Player Matchup

Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Adrian bombing2
Scylla
Level 123
God Stats
50W - 45L
1,532 SR
Queue Stats
228W - 244L
1,507 Elo+
Solo
Odin
Odin
OG PhatDaddy301
Odin
Level 86
God Stats
5W - 1L
1,850 SR
Queue Stats
49W - 58L
1,409 Elo+
Solo
Neith
Neith
daz61
Neith
Level 143
God Stats
738W - 819L
1,515 SR
Queue Stats
758W - 843L
1,498 Elo+
Solo
Nox
Nox
nahuenante
Nox
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,244 Elo+
Solo
Team Averages
Level 121
1,580 SR
1,432 Elo+

VS

Team Averages
Level 104
1,568 SR
1,516 Elo+
Merlin
Merlin
 
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
CriticalRoller
Maui
Level 128
God Stats
3W - 1L
1,726 SR
Queue Stats
47W - 48L
1,537 Elo+
Solo
Ravana
Ravana
elbartolomeo173
Ravana
Level 88
God Stats
3W - 5L
1,566 SR
Queue Stats
83W - 106L
1,485 Elo+
Solo
Tyr
Tyr
xoBEASTMODEox
Tyr
Level 152
God Stats
12W - 12L
1,550 SR
Queue Stats
495W - 499L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 0 / 4
6,235
1,247
2,690
2,014
1,500
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 0 / 3
5,888
1,178
2,711
1,233
375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 3
5,332
1,066
1,523
1,262
998
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
daz61
Neith
10
1 / 0 / 0
5,643
1,129
2,982
1,749
623
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 3
5,801
1,160
727
1,227
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

407

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 0 / 0
5,588
1,118
1,340
1,037
391
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
 
Medusa
10
0 / 1 / 0
5,348
1,070
1,505
3,470
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 0
4,833
967
0
0
0
9
0 / 2 / 0
5,157
1,031
1,332
4,387
3,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 0
5,192
1,038
944
4,478
3,120
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
5
Kills
0
0
Deaths
5
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
4
3
L
Merlin
 
Merlin
0
0
0
0
L
Medusa
 
Medusa
0
1
0
0
W
1
0
3
2.5
L
0
0
0
0
W
0
0
3
1.5
W
Neith
daz61
Neith
1
0
0
1
L
0
2
0
0
W
2
0
3
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,633
Damage
5,121
7,485
Taken
13,372
4,097
Mitigated
8,063
1,202
Healing
873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,690
942
563
234
2,014
1,500
0
371
1,643
10,818
0
L
Merlin
 
Merlin
1,340
0
0
0
1,037
391
0
396
641
19,315
0
L
Medusa
 
Medusa
1,505
675
0
282
3,470
1,494
0
1,848
1,622
0
11,809
W
2,711
47
0
0
1,233
375
0
0
1,233
16,261
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,523
590
0
0
1,262
998
0
347
915
0
6,485
W
Neith
daz61
Neith
2,982
1,628
0
405
1,749
623
0
535
1,214
0
11,147
L
1,332
233
0
433
4,387
3,058
0
1,808
2,579
0
7,707
W
727
85
0
0
1,227
601
0
87
1,140
2,285
0
L
944
73
0
158
4,478
3,120
0
2,076
2,402
0
2,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,899
Gold Earned
26,118
83
Minions Killed
86
6
Camps Cleared
4
474,947
Distance Traveled
347,852
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,235
1,247
19
4
1
114,040
3
L
Merlin
5,588
1,118
47
9
3
86,067
0
L
Medusa
5,348
1,070
17
3
0
87,928
0
W
Scylla
5,888
1,178
33
7
1
90,302
0
L
Maui
4,833
967
0
0
0
0
0
W
Odin
5,332
1,066
15
3
1
92,008
0
W
Neith
5,643
1,129
13
3
3
95,388
0
L
Ravana
5,157
1,031
17
3
0
98,650
0
W
Nox
5,801
1,160
3
1
0
83,209
1
L
Tyr
5,192
1,038
5
1
1
75,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role