Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Blazedxx
Nike
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,216 Elo+
Solo
Discordia
Discordia
ChinoShip156
Discordia
Level 156
God Stats
5W - 4L
1,520 SR
Queue Stats
401W - 408L
1,467 Elo+
Solo
Sobek
Sobek
ItsTheLOYAL1
Sobek
Level 144
God Stats
3W - 3L
1,387 SR
Queue Stats
124W - 125L
1,512 Elo+
Solo
Loki
Loki
TTL pastor
Loki
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,495 Elo+
Solo
Team Averages
Level 123
1,481 SR
1,438 Elo+

VS

Team Averages
Level 142
1,551 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
Anduriel6619
Tsukuyomi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,518 Elo+
Solo
Fafnir
Fafnir
IG2HxMayhem
Fafnir
Level 154
God Stats
0W - 1L
1,731 SR
Queue Stats
33W - 28L
1,560 Elo+
Solo
Ravana
Ravana
Staishom
Ravana
Level 118
God Stats
2W - 3L
1,446 SR
Queue Stats
170W - 178L
1,400 Elo+
Solo
Rama
Rama
Xainfried
Rama
Level 128
God Stats
0W - 1L
1,705 SR
Queue Stats
6W - 5L
1,558 Elo+
Solo
Tiamat
Tiamat
ottolow
Tiamat
Level 155
God Stats
3W - 7L
1,372 SR
Queue Stats
513W - 553L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
4 / 0 / 4
7,184
1,026
6,118
7,352
3,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nike
10
0 / 1 / 5
5,951
850
5,141
4,196
3,333
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
ChinoShip156
Discordia
13
2 / 0 / 5
6,663
952
8,069
4,764
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 6
6,474
925
3,228
9,602
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 3
6,074
868
5,574
4,932
1,877
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Anduriel6619
Tsukuyomi
13
1 / 2 / 2
6,197
885
7,910
8,013
4,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
12
1 / 1 / 1
6,476
925
1,851
7,821
9,304
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Staishom
Ravana
5
0 / 0 / 0
4,724
675
0
0
0
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
11
1 / 2 / 1
5,773
825
5,759
7,343
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
ottolow
Tiamat
11
0 / 3 / 2
6,083
869
3,955
7,534
5,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
8
Kills
3
3
Deaths
8
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
4
6
L
Tsukuyomi
Anduriel6619
Tsukuyomi
1
2
2
1
W
Nike
0
1
5
2.5
W
Discordia
ChinoShip156
Discordia
2
0
5
4.5
L
Fafnir
1
1
1
1.5
W
1
1
6
4
L
Ravana
Staishom
Ravana
0
0
0
0
W
1
1
3
2.5
L
Rama
1
2
1
0.75
L
Tiamat
ottolow
Tiamat
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,130
Damage
19,475
30,846
Taken
30,711
20,137
Mitigated
22,424
16,779
Healing
12,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,118
488
2,082
4,062
7,352
3,598
0
716
6,636
0
10,598
L
Tsukuyomi
Anduriel6619
Tsukuyomi
7,910
1,292
308
2,674
8,013
4,050
0
2,686
5,327
0
18,503
W
Nike
5,141
355
981
234
4,196
3,333
0
453
3,743
0
7,289
W
Discordia
ChinoShip156
Discordia
8,069
468
488
1,238
4,764
1,679
153
589
4,175
22,324
0
L
Fafnir
1,851
607
755
2,943
7,821
9,304
0
2,226
5,595
4,155
0
W
3,228
0
1,876
4,185
9,602
9,650
0
2,677
6,925
5,415
0
L
Ravana
Staishom
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
5,574
996
697
936
4,932
1,877
75
1,371
3,561
0
13,286
L
Rama
5,759
4,629
0
3,183
7,343
3,740
0
3,348
3,995
0
11,574
L
Tiamat
ottolow
Tiamat
3,955
324
1,330
1,690
7,534
5,330
0
3,037
4,497
14,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,346
Gold Earned
29,253
79
Minions Killed
68
0
Camps Cleared
0
732,867
Distance Traveled
522,502
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,184
1,026
18
3
0
162,308
4
L
Tsukuyomi
6,197
885
21
3
0
141,313
2
W
Nike
5,951
850
5
1
0
127,674
2
W
Discordia
6,663
952
28
4
0
145,334
1
L
Fafnir
6,476
925
3
0
0
123,126
0
W
Sobek
6,474
925
7
1
0
139,685
1
L
Ravana
4,724
675
0
0
0
12,836
0
W
Loki
6,074
868
21
3
0
157,866
0
L
Rama
5,773
825
24
3
0
107,986
2
L
Tiamat
6,083
869
20
3
0
137,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role