Player Matchup

Persephone
Persephone
 
Persephone
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bazingtonda1st
Bacchus
Level 155
God Stats
1W - 1L
1,553 SR
Queue Stats
128W - 115L
1,645 Elo+
Solo
Terra
Terra
ChantzM20
Terra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 175L
1,547 Elo+
Solo
Ratatoskr
Ratatoskr
Saiyūni
Ratatoskr
Level 119
God Stats
1W - 2L
1,596 SR
Queue Stats
148W - 119L
1,593 Elo+
Solo
Tiamat
Tiamat
xxFrozenSpawnxx
Tiamat
Level 129
God Stats
1W - 3L
1,534 SR
Queue Stats
246W - 245L
1,614 Elo+
Solo
Team Averages
Level 139
1,537 SR
1,580 Elo+

VS

Team Averages
Level 152
1,519 SR
1,546 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
PhantasyX
Khepri
Level 160
God Stats
13W - 7L
1,581 SR
Queue Stats
355W - 352L
1,624 Elo+
Party 1
Cliodhna
Cliodhna
hawke1976
Cliodhna
Level 129
God Stats
4W - 8L
1,514 SR
Queue Stats
372W - 316L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
1 / 2 / 1
6,910
864
5,006
5,208
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 1
6,614
827
3,164
7,336
10,509
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Terra
ChantzM20
Terra
1
0 / 0 / 0
2,040
255
0
0
0
Ratatoskr
Saiyūni
Ratatoskr
9
0 / 1 / 0
5,456
682
1,205
2,857
1,917
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

12
1 / 4 / 0
6,243
780
3,262
5,907
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 1 / 6
7,919
990
6,995
7,554
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ra
 
Ra
14
3 / 0 / 6
7,766
971
4,186
4,880
4,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Maui
 
Maui
12
1 / 1 / 6
6,822
853
1,101
9,131
11,181
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
PhantasyX
Khepri
11
1 / 1 / 5
6,424
803
1,499
6,601
4,819
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
hawke1976
Cliodhna
12
2 / 1 / 5
7,077
885
5,994
5,002
2,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
9
9
Deaths
4
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
2
1
0.75
W
Ah Puch
 
Ah Puch
2
1
6
5
W
Ra
 
Ra
3
0
6
6
W
Maui
 
Maui
1
1
6
4
L
0
2
1
0.25
L
Terra
ChantzM20
Terra
0
0
0
0
W
Khepri
PhantasyX
Khepri
1
1
5
3.5
L
Ratatoskr
Saiyūni
Ratatoskr
0
1
0
0
W
Cliodhna
hawke1976
Cliodhna
2
1
5
4.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,637
Damage
19,775
21,308
Taken
33,168
19,880
Mitigated
28,318
5,829
Healing
14,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,006
54
207
1,330
5,208
2,725
0
3,309
1,897
24,842
0
W
Ah Puch
 
Ah Puch
6,995
129
1,297
3,111
7,554
4,437
0
3,319
4,235
21,975
0
W
Ra
 
Ra
4,186
566
2,920
1,738
4,880
4,907
1,162
2,369
2,511
21,606
0
W
Maui
 
Maui
1,101
80
1,358
1,991
9,131
11,181
501
1,403
7,728
2,735
0
L
3,164
594
351
2,228
7,336
10,509
0
4,456
2,880
5,898
0
L
Terra
ChantzM20
Terra
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
PhantasyX
Khepri
1,499
37
0
0
6,601
4,819
961
913
5,688
3,129
0
L
Ratatoskr
Saiyūni
Ratatoskr
1,205
132
460
424
2,857
1,917
0
1,682
1,175
0
1,873
W
Cliodhna
hawke1976
Cliodhna
5,994
345
741
1,031
5,002
2,974
451
3,428
1,574
0
9,717
L
3,262
331
427
402
5,907
4,729
0
4,332
1,575
9,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,263
Gold Earned
36,008
79
Minions Killed
99
0
Camps Cleared
0
556,065
Distance Traveled
753,256
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,910
864
48
6
0
139,682
0
W
Ah Puch
7,919
990
30
4
0
182,069
1
W
Ra
7,766
971
46
6
0
177,764
0
W
Maui
6,822
853
3
0
0
130,511
4
L
Bacchus
6,614
827
6
1
0
163,615
1
L
Terra
2,040
255
0
0
0
0
0
W
Khepri
6,424
803
3
0
0
116,086
0
L
Ratatoskr
5,456
682
5
1
0
93,360
1
W
Cliodhna
7,077
885
17
2
0
146,826
0
L
Tiamat
6,243
780
20
3
0
159,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role