Player Matchup

Izanami
Izanami
CerfRat440942
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,193 Elo+
Party 1
Arachne
Arachne
Klaudek01PL
Arachne
Level 49
God Stats
7W - 4L
1,465 SR
Queue Stats
86W - 119L
1,323 Elo+
Solo
Cabrakan
Cabrakan
THEHOLLOW109
Cabrakan
Level 35
God Stats
1W - 2L
1,168 SR
Queue Stats
13W - 29L
1,201 Elo+
Party 1
Erlang Shen
Erlang Shen
bjama111
Erlang Shen
Level 69
God Stats
26W - 28L
1,503 SR
Queue Stats
262W - 274L
1,393 Elo+
Solo
Janus
Janus
felipeezito
Janus
Level 41
God Stats
1W - 2L
1,125 SR
Queue Stats
19W - 34L
1,232 Elo+
Party 1
Team Averages
Level 44
1,352 SR
1,268 Elo+

VS

Team Averages
Level 86
1,525 SR
1,383 Elo+
Agni
Agni
Balkhala9
Agni
Level 149
God Stats
11W - 7L
1,538 SR
Queue Stats
399W - 394L
1,483 Elo+
Party 2
Da Ji
Da Ji
Champisaurio
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 2
Skadi
Skadi
Jose-Fran1
Skadi
Level 92
God Stats
13W - 10L
1,537 SR
Queue Stats
125W - 108L
1,488 Elo+
Party 2
Ao Kuang
Ao Kuang
MiMiuCohones
Ao Kuang
Level 118
God Stats
16W - 18L
1,530 SR
Queue Stats
176W - 163L
1,455 Elo+
Party 2
Bacchus
Bacchus
Rozpier_dolator
Bacchus
Level 67
God Stats
3W - 1L
1,523 SR
Queue Stats
12W - 25L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
3 / 1 / 2
6,184
562
4,515
6,031
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Klaudek01PL
Arachne
10
6 / 0 / 0
6,674
607
4,105
5,683
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
THEHOLLOW109
Cabrakan
9
1 / 0 / 5
5,545
504
5,029
6,820
7,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
bjama111
Erlang Shen
11
2 / 2 / 2
6,904
628
3,077
8,741
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 0
5,901
536
3,154
5,054
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
2 / 1 / 3
6,089
554
6,132
4,946
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 5 / 1
4,349
395
1,733
7,115
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
7
0 / 3 / 1
4,711
428
3,498
8,411
2,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
MiMiuCohones
Ao Kuang
9
3 / 2 / 1
5,717
520
3,985
8,774
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 2 / 2
5,225
475
2,057
5,845
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
13
Kills
6
6
Deaths
13
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
2
1
3
3.5
W
Izanami
3
1
2
4
L
0
5
1
0.1
L
Skadi
0
3
1
0.17
W
Arachne
Klaudek01PL
Arachne
6
0
0
6
L
Ao Kuang
MiMiuCohones
Ao Kuang
3
2
1
1.75
L
1
2
2
1
W
Cabrakan
THEHOLLOW109
Cabrakan
1
0
5
3.5
W
Erlang Shen
bjama111
Erlang Shen
2
2
2
1.5
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,880
Damage
17,405
32,329
Taken
35,091
18,455
Mitigated
14,317
7,755
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
6,132
1,386
0
1,780
4,946
1,779
0
1,475
3,307
40,797
0
W
Izanami
4,515
3,651
0
49
6,031
2,082
966
1,589
4,442
0
44,124
L
1,733
596
0
1,310
7,115
2,229
0
723
6,361
0
13,024
L
Skadi
3,498
1,483
0
498
8,411
2,614
0
2,773
5,638
0
28,533
W
Arachne
Klaudek01PL
Arachne
4,105
3,566
0
2,616
5,683
2,176
0
879
4,804
0
28,612
L
Ao Kuang
MiMiuCohones
Ao Kuang
3,985
926
0
1,861
8,774
3,057
0
1,419
7,283
28,856
0
L
2,057
285
61
1,871
5,845
4,638
150
1,690
4,150
10,627
0
W
Cabrakan
THEHOLLOW109
Cabrakan
5,029
1,353
89
537
6,820
7,081
580
3,056
3,764
17,606
0
W
Erlang Shen
bjama111
Erlang Shen
3,077
1,509
0
4,464
8,741
5,028
1,564
3,621
5,120
0
35,788
W
3,154
244
0
0
5,054
2,088
956
3,029
2,025
38,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,208
Gold Earned
26,091
294
Minions Killed
226
0
Camps Cleared
0
1,000,868
Distance Traveled
1,033,965
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,089
554
80
7
0
208,592
6
W
Izanami
6,184
562
76
7
0
195,492
0
L
Da Ji
4,349
395
25
2
0
188,608
0
L
Skadi
4,711
428
53
5
0
200,751
2
W
Arachne
6,674
607
51
5
0
216,961
0
L
Ao Kuang
5,717
520
54
5
0
212,605
1
L
Bacchus
5,225
475
14
1
0
223,409
1
W
Cabrakan
5,545
504
24
2
0
215,917
5
W
Erlang Shen
6,904
628
72
7
0
170,283
0
W
Janus
5,901
536
71
6
0
202,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role