Player Matchup

Medusa
Medusa
Everton-Bats
Medusa
Level 109
God Stats
10W - 12L
1,489 SR
Queue Stats
189W - 214L
1,455 Elo+
Solo
Tiamat
Tiamat
FacuGulaa
Tiamat
Level 143
God Stats
14W - 27L
1,354 SR
Queue Stats
148W - 174L
1,472 Elo+
Solo
Jormungandr
Jormungandr
Gabriel_PeakyB
Jormungandr
Level 122
God Stats
1W - 1L
1,654 SR
Queue Stats
374W - 361L
1,415 Elo+
Party 1
Tyr
Tyr
Jadson_PeakyB
Tyr
Level 121
God Stats
14W - 23L
1,356 SR
Queue Stats
326W - 320L
1,414 Elo+
Party 1
Kali
Kali
yKERMILION-SEP
Kali
Level 80
God Stats
5W - 5L
1,559 SR
Queue Stats
336W - 382L
1,404 Elo+
Solo
Team Averages
Level 115
1,483 SR
1,432 Elo+

VS

Team Averages
Level 104
1,531 SR
1,444 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
SgDarkel
Neith
Level 19
God Stats
5W - 5L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Party 2
Nox
Nox
ZeroAbsoluto0
Nox
Level 129
God Stats
44W - 54L
1,563 SR
Queue Stats
292W - 307L
1,463 Elo+
Solo
Sobek
Sobek
leyendaRKO
Sobek
Level 86
God Stats
11W - 7L
1,584 SR
Queue Stats
69W - 76L
1,414 Elo+
Solo
Hades
Hades
xMysTeRioNz
Hades
Level 160
God Stats
11W - 10L
1,510 SR
Queue Stats
554W - 645L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
2 / 6 / 1
8,062
504
5,359
13,557
5,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
FacuGulaa
Tiamat
12
0 / 6 / 0
7,224
452
6,546
12,102
7,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
Gabriel_PeakyB
Jormungandr
12
2 / 4 / 2
8,076
505
10,042
15,098
14,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 1 / 1
9,107
569
7,623
12,714
11,629
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 3 / 2
8,124
508
4,327
16,593
7,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
7 / 1 / 3
8,501
531
12,332
15,107
7,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
SgDarkel
Neith
15
8 / 3 / 4
9,239
577
15,144
9,497
3,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 3 / 4
8,429
527
9,390
7,879
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
13
2 / 0 / 10
8,319
520
6,970
15,701
18,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 1 / 0
9,222
576
2,815
8,404
5,256
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
20
20
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
3
8.5
L
Medusa
2
6
1
0.42
L
Tiamat
FacuGulaa
Tiamat
0
6
0
0
L
Jormungandr
Gabriel_PeakyB
Jormungandr
2
4
2
0.75
L
2
1
1
2.5
W
Neith
SgDarkel
Neith
8
3
4
3.33
W
3
3
4
1.67
W
Sobek
2
0
10
7
W
0
1
0
0
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,897
Damage
46,651
70,064
Taken
56,588
46,008
Mitigated
38,872
13,854
Healing
21,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,332
3,758
0
7,156
15,107
7,049
0
3,886
11,221
23
67,919
L
Medusa
5,359
1,894
0
1,330
13,557
5,366
1,513
2,135
11,422
0
47,217
L
Tiamat
FacuGulaa
Tiamat
6,546
499
0
2,824
12,102
7,252
0
6,567
5,535
47,707
0
L
Jormungandr
Gabriel_PeakyB
Jormungandr
10,042
2,410
252
1,391
15,098
14,113
0
4,317
10,781
42,173
2,943
L
7,623
1,024
0
4,560
12,714
11,629
0
3,829
8,885
0
64,874
W
Neith
SgDarkel
Neith
15,144
5,893
0
2,782
9,497
3,914
1,275
3,265
6,232
0
58,066
W
9,390
880
0
1,267
7,879
3,677
917
3,343
4,536
64,235
0
W
Sobek
6,970
1,126
0
5,016
15,701
18,976
567
5,581
10,120
27,962
0
W
2,815
693
114
5,535
8,404
5,256
62
0
8,404
88,434
3,163
L
4,327
2,112
0
3,497
16,593
7,648
0
2,079
14,514
0
61,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,593
Gold Earned
43,710
474
Minions Killed
539
0
Camps Cleared
0
1,525,897
Distance Traveled
1,502,556
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,501
531
101
6
0
337,751
5
L
Medusa
8,062
504
80
5
0
303,181
8
L
Tiamat
7,224
452
95
6
0
281,534
5
L
Jormungandr
8,076
505
68
4
0
304,581
2
L
Tyr
9,107
569
128
8
0
306,828
5
W
Neith
9,239
577
96
6
0
290,670
3
W
Nox
8,429
527
127
8
0
284,229
3
W
Sobek
8,319
520
36
2
0
318,415
1
W
Hades
9,222
576
179
11
0
271,491
3
L
Kali
8,124
508
103
6
0
329,773
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role