Player Matchup

Bastet
Bastet
 
Bastet
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
FRAG2OUFFF
Izanami
Level 63
God Stats
3W - 3L
1,622 SR
Queue Stats
111W - 113L
1,402 Elo+
Party 2
Jing Wei
Jing Wei
LynxTheEndling
Jing Wei
Level 102
God Stats
0W - 5L
1,190 SR
Queue Stats
216W - 230L
1,465 Elo+
Solo
Nox
Nox
O_TazZer_O
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,565 Elo+
Party 1
Hercules
Hercules
aggrojason
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,565 Elo+
Party 1
Team Averages
Level 58
1,463 SR
1,499 Elo+

VS

Team Averages
Level 89
1,527 SR
1,499 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Pestilence85
Heimdallr
Level 158
God Stats
6W - 5L
1,446 SR
Queue Stats
279W - 289L
1,416 Elo+
Solo
Serqet
Serqet
RomaniaTaraDeKkt
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 35L
1,535 Elo+
Party 3
Jormungandr
Jormungandr
SfarcDePensionar
Jormungandr
Level 25
God Stats
4W - 0L
1,722 SR
Queue Stats
54W - 34L
1,603 Elo+
Party 3
Discordia
Discordia
Ukimino
Discordia
Level 82
God Stats
6W - 6L
1,468 SR
Queue Stats
198W - 215L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
4 / 8 / 5
11,461
764
11,102
20,419
9,955
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
FRAG2OUFFF
Izanami
18
3 / 6 / 4
10,866
724
8,606
14,712
7,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
14
1 / 10 / 4
9,226
615
6,438
19,452
9,602
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 11 / 4
9,742
649
7,865
16,768
8,234
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
aggrojason
Hercules
17
3 / 11 / 3
10,679
712
6,896
23,769
29,115
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
11 / 3 / 21
12,395
826
24,776
10,454
5,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Pestilence85
Heimdallr
20
9 / 2 / 30
12,666
844
17,934
17,236
10,210
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 4 / 24
12,421
828
15,869
15,630
25,495
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
SfarcDePensionar
Jormungandr
19
12 / 4 / 22
12,810
854
17,930
22,936
30,113
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Ukimino
Discordia
18
4 / 3 / 25
11,138
743
12,464
7,843
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
168
14
Kills
46
46
Deaths
16
20
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
8
5
0.81
W
Zeus
 
Zeus
11
3
21
7.17
L
Izanami
FRAG2OUFFF
Izanami
3
6
4
0.83
L
Jing Wei
1
10
4
0.3
L
3
11
4
0.45
W
Heimdallr
Pestilence85
Heimdallr
9
2
30
12
W
10
4
24
5.5
W
Jormungandr
SfarcDePensionar
Jormungandr
12
4
22
5.75
W
Discordia
Ukimino
Discordia
4
3
25
5.5
L
Hercules
aggrojason
Hercules
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,907
Damage
88,973
95,120
Taken
74,099
64,301
Mitigated
74,992
14,462
Healing
21,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,102
2,513
158
4,723
20,419
9,955
0
10,415
9,470
0
25,221
W
Zeus
 
Zeus
24,776
2,810
1,041
1,503
10,454
5,153
2,161
1,130
9,324
50,611
0
L
Izanami
FRAG2OUFFF
Izanami
8,606
4,035
334
2,544
14,712
7,395
0
9,527
5,105
0
33,435
L
Jing Wei
6,438
3,151
1,314
1,056
19,452
9,602
0
9,991
8,907
0
14,045
L
7,865
2,194
282
321
16,768
8,234
0
11,103
5,593
15,471
0
W
Heimdallr
Pestilence85
Heimdallr
17,934
7,772
1,492
6,020
17,236
10,210
3,343
492
16,744
0
44,101
W
15,869
2,418
788
1,972
15,630
25,495
265
1,403
13,317
0
16,535
W
Jormungandr
SfarcDePensionar
Jormungandr
17,930
4,225
497
6,255
22,936
30,113
189
4,093
18,843
32,202
0
W
Discordia
Ukimino
Discordia
12,464
786
1,678
718
7,843
4,021
2,062
747
7,096
24,138
0
L
Hercules
aggrojason
Hercules
6,896
746
601
3,129
23,769
29,115
0
14,134
9,395
0
16,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,974
Gold Earned
61,430
130
Minions Killed
178
0
Camps Cleared
0
1,258,697
Distance Traveled
1,315,182
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,461
764
26
2
0
274,464
0
W
Zeus
12,395
826
50
3
0
253,351
0
L
Izanami
10,866
724
60
4
0
220,998
1
L
Jing Wei
9,226
615
10
1
0
330,216
0
L
Nox
9,742
649
17
1
0
207,354
0
W
Heimdallr
12,666
844
58
4
0
280,656
0
W
Serqet
12,421
828
7
0
0
240,369
0
W
Jormungandr
12,810
854
28
2
0
261,085
0
W
Discordia
11,138
743
35
2
0
279,721
1
L
Hercules
10,679
712
17
1
0
225,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role