Player Matchup

Achilles
Achilles
Bernardous
Achilles
Level 104
God Stats
13W - 6L
1,500 SR
Queue Stats
79W - 74L
1,454 Elo+
Party 2
Zeus
Zeus
CaptnCaliber
Zeus
Level 89
God Stats
3W - 2L
1,463 SR
Queue Stats
244W - 300L
1,498 Elo+
Solo
Cerberus
Cerberus
FilthyCasual778
Cerberus
Level 118
God Stats
5W - 5L
1,580 SR
Queue Stats
236W - 238L
1,530 Elo+
Solo
Arachne
Arachne
joeybot500
Arachne
Level 143
God Stats
9W - 9L
1,491 SR
Queue Stats
150W - 161L
1,421 Elo+
Party 2
Cernunnos
Cernunnos
xthedread
Cernunnos
Level 67
God Stats
9W - 5L
1,628 SR
Queue Stats
191W - 185L
1,575 Elo+
Solo
Team Averages
Level 104
1,532 SR
1,496 Elo+

VS

Team Averages
Level 83
1,517 SR
1,550 Elo+
Poseidon
Poseidon
 
Poseidon
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AcePear
Mercury
Level 28
God Stats
7W - 6L
1,455 SR
Queue Stats
19W - 17L
1,519 Elo+
Party 1
Zhong Kui
Zhong Kui
Rochuel_
Zhong Kui
Level 121
God Stats
0W - 2L
1,629 SR
Queue Stats
230W - 201L
1,486 Elo+
Party 1
Izanami
Izanami
regudon
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 39L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bernardous
Achilles
10
3 / 2 / 5
6,281
571
5,119
8,576
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 3
6,182
562
7,384
3,862
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
11
2 / 1 / 3
6,708
610
4,389
8,332
5,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
joeybot500
Arachne
11
3 / 0 / 2
6,763
615
4,019
9,495
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
xthedread
Cernunnos
10
1 / 1 / 3
6,059
551
8,162
8,917
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 2 / 1
6,255
569
2,254
4,993
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
 
Athena
7
0 / 5 / 3
5,135
467
3,449
12,973
7,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
AcePear
Mercury
9
1 / 2 / 1
5,770
525
2,108
7,814
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Rochuel_
Zhong Kui
10
0 / 2 / 0
6,076
552
4,855
9,145
6,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
regudon
Izanami
10
3 / 1 / 0
5,882
535
8,236
7,900
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
4
4
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
1
0.25
L
Athena
 
Athena
0
5
3
0.3
L
Mercury
AcePear
Mercury
1
2
1
0.75
W
Achilles
Bernardous
Achilles
3
2
5
2.75
W
1
0
3
2.5
W
Cerberus
2
1
3
3.5
L
Zhong Kui
Rochuel_
Zhong Kui
0
2
0
0
W
Arachne
joeybot500
Arachne
3
0
2
4
L
Izanami
regudon
Izanami
3
1
0
3
W
Cernunnos
xthedread
Cernunnos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,073
Damage
20,902
39,182
Taken
42,825
19,009
Mitigated
20,852
14,569
Healing
10,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,254
277
0
74
4,993
1,525
538
3,181
1,812
38,677
0
L
Athena
 
Athena
3,449
1,456
0
2,374
12,973
7,207
0
951
12,022
16,314
0
L
Mercury
AcePear
Mercury
2,108
929
0
750
7,814
2,528
0
1,658
6,156
0
32,875
W
Achilles
Bernardous
Achilles
5,119
1,323
0
1,868
8,576
5,108
0
1,687
6,889
0
17,062
W
7,384
1,171
0
750
3,862
1,737
0
3,324
538
41,890
0
W
Cerberus
4,389
254
0
3,047
8,332
5,348
0
2,630
5,702
43,231
0
L
Zhong Kui
Rochuel_
Zhong Kui
4,855
941
0
3,483
9,145
6,963
218
5,670
3,475
45,864
0
W
Arachne
joeybot500
Arachne
4,019
2,981
0
3,510
9,495
3,775
0
1,719
7,776
0
51,348
L
Izanami
regudon
Izanami
8,236
6,456
0
3,796
7,900
2,629
0
313
7,587
0
42,181
W
Cernunnos
xthedread
Cernunnos
8,162
4,151
0
5,394
8,917
3,041
0
1,198
7,719
0
46,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,993
Gold Earned
29,118
387
Minions Killed
333
0
Camps Cleared
0
1,113,580
Distance Traveled
1,052,733
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,255
569
97
9
0
196,817
0
L
Athena
5,135
467
22
2
0
204,125
2
L
Mercury
5,770
525
68
6
0
256,251
0
W
Achilles
6,281
571
20
2
0
245,424
0
W
Zeus
6,182
562
73
7
0
203,167
0
W
Cerberus
6,708
610
118
11
0
204,944
3
L
Zhong Kui
6,076
552
87
8
0
195,523
4
W
Arachne
6,763
615
87
8
0
263,872
4
L
Izanami
5,882
535
59
5
0
200,017
1
W
Cernunnos
6,059
551
89
8
0
196,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role