Player Matchup

Atlas
Atlas
MaleficTruth
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,796 Elo+
Party 1
Chiron
Chiron
PrimalNindroid
Chiron
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,640 Elo+
Party 1
Horus
Horus
zeepix
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,610 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,682 Elo+

VS

Team Averages
Level 38
1,299 SR
1,178 Elo+
Skadi
Skadi
Destiny7074
Skadi
Level 32
God Stats
0W - 2L
1,165 SR
Queue Stats
5W - 7L
1,375 Elo+
Solo
Janus
Janus
MisterLucky013
Janus
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 28L
1,093 Elo+
Party 2
Cthulhu
Cthulhu
Reinheartd
Cthulhu
Level 8
God Stats
2W - 8L
1,233 SR
Queue Stats
6W - 21L
1,065 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 13
8,991
899
7,344
9,702
11,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
9 / 0 / 11
8,984
898
14,702
6,297
3,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
zeepix
Horus
12
6 / 0 / 14
8,920
892
8,475
9,914
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,373
637
5,547
10,490
3,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 7 / 0
6,312
631
3,604
8,769
3,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Reinheartd
Cthulhu
9
0 / 7 / 1
6,361
636
5,700
15,432
8,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
2
21
Kills
1
1
Deaths
21
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
6
1
13
12.5
L
0
7
0
0
W
9
0
11
14.5
L
Cthulhu
Reinheartd
Cthulhu
0
7
1
0.07
W
Horus
zeepix
Horus
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,521
Damage
14,851
25,913
Taken
34,691
21,092
Mitigated
15,493
7,474
Healing
1,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,547
2,213
0
0
10,490
3,801
0
1,934
8,556
0
20,481
W
7,344
3,352
0
1,699
9,702
11,623
374
3,641
6,061
16,089
0
L
3,604
600
0
0
8,769
3,037
0
1,423
7,346
20,453
0
W
14,702
8,337
1,217
1,720
6,297
3,098
1,394
2,207
4,090
0
46,677
L
Cthulhu
Reinheartd
Cthulhu
5,700
788
100
1,234
15,432
8,655
0
3,996
11,436
15,055
0
W
Horus
zeepix
Horus
8,475
4,929
474
2,364
9,914
6,371
768
3,480
6,434
0
15,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,895
Gold Earned
19,046
96
Minions Killed
84
0
Camps Cleared
0
534,664
Distance Traveled
453,639
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,373
637
30
3
0
156,084
3
W
Atlas
8,991
899
11
1
0
177,282
2
L
Janus
6,312
631
30
3
0
136,693
2
W
Chiron
8,984
898
74
7
0
175,634
0
L
Cthulhu
6,361
636
24
2
0
160,862
0
W
Horus
8,920
892
11
1
0
181,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role