Player Matchup

Danzaburou
Danzaburou
A1Cloud
Danzaburou
Level 11
God Stats
5W - 4L
1,642 SR
Queue Stats
27W - 30L
1,489 Elo+
Party 1
Anubis
Anubis
TERROROFLEGENS
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
dbalenci
Sun Wukong
Level 109
God Stats
1W - 1L
1,687 SR
Queue Stats
99W - 136L
1,467 Elo+
Party 1
Team Averages
Level 70
1,610 SR
1,495 Elo+

VS

Team Averages
Level 97
1,557 SR
1,525 Elo+
Discordia
Discordia
LikanJr
Discordia
Level 29
God Stats
7W - 5L
1,494 SR
Queue Stats
122W - 151L
1,481 Elo+
Party 2
Sylvanus
Sylvanus
ToxicGhostV9
Sylvanus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 75L
1,579 Elo+
Solo
Anhur
Anhur
Warm21
Anhur
Level 141
God Stats
2W - 0L
1,677 SR
Queue Stats
160W - 185L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A1Cloud
Danzaburou
18
5 / 6 / 3
13,259
737
16,775
19,711
8,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
3 / 6 / 3
13,302
739
9,309
18,450
8,832
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
dbalenci
Sun Wukong
18
3 / 4 / 7
12,423
690
16,833
21,920
16,630
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LikanJr
Discordia
16
0 / 6 / 9
11,351
631
10,579
12,981
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ToxicGhostV9
Sylvanus
19
3 / 0 / 12
13,893
772
8,544
19,810
23,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Warm21
Anhur
20
13 / 5 / 2
15,205
845
28,272
24,021
13,154
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
11
Kills
16
16
Deaths
11
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A1Cloud
Danzaburou
5
6
3
1.08
W
Discordia
LikanJr
Discordia
0
6
9
0.75
L
3
6
3
0.75
W
Sylvanus
ToxicGhostV9
Sylvanus
3
0
12
9
W
Anhur
Warm21
Anhur
13
5
2
2.8
L
Sun Wukong
dbalenci
Sun Wukong
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,917
Damage
47,395
60,081
Taken
56,812
33,829
Mitigated
41,828
17,330
Healing
23,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A1Cloud
Danzaburou
16,775
8,332
0
4,305
19,711
8,367
1,054
7,333
12,378
214
54,853
W
Discordia
LikanJr
Discordia
10,579
920
0
820
12,981
5,233
230
1,306
11,675
48,588
0
L
9,309
292
0
7,601
18,450
8,832
0
6,960
11,490
70,601
0
W
Sylvanus
ToxicGhostV9
Sylvanus
8,544
1,870
5,057
9,705
19,810
23,441
1,040
2,883
16,927
21,218
0
W
Anhur
Warm21
Anhur
28,272
15,417
0
7,920
24,021
13,154
2,325
5,373
18,648
0
87,935
L
Sun Wukong
dbalenci
Sun Wukong
16,833
3,366
450
4,974
21,920
16,630
438
5,415
16,505
0
50,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,984
Gold Earned
40,449
245
Minions Killed
216
0
Camps Cleared
0
966,743
Distance Traveled
895,974
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,259
737
86
5
0
318,448
0
W
Discordia
11,351
631
71
4
0
277,067
0
L
Anubis
13,302
739
107
6
0
271,869
4
W
Sylvanus
13,893
772
24
1
0
338,659
5
W
Anhur
15,205
845
121
7
0
280,248
2
L
Sun Wukong
12,423
690
52
3
0
376,426
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role