Player Matchup

Neith
Neith
MUSHKA18
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Janus
Janus
RONx63o
Janus
Level 109
God Stats
2W - 5L
1,181 SR
Queue Stats
49W - 76L
1,446 Elo+
Solo
Hercules
Hercules
iplaymobas69
Hercules
Level 57
God Stats
87W - 107L
1,449 SR
Queue Stats
100W - 136L
1,378 Elo+
Party 2
Team Averages
Level 56
1,377 SR
1,441 Elo+

VS

Team Averages
Level 122
1,436 SR
1,571 Elo+
Sol
Sol
BigWalkDog2670
Sol
Level 69
God Stats
6W - 7L
1,408 SR
Queue Stats
170W - 173L
1,543 Elo+
Party 1
Ao Kuang
Ao Kuang
PurpleED6
Ao Kuang
Level 150
God Stats
11W - 9L
1,573 SR
Queue Stats
411W - 395L
1,560 Elo+
Party 1
Fenrir
Fenrir
ScorpionForce
Fenrir
Level 148
God Stats
2W - 1L
1,327 SR
Queue Stats
130W - 121L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MUSHKA18
Neith
11
0 / 3 / 1
6,788
617
2,079
5,906
2,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
RONx63o
Janus
13
2 / 3 / 1
7,858
714
9,301
7,636
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
iplaymobas69
Hercules
12
1 / 3 / 2
7,492
681
6,961
11,876
8,802
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 6
8,674
789
8,873
7,046
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ao Kuang
PurpleED6
Ao Kuang
15
6 / 0 / 3
9,123
829
8,417
8,463
4,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 3
7,707
701
5,983
10,830
8,486
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
9
9
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Neith
MUSHKA18
Neith
0
3
1
0.17
W
Ao Kuang
PurpleED6
Ao Kuang
6
0
3
7.5
L
Janus
RONx63o
Janus
2
3
1
0.83
W
1
3
3
0.83
L
Hercules
iplaymobas69
Hercules
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,341
Damage
23,273
25,418
Taken
26,339
15,104
Mitigated
15,954
3,256
Healing
9,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,873
4,196
0
3,694
7,046
3,034
1,005
2,023
5,023
38,046
3,395
L
Neith
MUSHKA18
Neith
2,079
782
0
207
5,906
2,841
0
3,731
2,175
0
7,256
W
Ao Kuang
PurpleED6
Ao Kuang
8,417
2,619
0
4,157
8,463
4,434
2,757
4,119
4,344
35,614
5,322
L
Janus
RONx63o
Janus
9,301
1,083
0
0
7,636
3,461
0
5,292
2,344
44,445
0
W
5,983
1,185
0
2,094
10,830
8,486
0
3,243
7,587
0
13,462
L
Hercules
iplaymobas69
Hercules
6,961
2,738
297
2,752
11,876
8,802
0
7,593
4,283
0
15,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,138
Gold Earned
25,504
112
Minions Killed
142
0
Camps Cleared
0
564,962
Distance Traveled
626,591
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,674
789
70
6
0
216,309
1
L
Neith
6,788
617
15
1
0
164,006
0
W
Ao Kuang
9,123
829
53
5
0
233,452
4
L
Janus
7,858
714
78
7
0
176,230
4
W
Fenrir
7,707
701
19
2
0
176,830
4
L
Hercules
7,492
681
19
2
0
224,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role