Player Matchup

Ravana
Ravana
Joshuan34
Ravana
Level 101
God Stats
8W - 2L
1,500 SR
Queue Stats
91W - 75L
1,536 Elo+
Party 1
Khepri
Khepri
Maudish
Khepri
Level 42
God Stats
20W - 14L
1,628 SR
Queue Stats
56W - 60L
1,534 Elo+
Party 3
Artio
Artio
Noctilium
Artio
Level 17
God Stats
16W - 10L
1,561 SR
Queue Stats
22W - 14L
1,491 Elo+
Party 1
Anhur
Anhur
ProQcmardeux
Anhur
Level 127
God Stats
2W - 2L
1,272 SR
Queue Stats
59W - 58L
1,540 Elo+
Party 3
Chang'e
Chang'e
TurdManJoe36
Chang'e
Level 141
God Stats
11W - 4L
1,629 SR
Queue Stats
290W - 244L
1,607 Elo+
Party 1
Team Averages
Level 86
1,518 SR
1,542 Elo+

VS

Team Averages
Level 58
1,499 SR
1,483 Elo+
Sylvanus
Sylvanus
Andyst
Sylvanus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,521 Elo+
Solo
Yu Huang
Yu Huang
Haseo133
Yu Huang
Level 47
God Stats
4W - 12L
1,500 SR
Queue Stats
148W - 173L
1,468 Elo+
Party 2
Skadi
Skadi
KludgyNeptune6
Skadi
Level 61
God Stats
3W - 8L
1,452 SR
Queue Stats
175W - 204L
1,495 Elo+
Party 2
Hercules
Hercules
PerryTheBussypus
Hercules
Level 99
God Stats
15W - 14L
1,545 SR
Queue Stats
316W - 352L
1,497 Elo+
Party 2
Thor
Thor
UglyOctorok
Thor
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Joshuan34
Ravana
9
1 / 1 / 2
5,200
520
2,763
3,136
1,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Khepri
Maudish
Khepri
9
0 / 0 / 3
5,357
536
1,235
4,604
2,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
Noctilium
Artio
12
5 / 1 / 1
6,934
693
6,852
9,772
6,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 2
5,350
535
4,014
5,364
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
TurdManJoe36
Chang'e
11
5 / 0 / 0
6,612
661
4,783
4,923
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Andyst
Sylvanus
7
0 / 2 / 0
4,846
485
2,604
9,252
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yu Huang
Haseo133
Yu Huang
10
0 / 1 / 1
5,484
548
2,250
4,183
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 1 / 0
5,187
519
4,523
4,332
1,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 4 / 0
5,316
532
4,295
9,907
6,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 4 / 0
4,952
495
1,428
9,008
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Andyst
Sylvanus
0
2
0
0
L
Yu Huang
Haseo133
Yu Huang
0
1
1
0.5
W
Ravana
Joshuan34
Ravana
1
1
2
2
L
0
1
0
0
W
Khepri
Maudish
Khepri
0
0
3
1.5
W
Artio
Noctilium
Artio
5
1
1
5.5
L
1
4
0
0.25
W
1
0
2
2
W
Chang'e
TurdManJoe36
Chang'e
5
0
0
5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,647
Damage
15,100
27,799
Taken
36,682
13,379
Mitigated
16,547
14,803
Healing
12,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Andyst
Sylvanus
2,604
1,263
309
3,171
9,252
4,518
0
2,099
7,153
16,595
3,924
L
Yu Huang
Haseo133
Yu Huang
2,250
352
0
570
4,183
1,601
0
1,418
2,741
39,562
0
W
Ravana
Joshuan34
Ravana
2,763
68
0
599
3,136
1,245
0
845
2,291
0
30,109
L
4,523
3,144
0
1,889
4,332
1,162
0
997
3,335
0
35,302
W
Khepri
Maudish
Khepri
1,235
0
0
1,891
4,604
2,504
80
853
3,751
8,943
928
W
Artio
Noctilium
Artio
6,852
1,138
0
4,890
9,772
6,383
0
700
8,495
32,930
0
L
4,295
1,754
0
3,312
9,907
6,206
0
4,943
4,414
0
28,810
W
4,014
2,410
0
3,994
5,364
1,621
235
1,125
4,239
0
38,981
W
Chang'e
TurdManJoe36
Chang'e
4,783
699
397
3,032
4,923
1,626
0
991
3,474
48,155
0
L
1,428
721
0
2,956
9,008
3,060
0
2,636
6,296
0
25,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,453
Gold Earned
25,785
322
Minions Killed
301
0
Camps Cleared
0
997,517
Distance Traveled
912,098
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,846
485
29
3
0
187,290
4
L
Yu Huang
5,484
548
91
9
0
187,782
6
W
Ravana
5,200
520
56
6
0
208,731
0
L
Skadi
5,187
519
75
8
0
171,646
4
W
Khepri
5,357
536
16
2
0
206,729
0
W
Artio
6,934
693
74
7
0
213,029
3
L
Hercules
5,316
532
58
6
0
178,643
2
W
Anhur
5,350
535
79
8
0
157,848
0
W
Chang'e
6,612
661
97
10
0
211,180
1
L
Thor
4,952
495
48
5
0
186,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role