Player Matchup

Neith
Neith
 
Neith
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Derpest123
Bellona
Level 33
God Stats
5W - 7L
1,595 SR
Queue Stats
35W - 45L
1,447 Elo+
Solo
Hun Batz
Hun Batz
S1MPLET0M
Hun Batz
Level 48
God Stats
3W - 6L
1,348 SR
Queue Stats
70W - 93L
1,413 Elo+
Solo
Hou Yi
Hou Yi
ricohero97
Hou Yi
Level 109
God Stats
4W - 4L
1,531 SR
Queue Stats
49W - 56L
1,531 Elo+
Solo
Team Averages
Level 71
1,495 SR
1,478 Elo+

VS

Team Averages
Level 72
1,533 SR
1,486 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Cherri9372
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 58L
1,422 Elo+
Solo
Kukulkan
Kukulkan
GAME OVER6710
Kukulkan
Level 59
God Stats
4W - 3L
1,588 SR
Queue Stats
39W - 54L
1,493 Elo+
Solo
Merlin
Merlin
LuhvLif
Merlin
Level 105
God Stats
15W - 8L
1,486 SR
Queue Stats
217W - 245L
1,423 Elo+
Solo
Heimdallr
Heimdallr
Oops_imGAY
Heimdallr
Level 16
God Stats
6W - 8L
1,593 SR
Queue Stats
43W - 37L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
2 / 5 / 8
12,489
657
16,522
21,766
9,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
 
Discordia
20
3 / 6 / 3
12,378
651
13,513
13,199
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Derpest123
Bellona
18
1 / 7 / 5
11,360
598
9,656
24,558
30,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
S1MPLET0M
Hun Batz
18
1 / 3 / 3
11,536
607
9,009
14,028
9,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
ricohero97
Hou Yi
20
6 / 3 / 2
13,451
708
22,572
25,969
13,333
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
4 / 4 / 11
13,358
703
18,784
27,989
38,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Cherri9372
Bellona
20
2 / 2 / 12
13,132
691
15,033
23,443
27,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
GAME OVER6710
Kukulkan
20
4 / 5 / 8
13,319
701
13,095
17,567
10,897
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
LuhvLif
Merlin
20
2 / 2 / 8
14,077
741
16,025
12,232
5,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Oops_imGAY
Heimdallr
20
12 / 0 / 5
14,667
772
20,940
12,439
7,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
13
Kills
24
24
Deaths
13
21
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
8
1.2
L
Discordia
 
Discordia
3
6
3
0.75
W
Cabrakan
 
Cabrakan
4
4
11
2.38
W
Bellona
Cherri9372
Bellona
2
2
12
4
L
Bellona
Derpest123
Bellona
1
7
5
0.5
W
Kukulkan
GAME OVER6710
Kukulkan
4
5
8
1.6
W
Merlin
LuhvLif
Merlin
2
2
8
3
W
Heimdallr
Oops_imGAY
Heimdallr
12
0
5
14.5
L
Hun Batz
S1MPLET0M
Hun Batz
1
3
3
0.83
L
Hou Yi
ricohero97
Hou Yi
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,272
Damage
83,877
99,520
Taken
93,670
68,037
Mitigated
89,924
20,284
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,522
6,319
0
6,563
21,766
9,840
0
11,564
10,202
0
57,404
L
Discordia
 
Discordia
13,513
566
0
685
13,199
4,963
656
8,448
4,751
51,712
0
W
Cabrakan
 
Cabrakan
18,784
1,624
0
4,560
27,989
38,427
0
2,679
25,310
48,313
0
W
Bellona
Cherri9372
Bellona
15,033
3,412
0
221
23,443
27,156
493
2,918
20,525
0
38,282
L
Bellona
Derpest123
Bellona
9,656
2,803
0
4,330
24,558
30,403
0
11,049
13,508
99
30,746
W
Kukulkan
GAME OVER6710
Kukulkan
13,095
1,564
706
952
17,567
10,897
768
2,094
15,473
56,585
0
W
Merlin
LuhvLif
Merlin
16,025
133
0
0
12,232
5,976
976
4,046
8,186
74,670
0
W
Heimdallr
Oops_imGAY
Heimdallr
20,940
9,266
0
2,758
12,439
7,468
0
2,080
10,359
0
77,157
L
Hun Batz
S1MPLET0M
Hun Batz
9,009
2,739
0
2,614
14,028
9,498
0
4,840
9,188
205
34,636
L
Hou Yi
ricohero97
Hou Yi
22,572
12,963
0
6,092
25,969
13,333
101
12,003
13,966
0
66,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,214
Gold Earned
68,553
335
Minions Killed
397
0
Camps Cleared
0
1,829,146
Distance Traveled
1,880,918
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,489
657
90
5
0
368,359
1
L
Discordia
12,378
651
68
4
0
341,680
1
W
Cabrakan
13,358
703
54
3
0
383,647
4
W
Bellona
13,132
691
55
3
0
404,412
8
L
Bellona
11,360
598
38
2
0
431,878
4
W
Kukulkan
13,319
701
89
5
0
363,106
0
W
Merlin
14,077
741
120
6
0
388,194
1
W
Heimdallr
14,667
772
79
4
0
341,559
1
L
Hun Batz
11,536
607
50
3
0
310,946
0
L
Hou Yi
13,451
708
89
5
0
376,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role