Player Matchup

Hou Yi
Hou Yi
Platinum I
 
Hou Yi
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum V
 
Ganesha
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond IV
MeyeRRR
Janus
Diamond IV
Level 160
God Stats
11W - 9L
1,611 SR
Queue Stats
507W - 507L
1,933 MMR
Party 1
Lancelot
Lancelot
Platinum IV
Sykhu
Lancelot
Platinum IV
Level 45
God Stats
4W - 9L
1,242 SR
Queue Stats
90W - 81L
1,826 MMR
Solo
Chaac
Chaac
Platinum II
VividGaze
Chaac
Platinum II
Level 80
God Stats
4W - 1L
1,732 SR
Queue Stats
193W - 171L
1,840 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,517 SR
1,720 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,538 SR
1,841 MMR
Ravana
Ravana
Platinum II
Asashìn
Ravana
Platinum II
Level 160
God Stats
3W - 2L
1,676 SR
Queue Stats
274W - 277L
1,771 MMR
Solo
Tyr
Tyr
Platinum V
RZXSwifty
Tyr
Platinum V
Level 129
God Stats
1W - 2L
1,451 SR
Queue Stats
336W - 347L
1,735 MMR
Solo
Ares
Ares
Platinum V
THEKlWl
Ares
Platinum V
Level 124
God Stats
0W - 4L
1,155 SR
Queue Stats
216W - 207L
1,795 MMR
Solo
Anubis
Anubis
Platinum II
TuNii53
Anubis
Platinum II
Level 159
God Stats
35W - 20L
1,685 SR
Queue Stats
70W - 62L
1,939 MMR
Solo
Cernunnos
Cernunnos
Platinum I
chatokid
Cernunnos
Platinum I
Level 147
God Stats
20W - 10L
1,724 SR
Queue Stats
184W - 180L
1,965 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
1 / 0 / 5
12,897
561
14,555
15,479
7,194
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
 
Ganesha
17
0 / 3 / 15
11,450
498
8,594
24,753
27,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
MeyeRRR
Janus
18
1 / 5 / 10
11,833
514
12,422
14,540
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Sykhu
Lancelot
20
10 / 1 / 6
13,538
589
14,651
17,722
9,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
VividGaze
Chaac
20
8 / 2 / 4
14,574
634
32,840
33,724
34,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
HadesIshtarGuan Yu

VS

Bans
Ao KuangAwilixThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Asashìn
Ravana
19
4 / 4 / 6
11,378
495
13,803
13,979
8,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
1 / 5 / 2
11,192
487
15,651
35,399
44,853
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
THEKlWl
Ares
15
1 / 3 / 6
10,086
439
11,782
21,798
31,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
TuNii53
Anubis
18
5 / 5 / 1
11,574
503
13,589
17,166
8,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
chatokid
Cernunnos
20
0 / 3 / 0
12,630
549
15,690
19,926
9,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
20
Kills
11
11
Deaths
20
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
5
3.5
W
Ganesha
 
Ganesha
0
3
15
2.5
L
Ravana
Asashìn
Ravana
4
4
6
1.75
W
Janus
MeyeRRR
Janus
1
5
10
1.2
L
1
5
2
0.4
W
Lancelot
Sykhu
Lancelot
10
1
6
13
L
Ares
THEKlWl
Ares
1
3
6
1.33
L
Anubis
TuNii53
Anubis
5
5
1
1.1
W
Chaac
VividGaze
Chaac
8
2
4
5
L
Cernunnos
chatokid
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,062
Damage
70,515
106,218
Taken
108,268
84,253
Mitigated
103,239
39,141
Healing
33,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
14,555
10,440
0
6,259
15,479
7,194
3,321
2,043
13,436
0
134,338
W
Ganesha
 
Ganesha
8,594
1,424
4,484
4,518
24,753
27,363
96
7,392
17,361
33,928
0
L
Ravana
Asashìn
Ravana
13,803
4,443
0
1,531
13,979
8,980
0
2,820
11,159
33
127,999
W
Janus
MeyeRRR
Janus
12,422
974
350
2,837
14,540
5,955
2,039
7,068
7,472
122,742
0
L
15,651
3,536
0
11,542
35,399
44,853
507
2,115
33,284
95
92,837
W
Lancelot
Sykhu
Lancelot
14,651
3,371
0
1,488
17,722
9,405
1,410
4,505
13,217
0
127,296
L
Ares
THEKlWl
Ares
11,782
1,203
0
2,952
21,798
31,528
0
7,650
14,148
37,323
7,367
L
Anubis
TuNii53
Anubis
13,589
573
0
7,317
17,166
8,712
69
5,842
11,324
114,089
0
W
Chaac
VividGaze
Chaac
32,840
11,736
0
19,205
33,724
34,336
468
3,008
30,716
0
142,872
L
Cernunnos
chatokid
Cernunnos
15,690
9,261
0
10,282
19,926
9,166
48
2,899
17,027
0
164,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,292
Gold Earned
56,860
832
Minions Killed
813
0
Camps Cleared
0
2,331,460
Distance Traveled
2,143,547
34
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,897
561
231
10
0
399,943
6
W
Ganesha
11,450
498
8
0
0
445,062
9
L
Ravana
11,378
495
163
7
0
486,998
8
W
Janus
11,833
514
197
9
0
446,888
12
L
Tyr
11,192
487
159
7
0
446,441
2
W
Lancelot
13,538
589
180
8
0
580,176
3
L
Ares
10,086
439
49
2
0
428,602
5
L
Anubis
11,574
503
193
8
0
388,710
10
W
Chaac
14,574
634
216
9
0
459,391
4
L
Cernunnos
12,630
549
249
11
0
392,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role