Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
BurningMan003
Da Ji
Level 131
God Stats
0W - 3L
1,199 SR
Queue Stats
538W - 563L
1,468 Elo+
Solo
Cernunnos
Cernunnos
Kleptoee
Cernunnos
Level 127
God Stats
15W - 7L
1,604 SR
Queue Stats
46W - 44L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
Yoko_420
Nu Wa
Level 148
God Stats
107W - 103L
1,543 SR
Queue Stats
295W - 327L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
iNF ANGEL
Gilgamesh
Level 142
God Stats
2W - 3L
1,511 SR
Queue Stats
43W - 42L
1,494 Elo+
Party 1
Team Averages
Level 131
1,472 SR
1,484 Elo+

VS

Team Averages
Level 120
1,584 SR
1,483 Elo+
Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Mariquilla17
Anubis
Level 107
God Stats
247W - 180L
1,632 SR
Queue Stats
427W - 431L
1,409 Elo+
Solo
Chronos
Chronos
Mindgrind
Chronos
Level 160
God Stats
2W - 0L
1,465 SR
Queue Stats
326W - 325L
1,487 Elo+
Solo
Cliodhna
Cliodhna
TC2 JAYJAY 4
Cliodhna
Level 86
God Stats
3W - 1L
1,678 SR
Queue Stats
58W - 35L
1,542 Elo+
Solo
Tyr
Tyr
ivitractor
Tyr
Level 100
God Stats
3W - 1L
1,647 SR
Queue Stats
139W - 149L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 3 / 1
6,384
456
5,500
11,711
4,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 7 / 0
6,585
470
5,547
13,804
6,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
Kleptoee
Cernunnos
13
3 / 2 / 2
7,826
559
11,817
13,522
5,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Yoko_420
Nu Wa
9
0 / 4 / 1
6,202
443
8,177
6,868
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
iNF ANGEL
Gilgamesh
9
2 / 3 / 1
6,522
466
3,449
12,589
10,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
10 / 0 / 1
9,476
677
12,069
10,483
6,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
13
5 / 1 / 5
8,498
607
6,536
8,658
4,601
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
Mindgrind
Chronos
11
0 / 4 / 0
6,894
492
6,853
11,956
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
TC2 JAYJAY 4
Cliodhna
11
4 / 0 / 4
7,656
547
8,570
10,909
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 1 / 7
7,171
512
3,948
9,747
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
19
19
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
1
0.5
W
Da Ji
 
Da Ji
10
0
1
10.5
L
0
7
0
0
L
Cernunnos
Kleptoee
Cernunnos
3
2
2
2
W
Anubis
5
1
5
7.5
W
Chronos
Mindgrind
Chronos
0
4
0
0
W
Cliodhna
TC2 JAYJAY 4
Cliodhna
4
0
4
6
L
Nu Wa
Yoko_420
Nu Wa
0
4
1
0.13
L
Gilgamesh
iNF ANGEL
Gilgamesh
2
3
1
0.83
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,490
Damage
37,976
58,494
Taken
51,753
28,690
Mitigated
28,095
12,584
Healing
20,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,500
2,309
0
1,156
11,711
4,011
0
1,988
9,526
0
37,166
W
Da Ji
 
Da Ji
12,069
3,716
0
1,885
10,483
6,932
362
592
9,891
0
56,889
L
5,547
1,215
0
2,098
13,804
6,411
0
1,403
11,728
0
40,241
L
Cernunnos
Kleptoee
Cernunnos
11,817
6,236
0
7,315
13,522
5,320
872
3,941
9,581
0
74,942
W
Anubis
6,536
213
0
6,582
8,658
4,601
602
4,077
4,581
79,630
0
W
Chronos
Mindgrind
Chronos
6,853
2,489
0
3,470
11,956
3,058
0
589
11,367
49,070
835
W
Cliodhna
TC2 JAYJAY 4
Cliodhna
8,570
1,299
0
4,276
10,909
4,160
0
1,392
9,517
0
44,672
L
Nu Wa
Yoko_420
Nu Wa
8,177
3,126
0
260
6,868
2,324
164
2,362
4,455
43,091
0
L
Gilgamesh
iNF ANGEL
Gilgamesh
3,449
893
0
1,755
12,589
10,624
10
3,527
8,959
0
18,175
W
3,948
949
0
4,121
9,747
9,344
0
2,283
7,464
0
23,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,519
Gold Earned
39,695
350
Minions Killed
425
0
Camps Cleared
0
1,285,903
Distance Traveled
1,349,860
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,384
456
55
4
0
301,517
3
W
Da Ji
9,476
677
94
7
0
251,055
0
L
Da Ji
6,585
470
79
6
0
227,938
6
L
Cernunnos
7,826
559
126
9
0
233,122
2
W
Anubis
8,498
607
144
10
0
249,069
6
W
Chronos
6,894
492
82
6
0
238,348
1
W
Cliodhna
7,656
547
71
5
0
318,128
1
L
Nu Wa
6,202
443
70
5
0
228,687
1
L
Gilgamesh
6,522
466
20
1
0
294,639
8
W
Tyr
7,171
512
34
2
0
293,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role