Player Matchup

Athena
Athena
Chewbaccalocca
Athena
Level 89
God Stats
9W - 9L
1,496 SR
Queue Stats
208W - 180L
1,571 Elo+
Party 2
Ra
Ra
DRAGONFIRE3542
Ra
Level 48
God Stats
5W - 3L
1,573 SR
Queue Stats
48W - 40L
1,540 Elo+
Solo
Izanami
Izanami
LobosDenGaming
Izanami
Level 68
God Stats
22W - 20L
1,398 SR
Queue Stats
294W - 365L
1,425 Elo+
Solo
Erlang Shen
Erlang Shen
SniperMcCoy
Erlang Shen
Level 29
God Stats
3W - 1L
1,651 SR
Queue Stats
26W - 22L
1,514 Elo+
Party 2
Xbalanque
Xbalanque
wolfe197
Xbalanque
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 15L
1,447 Elo+
Solo
Team Averages
Level 56
1,524 SR
1,499 Elo+

VS

Team Averages
Level 70
1,550 SR
1,519 Elo+
Scylla
Scylla
 
Scylla
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Angelicdecline
Neith
Level 68
God Stats
71W - 62L
1,531 SR
Queue Stats
90W - 83L
1,473 Elo+
Solo
Sobek
Sobek
Chocobee
Sobek
Level 26
God Stats
2W - 3L
1,756 SR
Queue Stats
16W - 11L
1,744 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Copacetic Dude
Morgan Le Fay
Level 126
God Stats
37W - 31L
1,525 SR
Queue Stats
213W - 235L
1,466 Elo+
Solo
Rama
Rama
blackjack0606
Rama
Level 68
God Stats
212W - 250L
1,440 SR
Queue Stats
250W - 318L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
10,854
1,085
7,968
11,169
13,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
1 / 3 / 2
9,564
956
12,264
9,577
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 2 / 1
9,353
935
8,246
9,940
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
SniperMcCoy
Erlang Shen
15
3 / 0 / 3
10,978
1,098
9,300
12,629
10,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
wolfe197
Xbalanque
15
1 / 2 / 2
9,281
928
11,296
11,861
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

265

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 1 / 4
10,176
1,018
21,713
15,826
6,381
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 1 / 4
9,380
938
7,643
9,722
4,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Chocobee
Sobek
15
1 / 1 / 4
9,277
928
6,684
16,295
19,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
Copacetic Dude
Morgan Le Fay
15
3 / 1 / 3
9,993
999
11,448
4,732
2,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 2 / 3
8,830
883
3,661
6,498
2,637
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
6
Kills
8
8
Deaths
6
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
1
4
6
L
0
1
4
2
W
1
1
5
3.5
L
Sobek
Chocobee
Sobek
1
1
4
3
L
Morgan Le Fay
Copacetic Dude
Morgan Le Fay
3
1
3
4.5
W
1
3
2
0.67
W
0
2
1
0.25
W
Erlang Shen
SniperMcCoy
Erlang Shen
3
0
3
4.5
L
0
2
3
0.75
W
Xbalanque
wolfe197
Xbalanque
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,074
Damage
51,149
55,176
Taken
53,073
38,119
Mitigated
35,755
14,466
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
21,713
2,238
51
1,604
15,826
6,381
0
6,795
9,031
35,595
0
L
7,643
3,012
0
603
9,722
4,417
0
3,871
5,851
0
30,984
W
7,968
2,420
519
2,163
11,169
13,852
0
7,070
4,099
19,254
0
L
Sobek
Chocobee
Sobek
6,684
149
0
1,133
16,295
19,914
0
6,261
10,034
10,713
0
L
Morgan Le Fay
Copacetic Dude
Morgan Le Fay
11,448
2,735
0
213
4,732
2,406
0
1,544
3,188
31,963
0
W
12,264
1,779
3,735
2,011
9,577
4,148
0
7,878
1,699
31,500
0
W
8,246
5,732
88
360
9,940
4,540
0
7,664
2,276
0
31,873
W
Erlang Shen
SniperMcCoy
Erlang Shen
9,300
5,381
2,003
2,576
12,629
10,837
0
7,978
4,651
0
18,251
L
3,661
2,943
0
0
6,498
2,637
0
1,761
4,737
0
10,676
W
Xbalanque
wolfe197
Xbalanque
11,296
6,297
0
1,011
11,861
4,742
0
9,255
2,606
0
27,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,030
Gold Earned
47,656
187
Minions Killed
167
9
Camps Cleared
3
965,876
Distance Traveled
790,344
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,176
1,018
46
5
1
212,666
1
L
Neith
9,380
938
60
6
1
133,757
1
W
Athena
10,854
1,085
22
2
0
201,833
0
L
Sobek
9,277
928
3
0
0
201,362
1
L
Morgan Le Fay
9,993
999
46
5
1
135,192
0
W
Ra
9,564
956
52
5
1
177,224
2
W
Izanami
9,353
935
48
5
7
202,503
6
W
Erlang Shen
10,978
1,098
18
2
0
210,861
0
L
Rama
8,830
883
12
1
0
107,367
2
W
Xbalanque
9,281
928
47
5
1
173,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role