Player Matchup

Lancelot
Lancelot
PhoneixEdo
Lancelot
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,229 Elo+
Party 1
Merlin
Merlin
RuleBreakerMedea
Merlin
Level 157
God Stats
0W - 3L
1,420 SR
Queue Stats
306W - 346L
1,344 Elo+
Party 1
Anhur
Anhur
Vladkun9
Anhur
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,540 Elo+
Party 1
Nox
Nox
subhani001
Nox
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 80L
1,379 Elo+
Party 1
Neith
Neith
yourUncleWill
Neith
Level 125
God Stats
1W - 2L
1,353 SR
Queue Stats
66W - 59L
1,462 Elo+
Party 1
Team Averages
Level 92
1,455 SR
1,391 Elo+

VS

Team Averages
Level 103
1,560 SR
1,427 Elo+
Tsukuyomi
Tsukuyomi
Goshen96
Tsukuyomi
Level 107
God Stats
7W - 8L
1,459 SR
Queue Stats
368W - 392L
1,417 Elo+
Solo
Poseidon
Poseidon
Sirbrocksalot
Poseidon
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 103L
1,408 Elo+
Solo
Mercury
Mercury
Winteryukii
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
rhbrown97
Kuzenbo
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 71L
1,386 Elo+
Solo
King Arthur
King Arthur
xDATJEFFDUDE
King Arthur
Level 121
God Stats
4W - 0L
1,839 SR
Queue Stats
269W - 279L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
PhoneixEdo
Lancelot
20
8 / 6 / 17
13,076
654
14,669
16,419
9,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 4 / 18
15,460
773
24,399
17,869
9,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Anhur
Vladkun9
Anhur
20
9 / 7 / 24
15,447
772
27,994
26,800
14,164
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 8 / 19
11,751
588
11,004
19,358
9,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
10 / 8 / 18
13,651
683
29,115
21,459
11,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Goshen96
Tsukuyomi
20
11 / 9 / 12
15,579
779
24,560
26,983
10,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Sirbrocksalot
Poseidon
20
4 / 8 / 13
15,060
753
18,719
17,075
6,428
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
Winteryukii
Mercury
20
11 / 10 / 8
14,771
739
19,559
22,884
7,950
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
rhbrown97
Kuzenbo
20
2 / 8 / 23
13,582
679
13,896
30,791
42,679
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

King Arthur
xDATJEFFDUDE
King Arthur
20
5 / 9 / 14
13,410
671
12,873
31,755
36,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
103
44
Kills
33
33
Deaths
44
96
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Goshen96
Tsukuyomi
11
9
12
1.89
L
Lancelot
PhoneixEdo
Lancelot
8
6
17
2.75
L
15
4
18
6
W
Poseidon
Sirbrocksalot
Poseidon
4
8
13
1.31
L
Anhur
Vladkun9
Anhur
9
7
24
3
W
Mercury
Winteryukii
Mercury
11
10
8
1.5
W
Kuzenbo
rhbrown97
Kuzenbo
2
8
23
1.69
L
2
8
19
1.44
W
King Arthur
xDATJEFFDUDE
King Arthur
5
9
14
1.33
L
10
8
18
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,181
Damage
89,607
101,905
Taken
129,488
53,119
Mitigated
104,314
35,416
Healing
26,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Goshen96
Tsukuyomi
24,560
9,385
1,865
7,209
26,983
10,298
3,597
5,567
21,416
0
50,659
L
Lancelot
PhoneixEdo
Lancelot
14,669
1,179
622
1,957
16,419
9,100
240
2,759
13,220
0
22,745
L
24,399
1,375
2,207
4,185
17,869
9,400
501
8,268
8,761
54,313
0
W
Poseidon
Sirbrocksalot
Poseidon
18,719
1,796
429
1,863
17,075
6,428
2,803
5,361
11,714
53,920
0
L
Anhur
Vladkun9
Anhur
27,994
10,649
2,018
9,645
26,800
14,164
3,059
6,323
19,646
0
61,687
W
Mercury
Winteryukii
Mercury
19,559
8,644
2,329
2,366
22,884
7,950
0
7,582
15,302
0
35,293
W
Kuzenbo
rhbrown97
Kuzenbo
13,896
4,009
1,636
3,655
30,791
42,679
1,057
6,731
24,060
20,983
0
L
11,004
253
3,115
2,697
19,358
9,328
804
7,526
11,374
22,233
0
W
King Arthur
xDATJEFFDUDE
King Arthur
12,873
797
2,123
3,103
31,755
36,959
264
10,162
21,593
0
25,879
L
29,115
8,328
3,252
5,718
21,459
11,127
571
5,903
14,809
0
42,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,385
Gold Earned
72,402
197
Minions Killed
197
0
Camps Cleared
0
1,559,928
Distance Traveled
1,759,108
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,579
779
50
3
0
356,577
1
L
Lancelot
13,076
654
15
1
0
369,180
0
L
Merlin
15,460
773
56
3
0
296,255
0
W
Poseidon
15,060
753
70
4
0
314,295
0
L
Anhur
15,447
772
73
4
0
289,406
0
W
Mercury
14,771
739
33
2
0
372,263
0
W
Kuzenbo
13,582
679
19
1
0
384,387
4
L
Nox
11,751
588
27
1
0
306,708
3
W
King Arthur
13,410
671
25
1
0
331,586
2
L
Neith
13,651
683
26
1
0
298,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role