Player Matchup

Kuzenbo
Kuzenbo
ASSAS51NW0LF
Kuzenbo
Level 128
God Stats
2W - 2L
1,475 SR
Queue Stats
410W - 416L
1,432 Elo+
Solo
Neith
Neith
Duklaust
Neith
Level 67
God Stats
26W - 22L
1,482 SR
Queue Stats
249W - 236L
1,473 Elo+
Solo
Janus
Janus
Enzski
Janus
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 149L
1,376 Elo+
Party 1
Cliodhna
Cliodhna
R4PIDxKILLA
Cliodhna
Level 127
God Stats
11W - 9L
1,575 SR
Queue Stats
175W - 165L
1,441 Elo+
Party 1
Geb
Geb
crxwyy
Geb
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 211L
1,437 Elo+
Party 1
Team Averages
Level 103
1,506 SR
1,432 Elo+

VS

Team Averages
Level 85
1,491 SR
1,436 Elo+
Baron Samedi
Baron Samedi
Cheva571
Baron Samedi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 78L
1,415 Elo+
Solo
Jing Wei
Jing Wei
Jackzimus01
Jing Wei
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 53L
1,396 Elo+
Solo
Loki
Loki
RedRabbitGuy
Loki
Level 99
God Stats
1W - 5L
1,300 SR
Queue Stats
199W - 211L
1,398 Elo+
Solo
Amaterasu
Amaterasu
ZertiiX_Uchiiwa
Amaterasu
Level 64
God Stats
13W - 6L
1,735 SR
Queue Stats
126W - 125L
1,496 Elo+
Solo
Anubis
Anubis
brandansmith01
Anubis
Level 96
God Stats
3W - 4L
1,422 SR
Queue Stats
335W - 344L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ASSAS51NW0LF
Kuzenbo
19
7 / 3 / 7
12,437
541
21,273
25,635
29,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
Duklaust
Neith
20
14 / 1 / 4
13,920
605
23,395
12,922
6,758
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
Enzski
Janus
16
1 / 7 / 7
10,166
442
11,892
13,575
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
R4PIDxKILLA
Cliodhna
20
6 / 1 / 13
13,262
577
21,623
28,168
13,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Geb
crxwyy
Geb
16
3 / 2 / 17
11,735
510
10,481
21,767
25,887
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cheva571
Baron Samedi
17
3 / 5 / 5
10,766
468
14,798
19,193
9,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Jackzimus01
Jing Wei
15
2 / 7 / 5
9,958
433
15,192
23,917
9,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 5 / 2
9,344
406
12,948
22,698
8,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
ZertiiX_Uchiiwa
Amaterasu
16
2 / 6 / 2
9,874
429
14,514
28,284
22,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 8 / 3
8,402
365
8,060
21,785
26,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
31
Kills
14
14
Deaths
31
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ASSAS51NW0LF
Kuzenbo
7
3
7
3.5
L
Baron Samedi
Cheva571
Baron Samedi
3
5
5
1.1
W
Neith
Duklaust
Neith
14
1
4
16
W
Janus
Enzski
Janus
1
7
7
0.64
L
Jing Wei
Jackzimus01
Jing Wei
2
7
5
0.64
W
Cliodhna
R4PIDxKILLA
Cliodhna
6
1
13
12.5
L
5
5
2
1.2
L
Amaterasu
ZertiiX_Uchiiwa
Amaterasu
2
6
2
0.5
L
2
8
3
0.44
W
Geb
crxwyy
Geb
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,664
Damage
65,512
102,067
Taken
115,877
81,211
Mitigated
77,093
34,382
Healing
34,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ASSAS51NW0LF
Kuzenbo
21,273
5,615
0
4,230
25,635
29,581
665
3,342
22,293
78,989
0
L
Baron Samedi
Cheva571
Baron Samedi
14,798
660
1,112
5,748
19,193
9,956
57
5,547
13,569
81,387
0
W
Neith
Duklaust
Neith
23,395
6,292
0
4,006
12,922
6,758
5,752
2,802
10,120
0
118,346
W
Janus
Enzski
Janus
11,892
1,052
0
817
13,575
5,203
783
4,663
8,912
57,109
0
L
Jing Wei
Jackzimus01
Jing Wei
15,192
11,351
0
8,229
23,917
9,188
0
4,450
19,345
0
68,031
W
Cliodhna
R4PIDxKILLA
Cliodhna
21,623
3,015
0
19,985
28,168
13,782
1,228
7,741
20,427
0
151,771
L
12,948
3,169
0
6,131
22,698
8,809
0
7,309
15,210
0
63,371
L
Amaterasu
ZertiiX_Uchiiwa
Amaterasu
14,514
7,696
472
10,670
28,284
22,340
81
15,982
11,399
0
75,434
L
8,060
921
0
2,198
21,785
26,800
0
8,983
12,708
42,890
4,251
W
Geb
crxwyy
Geb
10,481
1,212
956
4,388
21,767
25,887
0
3,776
17,991
32,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,520
Gold Earned
48,344
650
Minions Killed
501
0
Camps Cleared
0
2,190,181
Distance Traveled
1,951,933
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,437
541
133
6
0
426,961
6
L
Baron Samedi
10,766
468
123
5
0
377,599
3
W
Neith
13,920
605
193
8
0
391,218
5
W
Janus
10,166
442
94
4
0
400,182
2
L
Jing Wei
9,958
433
105
5
0
371,767
4
W
Cliodhna
13,262
577
197
9
0
522,911
2
L
Loki
9,344
406
75
3
0
461,422
7
L
Amaterasu
9,874
429
127
6
0
414,757
1
L
Anubis
8,402
365
71
3
0
326,388
10
W
Geb
11,735
510
33
1
0
448,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role