats
5W - 5L
1,472 SR
Queue Stats
380W - 422L
1,470 Elo+
Party 1
Ishtar
Ishtar
xInternot
Ishtar
Level 142
God Stats
6W - 6L
1,559 SR
Queue Stats
401W - 380L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
6 / 0 / 4
9,088
649
8,113
9,914
6,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
 
Vulcan
14
0 / 2 / 3
8,177
584
3,421
5,167
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
KaPhY
Jormungandr
14
2 / 1 / 0
8,786
628
5,154
10,152
5,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
xybr37
Anubis
14
5 / 1 / 6
8,582
613
9,650
7,873
4,344
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
zNeosaldina
Arachne
13
7 / 1 / 4
8,521
609
7,752
13,409
5,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 3 / 0
7,217
516
8,064
9,217
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
11
1 / 4 / 2
6,814
487
2,242
10,991
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
13
2 / 4 / 0
7,858
561
8,464
10,248
4,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
ZYR0I_
Atlas
10
1 / 4 / 0
6,117
437
3,059
10,693
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
xInternot
Ishtar
10
0 / 5 / 1
6,174
441
3,937
9,998
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
20
Kills
5
5
Deaths
20
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
4
8
W
Vulcan
 
Vulcan
0
2
3
0.75
L
Tiamat
 
Tiamat
1
3
0
0.33
L
Loki
 
Loki
1
4
2
0.5
W
Jormungandr
KaPhY
Jormungandr
2
1
0
2
L
Sol
2
4
0
0.5
L
Atlas
ZYR0I_
Atlas
1
4
0
0.25
L
Ishtar
xInternot
Ishtar
0
5
1
0.1
W
Anubis
xybr37
Anubis
5
1
6
8
W
Arachne
zNeosaldina
Arachne
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,090
Damage
25,766
46,515
Taken
51,147
23,870
Mitigated
20,485
16,100
Healing
15,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,113
3,107
0
5,046
9,914
6,843
375
2,355
7,521
0
66,691
W
Vulcan
 
Vulcan
3,421
766
0
1,007
5,167
2,135
244
2,877
1,980
63,408
0
L
Tiamat
 
Tiamat
8,064
1,225
0
2,799
9,217
4,751
0
2,274
6,943
59,373
0
L
Loki
 
Loki
2,242
309
0
4,060
10,991
3,966
0
2,464
8,527
0
45,919
W
Jormungandr
KaPhY
Jormungandr
5,154
2,847
0
750
10,152
5,116
861
6,500
3,652
65,694
0
L
Sol
8,464
3,643
0
4,430
10,248
4,169
1,494
5,855
4,393
58,774
5,541
L
Atlas
ZYR0I_
Atlas
3,059
1,228
210
1,003
10,693
4,882
0
4,248
6,445
23,844
0
L
Ishtar
xInternot
Ishtar
3,937
1,735
0
2,725
9,998
2,717
0
3,152
6,846
0
43,750
W
Anubis
xybr37
Anubis
9,650
685
0
4,381
7,873
4,344
0
2,613
5,242
55,184
2,582
W
Arachne
zNeosaldina
Arachne
7,752
5,258
0
4,916
13,409
5,432
86
4,598
8,533
0
53,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,154
Gold Earned
34,180
517
Minions Killed
435
0
Camps Cleared
0
1,480,236
Distance Traveled
1,305,959
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,088
649
105
8
0
328,403
3
W
Vulcan
8,177
584
123
9
0
287,982
7
L
Tiamat
7,217
516
129
9
0
232,754
5
L
Loki
6,814
487
90
6
0
320,084
3
W
Jormungandr
8,786
628
135
10
0
282,628
3
L
Sol
7,858
561
110
8
0
234,454
3
L
Atlas
6,117
437
32
2
0
265,833
0
L
Ishtar
6,174
441
74
5
0
252,834
0
W
Anubis
8,582
613
76
5
0
248,165
4
W
Arachne
8,521
609
78
6
0
333,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role