Player Matchup

Nu Wa
Nu Wa
BorderlineJerk1
Nu Wa
Level 128
God Stats
61W - 57L
1,549 SR
Queue Stats
403W - 530L
1,420 Elo+
Solo
Amaterasu
Amaterasu
Eucha Senpai
Amaterasu
Level 120
God Stats
6W - 12L
1,308 SR
Queue Stats
292W - 391L
1,322 Elo+
Party 2
Charybdis
Charybdis
JohnnyTheMan348
Charybdis
Level 129
God Stats
46W - 55L
1,466 SR
Queue Stats
341W - 370L
1,479 Elo+
Party 1
Cerberus
Cerberus
TruProdigy69
Cerberus
Level 83
God Stats
5W - 4L
1,587 SR
Queue Stats
123W - 148L
1,471 Elo+
Party 1
Susano
Susano
VividFawn470432
Susano
Level 95
God Stats
3W - 5L
1,481 SR
Queue Stats
280W - 389L
1,338 Elo+
Party 2
Team Averages
Level 111
1,478 SR
1,406 Elo+

VS

Team Averages
Level 47
1,502 SR
1,414 Elo+
Neith
Neith
Laina06
Neith
Level 29
God Stats
6W - 9L
1,406 SR
Queue Stats
14W - 23L
1,276 Elo+
Solo
Maui
Maui
UncleClout99
Maui
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 32L
1,332 Elo+
Solo
Nu Wa
Nu Wa
Universe1ys
Nu Wa
Level 49
God Stats
2W - 5L
1,438 SR
Queue Stats
95W - 95L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
xMielsenx
Tsukuyomi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,500 Elo+
Solo
Tyr
Tyr
xxVirginiaCurve
Tyr
Level 125
God Stats
4W - 2L
1,664 SR
Queue Stats
133W - 152L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 5
9,992
666
13,774
17,972
7,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Eucha Senpai
Amaterasu
16
2 / 5 / 7
9,725
648
12,345
27,981
26,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
JohnnyTheMan348
Charybdis
16
1 / 3 / 9
9,651
643
14,681
17,007
7,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
TruProdigy69
Cerberus
16
3 / 8 / 6
10,190
679
11,619
28,080
28,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 4 / 1
10,463
698
9,698
16,945
8,820
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Laina06
Neith
19
7 / 2 / 15
12,016
801
19,645
12,078
6,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
1 / 0 / 23
11,373
758
8,320
15,906
19,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 4 / 15
11,800
787
28,882
18,001
8,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
xMielsenx
Tsukuyomi
19
9 / 6 / 6
11,885
792
17,682
17,105
9,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

17
1 / 4 / 13
10,118
675
12,862
16,806
16,502
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
98
15
Kills
26
26
Deaths
16
28
Assists
72
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
L
Amaterasu
Eucha Senpai
Amaterasu
2
5
7
1.1
L
Charybdis
JohnnyTheMan348
Charybdis
1
3
9
1.83
W
Neith
Laina06
Neith
7
2
15
7.25
L
Cerberus
TruProdigy69
Cerberus
3
8
6
0.75
W
1
0
23
12.5
W
8
4
15
3.88
L
5
4
1
1.38
W
Tsukuyomi
xMielsenx
Tsukuyomi
9
6
6
2
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,117
Damage
87,391
107,985
Taken
79,896
77,966
Mitigated
61,408
21,343
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,774
2,643
167
1,293
17,972
7,560
0
6,628
11,344
44,824
0
L
Amaterasu
Eucha Senpai
Amaterasu
12,345
5,890
0
9,710
27,981
26,070
0
10,469
17,512
0
35,402
L
Charybdis
JohnnyTheMan348
Charybdis
14,681
6,722
0
3,161
17,007
7,442
0
6,004
11,003
0
41,567
W
Neith
Laina06
Neith
19,645
8,137
245
2,198
12,078
6,817
3,585
4,179
7,726
0
47,504
L
Cerberus
TruProdigy69
Cerberus
11,619
546
18
6,035
28,080
28,074
163
9,839
18,241
25,509
0
W
8,320
1,720
0
1,252
15,906
19,659
347
6,047
9,540
17,219
0
W
28,882
8,261
0
1,617
18,001
8,487
2,385
4,192
13,480
67,978
0
L
9,698
465
0
959
16,945
8,820
0
4,262
12,683
0
31,063
W
Tsukuyomi
xMielsenx
Tsukuyomi
17,682
4,087
0
2,603
17,105
9,943
406
5,474
11,323
0
49,549
W
12,862
1,518
28
1,392
16,806
16,502
280
5,501
11,171
0
31,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,021
Gold Earned
57,192
259
Minions Killed
250
0
Camps Cleared
0
1,341,574
Distance Traveled
1,538,317
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,992
666
46
3
0
248,096
2
L
Amaterasu
9,725
648
50
3
0
275,043
4
L
Charybdis
9,651
643
61
4
0
242,601
1
W
Neith
12,016
801
65
4
0
274,587
0
L
Cerberus
10,190
679
46
3
0
272,014
0
W
Maui
11,373
758
20
1
0
333,989
0
W
Nu Wa
11,800
787
71
5
0
292,633
1
L
Susano
10,463
698
56
4
0
303,820
1
W
Tsukuyomi
11,885
792
64
4
0
309,383
0
W
Tyr
10,118
675
30
2
0
327,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role