Player Matchup

Jormungandr
Jormungandr
Silver III
ASSASINx505
Jormungandr
Silver III
Level 105
God Stats
19W - 24L
1,462 SR
Queue Stats
239W - 245L
916 MMR
Solo
Mercury
Mercury
Silver I
Soy Sad Boy
Mercury
Silver I
Level 154
God Stats
8W - 3L
1,568 SR
Queue Stats
213W - 213L
1,247 MMR
Solo
Cernunnos
Cernunnos
Silver II
TheOneKP22
Cernunnos
Silver II
Level 125
God Stats
36W - 26L
1,592 SR
Queue Stats
113W - 120L
934 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
WIWI6912
Tsukuyomi
Silver IV
Level 87
God Stats
24W - 25L
1,521 SR
Queue Stats
147W - 169L
747 MMR
Party 1
Janus
Janus
Silver II
frank 17381475
Janus
Silver II
Level 113
God Stats
26W - 33L
1,435 SR
Queue Stats
323W - 353L
932 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,516 SR
955 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,490 SR
947 MMR
Nemesis
Nemesis
Silver III
AlexissUwU
Nemesis
Silver III
Level 147
God Stats
4W - 7L
1,408 SR
Queue Stats
139W - 143L
1,276 MMR
Solo
Vulcan
Vulcan
Silver II
REASON4URTEARS
Vulcan
Silver II
Level 128
God Stats
15W - 14L
1,549 SR
Queue Stats
43W - 48L
1,277 MMR
Solo
Cerberus
Cerberus
Silver II
Tuca Mote6153
Cerberus
Silver II
Level 159
God Stats
0W - 1L
1,202 SR
Queue Stats
222W - 254L
963 MMR
Solo
Mulan
Mulan
Bronze IV
WulvesCub
Mulan
Bronze IV
Level 139
God Stats
7W - 2L
1,641 SR
Queue Stats
67W - 104L
-51 MMR
Solo
Ymir
Ymir
Silver II
YL LTNG
Ymir
Silver II
Level 127
God Stats
3W - 2L
1,648 SR
Queue Stats
78W - 83L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ASSASINx505
Jormungandr
20
4 / 4 / 18
14,480
499
22,384
35,381
42,345
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Soy Sad Boy
Mercury
20
10 / 2 / 14
18,596
641
32,827
29,725
15,890
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
TheOneKP22
Cernunnos
20
13 / 2 / 14
15,695
541
24,679
28,854
13,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
WIWI6912
Tsukuyomi
19
2 / 3 / 12
13,135
453
14,383
22,378
18,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 3 / 13
14,756
509
20,116
21,609
10,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ScyllaIshtarBastetChang'eLancelot

VS

Bans
Guan YuXbalanqueChaacAwilixSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlexissUwU
Nemesis
20
2 / 7 / 1
13,085
451
11,022
32,102
17,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 7 / 4
13,063
450
31,302
20,497
10,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Tuca Mote6153
Cerberus
18
4 / 11 / 6
12,373
427
21,175
36,892
19,799
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
WulvesCub
Mulan
16
3 / 5 / 1
11,164
385
13,569
23,731
20,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
YL LTNG
Ymir
16
1 / 7 / 9
11,827
408
12,403
29,334
46,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
35
37
Kills
14
14
Deaths
37
71
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ASSASINx505
Jormungandr
4
4
18
3.25
L
Nemesis
AlexissUwU
Nemesis
2
7
1
0.36
L
4
7
4
0.86
W
Mercury
Soy Sad Boy
Mercury
10
2
14
8.5
W
Cernunnos
TheOneKP22
Cernunnos
13
2
14
10
L
Cerberus
Tuca Mote6153
Cerberus
4
11
6
0.64
W
Tsukuyomi
WIWI6912
Tsukuyomi
2
3
12
2.67
L
Mulan
WulvesCub
Mulan
3
5
1
0.7
L
Ymir
YL LTNG
Ymir
1
7
9
0.79
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,389
Damage
89,471
137,947
Taken
142,556
100,354
Mitigated
113,787
38,688
Healing
23,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ASSASINx505
Jormungandr
22,384
4,243
982
4,669
35,381
42,345
479
19,989
15,392
91,093
3,460
L
Nemesis
AlexissUwU
Nemesis
11,022
3,519
0
4,357
32,102
17,064
126
3,196
28,712
0
145,325
L
31,302
12,481
365
2,249
20,497
10,103
66
6,623
13,527
122,161
0
W
Mercury
Soy Sad Boy
Mercury
32,827
19,872
0
6,831
29,725
15,890
0
10,372
19,353
40
242,551
W
Cernunnos
TheOneKP22
Cernunnos
24,679
12,771
0
12,019
28,854
13,181
5,932
13,406
14,998
32
131,916
L
Cerberus
Tuca Mote6153
Cerberus
21,175
914
274
9,767
36,892
19,799
0
11,355
25,003
99,803
0
W
Tsukuyomi
WIWI6912
Tsukuyomi
14,383
2,396
0
8,756
22,378
18,798
709
8,805
13,573
0
73,956
L
Mulan
WulvesCub
Mulan
13,569
1,648
0
4,637
23,731
20,638
426
7,376
16,176
0
58,448
L
Ymir
YL LTNG
Ymir
12,403
2,467
0
1,591
29,334
46,183
0
11,754
17,004
47,628
0
W
20,116
1,753
883
4,548
21,609
10,140
1,050
13,389
8,220
127,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,662
Gold Earned
61,512
779
Minions Killed
701
0
Camps Cleared
0
2,867,235
Distance Traveled
2,470,968
39
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,480
499
125
4
0
526,183
7
L
Nemesis
13,085
451
189
7
0
556,335
14
L
Vulcan
13,063
450
182
6
0
512,385
1
W
Mercury
18,596
641
266
9
0
718,277
9
W
Cernunnos
15,695
541
148
5
0
544,629
11
L
Cerberus
12,373
427
186
6
0
480,170
0
W
Tsukuyomi
13,135
453
76
3
0
555,588
7
L
Mulan
11,164
385
88
3
0
440,868
3
L
Ymir
11,827
408
56
2
0
481,210
4
W
Janus
14,756
509
164
6
0
522,558
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role