Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
KUWAmac
Izanami
Level 155
God Stats
10W - 9L
1,376 SR
Queue Stats
499W - 515L
1,494 Elo+
Solo
Terra
Terra
Polarited
Terra
Level 149
God Stats
2W - 1L
1,242 SR
Queue Stats
25W - 19L
1,548 Elo+
Party 1
Chang'e
Chang'e
Rottenhamster
Chang'e
Level 89
God Stats
11W - 5L
1,604 SR
Queue Stats
40W - 30L
1,456 Elo+
Solo
Agni
Agni
VeteranxXx
Agni
Level 88
God Stats
11W - 5L
1,692 SR
Queue Stats
111W - 96L
1,547 Elo+
Solo
Team Averages
Level 128
1,483 SR
1,509 Elo+

VS

Team Averages
Level 124
1,538 SR
1,487 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
JunioRHulk
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,540 Elo+
Solo
Baba Yaga
Baba Yaga
Magicbased121
Baba Yaga
Level 117
God Stats
2W - 2L
1,495 SR
Queue Stats
68W - 76L
1,465 Elo+
Party 2
Anubis
Anubis
Sniked
Anubis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,447 Elo+
Party 2
Cabrakan
Cabrakan
alsacz
Cabrakan
Level 121
God Stats
12W - 13L
1,694 SR
Queue Stats
309W - 336L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
2 / 0 / 11
9,657
1,207
6,565
11,083
11,860
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
KUWAmac
Izanami
14
3 / 1 / 9
9,065
1,133
21,042
7,703
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Polarited
Terra
14
0 / 0 / 12
9,408
1,176
7,710
10,892
11,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
15
4 / 3 / 6
9,958
1,245
10,987
10,775
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 8
9,425
1,178
10,567
5,807
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

305

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 1 / 3
8,714
1,089
7,966
6,412
3,228
Bakasura
JunioRHulk
Bakasura
14
2 / 3 / 3
9,040
1,130
9,871
19,272
14,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
Magicbased121
Baba Yaga
14
0 / 1 / 4
7,979
997
8,409
7,537
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Sniked
Anubis
14
1 / 4 / 3
8,795
1,099
6,553
9,540
5,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
alsacz
Cabrakan
14
0 / 4 / 4
8,924
1,116
7,747
17,612
27,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
13
Kills
5
5
Deaths
13
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
11
7.5
L
Neith
 
Neith
2
1
3
3.5
L
Bakasura
JunioRHulk
Bakasura
2
3
3
1.17
W
Izanami
KUWAmac
Izanami
3
1
9
7.5
L
Baba Yaga
Magicbased121
Baba Yaga
0
1
4
2
W
Terra
Polarited
Terra
0
0
12
6
W
Chang'e
4
3
6
2.33
L
Anubis
Sniked
Anubis
1
4
3
0.63
W
4
1
8
8
L
Cabrakan
alsacz
Cabrakan
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,871
Damage
40,546
46,260
Taken
60,373
33,966
Mitigated
54,194
17,590
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,565
2,145
2,221
2,422
11,083
11,860
0
5,342
5,461
0
16,949
L
Neith
 
Neith
7,966
2,578
0
1,218
6,412
3,228
0
2,813
3,599
0
19,916
L
Bakasura
JunioRHulk
Bakasura
9,871
6,686
0
2,076
19,272
14,085
0
11,344
7,928
0
17,289
W
Izanami
KUWAmac
Izanami
21,042
9,600
0
1,838
7,703
3,036
0
3,418
4,285
0
44,365
L
Baba Yaga
Magicbased121
Baba Yaga
8,409
350
0
1,450
7,537
4,192
0
2,874
4,663
18,225
0
W
Terra
Polarited
Terra
7,710
516
2,965
2,440
10,892
11,776
0
5,395
4,977
13,315
0
W
Chang'e
10,987
1,489
2,137
3,295
10,775
4,895
0
6,012
4,327
40,388
0
L
Anubis
Sniked
Anubis
6,553
505
0
930
9,540
5,393
0
4,199
5,341
32,319
0
W
10,567
850
0
272
5,807
2,399
0
2,542
3,195
22,046
0
L
Cabrakan
alsacz
Cabrakan
7,747
1,009
0
1,146
17,612
27,296
0
8,034
9,578
15,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,513
Gold Earned
43,452
194
Minions Killed
164
8
Camps Cleared
7
849,331
Distance Traveled
794,496
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,657
1,207
15
2
0
188,386
0
L
Neith
8,714
1,089
20
3
2
118,095
1
L
Bakasura
9,040
1,130
28
4
4
205,211
1
W
Izanami
9,065
1,133
55
7
3
156,763
3
L
Baba Yaga
7,979
997
22
3
0
164,599
0
W
Terra
9,408
1,176
4
1
1
186,089
0
W
Chang'e
9,958
1,245
95
12
2
164,149
0
L
Anubis
8,795
1,099
75
9
0
148,421
0
W
Agni
9,425
1,178
25
3
2
153,944
0
L
Cabrakan
8,924
1,116
19
2
1
158,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role