Player Matchup

Discordia
Discordia
 
Discordia
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Shirokai91
Nox
Level 64
God Stats
2W - 1L
1,287 SR
Queue Stats
115W - 112L
1,438 Elo+
Party 1
Aphrodite
Aphrodite
Siralas 91
Aphrodite
Level 45
God Stats
8W - 3L
1,694 SR
Queue Stats
127W - 143L
1,443 Elo+
Party 1
Raijin
Raijin
kamikaze_boom__
Raijin
Level 79
God Stats
2W - 1L
1,511 SR
Queue Stats
38W - 39L
1,386 Elo+
Solo
Team Averages
Level 79
1,498 SR
1,454 Elo+

VS

Team Averages
Level 45
1,494 SR
1,410 Elo+
Bakasura
Bakasura
 
Bakasura
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BuRakete62
Persephone
Level 89
God Stats
5W - 6L
1,471 SR
Queue Stats
101W - 119L
1,383 Elo+
Party 2
Yemoja
Yemoja
MiroBaran1903
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,211 Elo+
Party 2
Ne Zha
Ne Zha
Miroo1899
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,309 Elo+
Party 2
He Bo
He Bo
ZerefNemesis
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
7 / 1 / 12
10,448
804
18,060
9,358
3,891
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
 
Chiron
17
5 / 2 / 11
9,889
761
9,646
9,709
4,379
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 2 / 12
9,550
735
10,020
12,947
5,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Siralas 91
Aphrodite
16
2 / 0 / 14
9,148
704
4,876
9,808
8,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
3 / 2 / 15
9,472
729
12,173
12,632
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
2 / 5 / 3
8,512
655
6,545
14,741
16,706
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
BuRakete62
Persephone
16
0 / 3 / 1
8,138
626
16,273
8,044
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 1 / 4
8,130
625
3,727
8,676
9,539
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
Miroo1899
Ne Zha
16
3 / 5 / 2
9,455
727
10,638
16,732
17,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 8 / 1
7,058
543
4,478
12,685
5,108
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
17
22
Kills
6
7
Deaths
22
64
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
1
12
13
W
Chiron
 
Chiron
5
2
11
5.25
L
Bakasura
 
Bakasura
2
5
3
0.7
L
Persephone
BuRakete62
Persephone
0
3
1
0.17
L
1
1
4
3
L
Ne Zha
Miroo1899
Ne Zha
3
5
2
0.8
W
5
2
12
5.5
W
Aphrodite
Siralas 91
Aphrodite
2
0
14
9
L
0
8
1
0.06
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,775
Damage
41,661
54,454
Taken
60,878
27,767
Mitigated
52,821
33,493
Healing
18,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
18,060
1,548
1,506
958
9,358
3,891
515
4,658
4,656
31,583
0
W
Chiron
 
Chiron
9,646
2,409
2,294
2,615
9,709
4,379
1,166
3,253
6,456
0
23,854
L
Bakasura
 
Bakasura
6,545
3,660
1,483
3,720
14,741
16,706
0
9,695
5,046
0
9,728
L
Persephone
BuRakete62
Persephone
16,273
54
1,332
1,561
8,044
3,484
0
7,242
799
34,809
0
L
3,727
159
3,063
1,708
8,676
9,539
0
5,915
2,761
6,618
0
L
Ne Zha
Miroo1899
Ne Zha
10,638
746
1,672
3,342
16,732
17,984
0
12,670
4,062
0
20,152
W
10,020
525
1,505
872
12,947
5,934
659
6,491
6,435
24,495
0
W
Aphrodite
Siralas 91
Aphrodite
4,876
1,039
12,597
7,000
9,808
8,209
346
4,743
5,065
16,658
0
L
4,478
811
0
317
12,685
5,108
0
9,604
3,081
9,840
0
W
12,173
1,689
948
3,198
12,632
5,354
363
5,333
7,195
25,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,507
Gold Earned
41,293
162
Minions Killed
93
0
Camps Cleared
0
1,300,156
Distance Traveled
1,224,722
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,448
804
27
2
0
273,267
1
W
Chiron
9,889
761
36
3
0
265,424
0
L
Bakasura
8,512
655
28
2
0
257,850
2
L
Persephone
8,138
626
36
3
0
238,715
0
L
Yemoja
8,130
625
8
1
0
256,634
0
L
Ne Zha
9,455
727
14
1
0
254,971
0
W
Nox
9,550
735
28
2
0
259,693
0
W
Aphrodite
9,148
704
28
2
0
280,256
0
L
He Bo
7,058
543
7
1
0
216,552
2
W
Raijin
9,472
729
43
3
0
221,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role