Player Matchup

Merlin
Merlin
MármolMan
Merlin
Level 159
God Stats
10W - 3L
1,709 SR
Queue Stats
96W - 51L
1,763 Elo+
Party 2
Gilgamesh
Gilgamesh
sincerdig
Gilgamesh
Level 65
God Stats
17W - 7L
1,693 SR
Queue Stats
21W - 11L
1,686 Elo+
Party 2
Charybdis
Charybdis
xusomaniaco
Charybdis
Level 156
God Stats
23W - 17L
1,601 SR
Queue Stats
150W - 104L
1,651 Elo+
Party 2
Team Averages
Level 127
1,668 SR
1,700 Elo+

VS

Team Averages
Level 160
1,786 SR
1,633 Elo+
Kali
Kali
Joshfernidaz
Kali
Level 160
God Stats
13W - 8L
1,721 SR
Queue Stats
173W - 138L
1,648 Elo+
Solo
Ymir
Ymir
captainAfist
Ymir
Level 160
God Stats
0W - 2L
1,791 SR
Queue Stats
47W - 46L
1,600 Elo+
Party 1
Cabrakan
Cabrakan
m0zzii
Cabrakan
Level 159
God Stats
0W - 1L
1,847 SR
Queue Stats
18W - 13L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MármolMan
Merlin
15
4 / 2 / 7
9,285
774
11,702
6,736
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
sincerdig
Gilgamesh
14
4 / 1 / 4
9,394
783
10,961
11,685
11,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Charybdis
xusomaniaco
Charybdis
15
5 / 2 / 6
9,308
776
14,240
13,194
6,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
8,870
739
11,066
15,115
8,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 4 / 3
7,679
640
6,052
14,540
12,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
m0zzii
Cabrakan
12
0 / 6 / 5
7,649
637
6,325
14,033
11,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
13
Kills
4
5
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Merlin
MármolMan
Merlin
4
2
7
3.75
L
1
4
3
0.63
L
Cabrakan
m0zzii
Cabrakan
0
6
5
0.42
W
Gilgamesh
sincerdig
Gilgamesh
4
1
4
6
W
Charybdis
xusomaniaco
Charybdis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,903
Damage
23,443
31,615
Taken
43,688
21,228
Mitigated
32,893
8,142
Healing
6,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,066
5,382
0
4,400
15,115
8,175
0
3,827
11,288
0
43,255
W
Merlin
MármolMan
Merlin
11,702
1,448
0
698
6,736
3,189
472
2,617
3,914
49,249
0
L
6,052
1,105
0
1,504
14,540
12,929
0
3,245
11,295
19,452
0
L
Cabrakan
m0zzii
Cabrakan
6,325
824
0
796
14,033
11,789
0
4,753
9,280
16,047
0
W
Gilgamesh
sincerdig
Gilgamesh
10,961
3,053
2,202
2,211
11,685
11,673
177
4,489
6,853
0
17,327
W
Charybdis
xusomaniaco
Charybdis
14,240
6,970
0
3,031
13,194
6,366
1,255
4,603
8,417
0
44,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,987
Gold Earned
24,198
163
Minions Killed
121
0
Camps Cleared
0
647,190
Distance Traveled
638,009
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,870
739
56
5
0
233,019
1
W
Merlin
9,285
774
76
6
0
198,190
1
L
Ymir
7,679
640
39
3
0
218,195
1
L
Cabrakan
7,649
637
26
2
0
186,795
2
W
Gilgamesh
9,394
783
8
1
0
244,248
1
W
Charybdis
9,308
776
79
7
0
204,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role