Player Matchup

Olorun
Olorun
Gold V
CalloutFrmSwitch
Olorun
Gold V
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 14L
1,592 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
Dadominator007
Sylvanus
Platinum IV
Level 153
God Stats
2W - 4L
1,418 SR
Queue Stats
333W - 335L
1,665 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
OONovaNinJaH
Cu Chulainn
Platinum V
Level 109
God Stats
9W - 3L
1,672 SR
Queue Stats
158W - 150L
1,600 MMR
Solo
Charybdis
Charybdis
Gold II
TyrellTheWise1
Charybdis
Gold II
Level 160
God Stats
60W - 39L
1,625 SR
Queue Stats
262W - 262L
1,618 MMR
Solo
Ravana
Ravana
Gold II
sonorense1995
Ravana
Gold II
Level 156
God Stats
1W - 2L
1,418 SR
Queue Stats
48W - 44L
1,618 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,526 SR
1,618 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,630 SR
1,597 MMR
Baron Samedi
Baron Samedi
Gold II
 
Baron Samedi
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold II
Kilik SR
Achilles
Gold II
Level 118
God Stats
13W - 15L
1,551 SR
Queue Stats
55W - 59L
1,524 MMR
Party 1
Bakasura
Bakasura
Platinum III
LokiChaosGod
Bakasura
Platinum III
Level 141
God Stats
7W - 4L
1,760 SR
Queue Stats
54W - 53L
1,767 MMR
Party 1
Janus
Janus
Gold IV
MrMASTERalbanil
Janus
Gold IV
Level 160
God Stats
16W - 17L
1,826 SR
Queue Stats
85W - 82L
1,640 MMR
Solo
Chernobog
Chernobog
Silver II
xjarvix
Chernobog
Silver II
Level 100
God Stats
0W - 1L
1,510 SR
Queue Stats
6W - 12L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 7
10,583
557
13,913
12,559
6,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
13
2 / 2 / 8
9,093
479
8,507
13,274
13,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
OONovaNinJaH
Cu Chulainn
16
1 / 3 / 2
9,930
523
12,291
18,868
17,182
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
TyrellTheWise1
Charybdis
17
3 / 0 / 2
10,429
549
13,019
16,746
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 0 / 2
10,636
560
9,521
8,650
4,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetMauiCliodhnaMercury

VS

Bans
YemojaKing ArthurIshtarMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 6 / 4
7,999
421
9,974
20,242
12,526
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Kilik SR
Achilles
15
2 / 2 / 1
9,002
474
13,307
17,452
18,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
LokiChaosGod
Bakasura
14
3 / 4 / 0
8,618
454
6,382
21,478
8,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 2 / 2
8,509
448
7,541
8,840
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
xjarvix
Chernobog
14
0 / 2 / 0
8,596
452
9,988
15,965
5,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
16
Kills
5
5
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
6
4
0.33
W
2
0
7
5.5
W
Sylvanus
2
2
8
3
L
Achilles
Kilik SR
Achilles
2
2
1
1.25
L
Bakasura
LokiChaosGod
Bakasura
3
4
0
0.75
L
0
2
2
0.5
W
Cu Chulainn
OONovaNinJaH
Cu Chulainn
1
3
2
0.67
W
Charybdis
TyrellTheWise1
Charybdis
3
0
2
4
W
8
0
2
9
L
Chernobog
xjarvix
Chernobog
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,251
Damage
47,192
70,097
Taken
83,977
47,312
Mitigated
49,100
32,753
Healing
27,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,974
1,031
1,991
5,551
20,242
12,526
0
7,214
13,028
39,495
0
W
13,913
7,755
1,148
6,110
12,559
6,285
450
6,251
5,815
103,407
0
W
Sylvanus
8,507
2,327
4,246
6,367
13,274
13,506
0
3,473
8,900
30,451
3,086
L
Achilles
Kilik SR
Achilles
13,307
3,529
0
6,664
17,452
18,913
0
3,953
13,499
0
65,112
L
Bakasura
LokiChaosGod
Bakasura
6,382
3,643
0
5,049
21,478
8,521
0
5,797
15,681
0
49,589
L
7,541
505
0
1,095
8,840
3,595
0
4,873
3,967
74,480
0
W
Cu Chulainn
OONovaNinJaH
Cu Chulainn
12,291
1,661
0
3,341
18,868
17,182
0
2,683
14,347
11,961
70,741
W
Charybdis
TyrellTheWise1
Charybdis
13,019
7,481
0
9,453
16,746
5,875
2,846
3,290
13,346
0
104,424
W
9,521
2,366
0
2,088
8,650
4,464
180
2,163
6,311
0
94,879
L
Chernobog
xjarvix
Chernobog
9,988
7,081
0
7,285
15,965
5,545
0
2,914
13,051
0
76,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,671
Gold Earned
42,724
672
Minions Killed
503
0
Camps Cleared
0
1,785,065
Distance Traveled
1,771,370
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,999
421
42
2
0
338,491
3
W
Olorun
10,583
557
171
9
0
351,295
4
W
Sylvanus
9,093
479
58
3
0
327,591
0
L
Achilles
9,002
474
104
5
0
331,684
4
L
Bakasura
8,618
454
102
5
0
396,394
3
L
Janus
8,509
448
128
7
0
370,316
6
W
Cu Chulainn
9,930
523
156
8
0
349,221
4
W
Charybdis
10,429
549
158
8
0
333,675
1
W
Ravana
10,636
560
129
7
0
423,283
2
L
Chernobog
8,596
452
127
7
0
334,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role