Player Matchup

Cabrakan
Cabrakan
Gold I
AsapVnillaThundr
Cabrakan
Gold I
Level 108
God Stats
17W - 15L
1,502 SR
Queue Stats
133W - 125L
1,801 MMR
Solo
Izanami
Izanami
Platinum V
JeelBroks
Izanami
Platinum V
Level 48
God Stats
3W - 0L
1,872 SR
Queue Stats
47W - 28L
1,903 MMR
Solo
Horus
Horus
Platinum I
Jqckiezz
Horus
Platinum I
Level 123
God Stats
6W - 4L
1,589 SR
Queue Stats
305W - 298L
1,929 MMR
Party 2
Tyr
Tyr
Platinum IV
Wakoezz
Tyr
Platinum IV
Level 124
God Stats
1W - 1L
1,449 SR
Queue Stats
36W - 51L
1,526 MMR
Party 2
Baron Samedi
Baron Samedi
Gold I
xOscar711
Baron Samedi
Gold I
Level 75
God Stats
3W - 1L
1,800 SR
Queue Stats
50W - 25L
1,969 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 96
1,642 SR
1,826 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,569 SR
1,827 MMR
Geb
Geb
Platinum II
LordHeatman
Geb
Platinum II
Level 159
God Stats
31W - 28L
1,615 SR
Queue Stats
218W - 211L
1,851 MMR
Solo
Hun Batz
Hun Batz
Platinum III
Pablo_15_FL
Hun Batz
Platinum III
Level 150
God Stats
1W - 2L
1,647 SR
Queue Stats
230W - 215L
1,820 MMR
Solo
Chang'e
Chang'e
Diamond V
The Real KDW
Chang'e
Diamond V
Level 158
God Stats
7W - 4L
1,620 SR
Queue Stats
97W - 86L
2,011 MMR
Party 1
King Arthur
King Arthur
Gold I
farouk24
King Arthur
Gold I
Level 152
God Stats
65W - 81L
1,462 SR
Queue Stats
719W - 732L
1,603 MMR
Solo
Medusa
Medusa
Platinum III
xXseraniiiiXx
Medusa
Platinum III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,849 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 19
13,905
535
8,945
25,293
47,919
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
JeelBroks
Izanami
20
12 / 0 / 10
17,123
659
28,320
25,307
13,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Jqckiezz
Horus
20
4 / 2 / 17
14,793
569
16,268
31,431
19,670
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Tyr
20
4 / 2 / 7
14,452
556
19,126
35,901
40,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
xOscar711
Baron Samedi
20
12 / 0 / 11
16,940
652
29,203
16,968
12,073
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AtlasHadesSusanoThor

VS

Bans
IshtarBacchusArachneNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
10,540
405
9,088
25,481
36,679
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Pablo_15_FL
Hun Batz
19
1 / 5 / 3
11,734
451
13,717
33,762
15,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chang'e
The Real KDW
Chang'e
16
0 / 9 / 3
10,602
408
13,240
23,589
9,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
farouk24
King Arthur
19
1 / 5 / 1
12,292
473
23,156
28,800
39,915
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 8 / 0
11,560
445
10,640
18,811
7,311
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
13
33
Kills
5
6
Deaths
33
64
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
19
5.25
W
Izanami
JeelBroks
Izanami
12
0
10
17
W
Horus
Jqckiezz
Horus
4
2
17
6.25
L
1
6
1
0.25
L
Hun Batz
Pablo_15_FL
Hun Batz
1
5
3
0.5
L
Chang'e
The Real KDW
Chang'e
0
9
3
0.17
W
Tyr
4
2
7
3.75
L
King Arthur
farouk24
King Arthur
1
5
1
0.3
W
Baron Samedi
xOscar711
Baron Samedi
12
0
11
17.5
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,862
Damage
69,841
134,900
Taken
130,443
133,807
Mitigated
108,928
73,353
Healing
26,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,945
1,041
0
7,580
25,293
47,919
758
7,848
17,445
36,107
2,679
W
Izanami
JeelBroks
Izanami
28,320
20,946
0
18,565
25,307
13,474
12,230
4,665
20,642
0
244,897
W
Horus
Jqckiezz
Horus
16,268
8,992
3,367
14,806
31,431
19,670
2,519
6,655
24,776
0
113,600
L
9,088
827
0
2,339
25,481
36,679
0
9,020
16,461
36,704
0
L
Hun Batz
Pablo_15_FL
Hun Batz
13,717
3,512
0
10,292
33,762
15,448
0
8,314
25,448
0
140,535
L
Chang'e
The Real KDW
Chang'e
13,240
315
1,858
6,180
23,589
9,575
570
10,790
12,799
98,020
0
W
Tyr
19,126
2,593
0
16,935
35,901
40,671
620
2,560
31,127
212
104,900
L
King Arthur
farouk24
King Arthur
23,156
2,110
0
3,469
28,800
39,915
0
3,874
24,926
279
117,889
W
Baron Samedi
xOscar711
Baron Samedi
29,203
3,919
3,978
8,122
16,968
12,073
4,860
5,829
11,139
171,337
0
L
10,640
3,169
0
1,903
18,811
7,311
890
5,711
13,100
0
106,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,213
Gold Earned
56,728
860
Minions Killed
776
0
Camps Cleared
0
2,598,771
Distance Traveled
2,381,541
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,905
535
42
2
0
454,904
1
W
Izanami
17,123
659
289
11
0
486,789
10
W
Horus
14,793
569
143
6
0
574,685
3
L
Geb
10,540
405
32
1
0
499,882
3
L
Hun Batz
11,734
451
190
7
0
526,863
7
L
Chang'e
10,602
408
178
7
0
455,357
9
W
Tyr
14,452
556
152
6
0
565,432
6
L
King Arthur
12,292
473
189
7
0
468,760
2
W
Baron Samedi
16,940
652
234
9
0
516,961
5
L
Medusa
11,560
445
187
7
0
430,679
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role